refactor(Core): Make more use of helpers. (#19835)

* Init.

* Reword.

* Update codestyle script.

Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Add gameobject type ID check, reorder checks.

* Add helper/codestyle check for unit type.

* `IsUnit()` -> `IsCreature()`

* Add `IsUnit()` method.

* Use type mask.

https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>

* Replace instances of `isType` with `IsUnit`.

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
This commit is contained in:
Benjamin Jackson
2024-09-03 13:41:31 -04:00
committed by GitHub
parent e3e4133e88
commit 1edac37ac3
165 changed files with 725 additions and 719 deletions

View File

@@ -157,7 +157,7 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s
Unit* unit = nullptr;
if (!obj)
LOG_ERROR("maps.script", "{} {} object is nullptr.", scriptInfo->GetDebugInfo(), isSource ? "source" : "target");
else if (!obj->isType(TYPEMASK_UNIT))
else if (!obj->IsUnit())
LOG_ERROR("maps.script", "{} {} object is not unit (TypeId: {}, Entry: {}, GUID: {}), skipping.",
scriptInfo->GetDebugInfo(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUID().ToString());
else
@@ -236,7 +236,7 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script
LOG_ERROR("maps.script", "{} door guid is not specified.", scriptInfo->GetDebugInfo());
else if (!source)
LOG_ERROR("maps.script", "{} source object is nullptr.", scriptInfo->GetDebugInfo());
else if (!source->isType(TYPEMASK_UNIT))
else if (!source->IsUnit())
LOG_ERROR("maps.script", "{} source object is not unit ({}), skipping.", scriptInfo->GetDebugInfo(), source->GetGUID().ToString());
else
{
@@ -510,7 +510,7 @@ void Map::ScriptsProcess()
Player* player = target->ToPlayer();
if (player)
{
if (source->GetTypeId() != TYPEID_UNIT && source->GetTypeId() != TYPEID_GAMEOBJECT && source->GetTypeId() != TYPEID_PLAYER)
if (!source->IsCreature() && !source->IsGameObject() && !source->IsPlayer())
{
LOG_ERROR("maps.script", "{} source is not unit, gameobject or player ({}), skipping.", step.script->GetDebugInfo(), source->GetGUID().ToString());
break;
@@ -522,7 +522,7 @@ void Map::ScriptsProcess()
player = source->ToPlayer();
if (player)
{
if (target->GetTypeId() != TYPEID_UNIT && target->GetTypeId() != TYPEID_GAMEOBJECT && target->GetTypeId() != TYPEID_PLAYER)
if (!target->IsCreature() && !target->IsGameObject() && !target->IsPlayer())
{
LOG_ERROR("maps.script", "{} target is not unit, gameobject or player ({}), skipping.", step.script->GetDebugInfo(), target->GetGUID().ToString());
break;
@@ -538,7 +538,7 @@ void Map::ScriptsProcess()
}
// quest id and flags checked at script loading
if ((worldObject->GetTypeId() != TYPEID_UNIT || ((Unit*)worldObject)->IsAlive()) &&
if ((!worldObject->IsCreature() || ((Unit*)worldObject)->IsAlive()) &&
(step.script->QuestExplored.Distance == 0 || worldObject->IsWithinDistInMap(player, float(step.script->QuestExplored.Distance))))
player->GroupEventHappens(step.script->QuestExplored.QuestID, worldObject);
else
@@ -641,7 +641,7 @@ void Map::ScriptsProcess()
break;
}
if (target->GetTypeId() != TYPEID_GAMEOBJECT)
if (!target->IsGameObject())
{
LOG_ERROR("maps.script", "{} target object is not gameobject ({}), skipping.", step.script->GetDebugInfo(), target->GetGUID().ToString());
break;
@@ -697,13 +697,13 @@ void Map::ScriptsProcess()
break;
}
if (!uSource || !uSource->isType(TYPEMASK_UNIT))
if (!uSource || !uSource->IsUnit())
{
LOG_ERROR("maps.script", "{} no source unit found for spell {}", step.script->GetDebugInfo(), step.script->CastSpell.SpellID);
break;
}
if (!uTarget || !uTarget->isType(TYPEMASK_UNIT))
if (!uTarget || !uTarget->IsUnit())
{
LOG_ERROR("maps.script", "{} no target unit found for spell {}", step.script->GetDebugInfo(), step.script->CastSpell.SpellID);
break;

View File

@@ -22,7 +22,7 @@
void ScriptMgr::OnInstall(Vehicle* veh)
{
ASSERT(veh);
ASSERT(veh->GetBase()->GetTypeId() == TYPEID_UNIT);
ASSERT(veh->GetBase()->IsCreature());
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
{
@@ -33,7 +33,7 @@ void ScriptMgr::OnInstall(Vehicle* veh)
void ScriptMgr::OnUninstall(Vehicle* veh)
{
ASSERT(veh);
ASSERT(veh->GetBase()->GetTypeId() == TYPEID_UNIT);
ASSERT(veh->GetBase()->IsCreature());
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
{
@@ -44,7 +44,7 @@ void ScriptMgr::OnUninstall(Vehicle* veh)
void ScriptMgr::OnReset(Vehicle* veh)
{
ASSERT(veh);
ASSERT(veh->GetBase()->GetTypeId() == TYPEID_UNIT);
ASSERT(veh->GetBase()->IsCreature());
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
{
@@ -55,7 +55,7 @@ void ScriptMgr::OnReset(Vehicle* veh)
void ScriptMgr::OnInstallAccessory(Vehicle* veh, Creature* accessory)
{
ASSERT(veh);
ASSERT(veh->GetBase()->GetTypeId() == TYPEID_UNIT);
ASSERT(veh->GetBase()->IsCreature());
ASSERT(accessory);
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
@@ -67,7 +67,7 @@ void ScriptMgr::OnInstallAccessory(Vehicle* veh, Creature* accessory)
void ScriptMgr::OnAddPassenger(Vehicle* veh, Unit* passenger, int8 seatId)
{
ASSERT(veh);
ASSERT(veh->GetBase()->GetTypeId() == TYPEID_UNIT);
ASSERT(veh->GetBase()->IsCreature());
ASSERT(passenger);
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
@@ -79,7 +79,7 @@ void ScriptMgr::OnAddPassenger(Vehicle* veh, Unit* passenger, int8 seatId)
void ScriptMgr::OnRemovePassenger(Vehicle* veh, Unit* passenger)
{
ASSERT(veh);
ASSERT(veh->GetBase()->GetTypeId() == TYPEID_UNIT);
ASSERT(veh->GetBase()->IsCreature());
ASSERT(passenger);
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))