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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): Make more use of helpers. (#19835)
* Init. * Reword. * Update codestyle script. Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * Add gameobject type ID check, reorder checks. * Add helper/codestyle check for unit type. * `IsUnit()` -> `IsCreature()` * Add `IsUnit()` method. * Use type mask. https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5 Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com> Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com> * Replace instances of `isType` with `IsUnit`. --------- Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
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@@ -209,7 +209,7 @@ public:
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void KilledUnit(Unit* victim) override
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{
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if (victim->GetTypeId() != TYPEID_PLAYER)
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if (!victim->IsPlayer())
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return;
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reviveGUID = victim->GetGUID();
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@@ -449,7 +449,7 @@ public:
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{
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if (!me || !target)
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return false;
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if (target->GetTypeId() != TYPEID_PLAYER || !me->IsWithinLOSInMap(target))
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if (!target->IsPlayer() || !me->IsWithinLOSInMap(target))
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return false;
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return true;
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}))
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@@ -540,7 +540,7 @@ public:
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void JustEngagedWith(Unit* who) override
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{
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if (who->GetTypeId() != TYPEID_PLAYER)
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if (!who->IsPlayer())
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return;
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_scheduler.Schedule(6s, 12s, [this](TaskContext context)
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@@ -557,7 +557,7 @@ public:
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void KilledUnit(Unit* victim) override
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{
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if (victim->GetTypeId() != TYPEID_PLAYER)
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if (!victim->IsPlayer())
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return;
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reviveGUID = victim->GetGUID();
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@@ -217,7 +217,7 @@ private:
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{
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Unit* target = SelectTarget(SelectTargetMethod::Random, 0, [this](Unit* target) -> bool
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{
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if (target->GetTypeId() != TYPEID_PLAYER || target->getPowerType() != Powers::POWER_MANA)
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if (!target->IsPlayer() || target->getPowerType() != Powers::POWER_MANA)
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return false;
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if (me->IsWithinMeleeRange(target) || me->GetVictim() == target)
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return false;
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