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refactor(Core): Make more use of helpers. (#19835)
* Init. * Reword. * Update codestyle script. Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * Add gameobject type ID check, reorder checks. * Add helper/codestyle check for unit type. * `IsUnit()` -> `IsCreature()` * Add `IsUnit()` method. * Use type mask. https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5 Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com> Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com> * Replace instances of `isType` with `IsUnit`. --------- Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
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@@ -380,7 +380,7 @@ Aura* Aura::Create(SpellInfo const* spellproto, uint8 effMask, WorldObject* owne
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casterGUID = caster->GetGUID();
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// check if aura can be owned by owner
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if (owner->isType(TYPEMASK_UNIT))
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if (owner->IsUnit())
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if (!owner->IsInWorld() || ((Unit*)owner)->IsDuringRemoveFromWorld())
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// owner not in world so don't allow to own not self casted single target auras
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if (casterGUID != owner->GetGUID() && spellproto->IsSingleTarget())
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@@ -1789,7 +1789,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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{
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if (removeMode != AURA_REMOVE_BY_EXPIRE)
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break;
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if (caster->GetTypeId() != TYPEID_PLAYER)
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if (!caster->IsPlayer())
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break;
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Player* player = caster->ToPlayer();
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@@ -1860,7 +1860,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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{
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if (!GetEffect(0) || GetEffect(0)->GetAuraType() != SPELL_AURA_PERIODIC_DUMMY)
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break;
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if (target->GetTypeId() != TYPEID_PLAYER)
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if (!target->IsPlayer())
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break;
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if (!target->ToPlayer()->IsClass(CLASS_DEATH_KNIGHT, CLASS_CONTEXT_ABILITY))
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break;
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