diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 859c9423c..162308030 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -419,6 +419,12 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) condMeets = unit->HasAuraType(AuraType(ConditionValue1)); break; } + case CONDITION_CHARMED: + { + if (Unit* unit = object->ToUnit()) + condMeets = unit->IsCharmed(); + break; + } default: condMeets = false; break; @@ -604,6 +610,9 @@ uint32 Condition::GetSearcherTypeMaskForCondition() case CONDITION_HAS_AURA_TYPE: mask |= GRID_MAP_TYPE_MASK_CREATURE | GRID_MAP_TYPE_MASK_PLAYER; break; + case CONDITION_CHARMED: + mask |= GRID_MAP_TYPE_MASK_CREATURE | GRID_MAP_TYPE_MASK_PLAYER; + break; default: ASSERT(false && "Condition::GetSearcherTypeMaskForCondition - missing condition handling!"); break; @@ -1662,7 +1671,6 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) LOG_ERROR("sql.sql", "SourceEntry {} in `condition` table has a ConditionType that is not supported on 3.3.5a ({}), ignoring.", cond->SourceEntry, uint32(cond->ConditionType)); return false; case CONDITION_STAND_STATE: - case CONDITION_CHARMED: case CONDITION_PET_TYPE: case CONDITION_TAXI: LOG_ERROR("sql.sql", "SourceEntry {} in `condition` table has a ConditionType that is not yet supported on AzerothCore ({}), ignoring.", cond->SourceEntry, uint32(cond->ConditionType)); @@ -2211,10 +2219,6 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) } break; } - case CONDITION_IN_WATER: - { - break; - } case CONDITION_QUEST_OBJECTIVE_PROGRESS: { const Quest* quest = sObjectMgr->GetQuestTemplate(cond->ConditionValue1); @@ -2252,6 +2256,8 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) } break; } + case CONDITION_IN_WATER: + case CONDITION_CHARMED: default: break; } diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 2c619f623..94122a392 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -76,7 +76,7 @@ enum ConditionTypes CONDITION_TERRAIN_SWAP = 41, // don't use on 3.3.5a CONDITION_STAND_STATE = 42, // TODO: NOT SUPPORTED YET CONDITION_DAILY_QUEST_DONE = 43, // quest id 0 0 true if daily quest has been completed for the day - CONDITION_CHARMED = 44, // TODO: NOT SUPPORTED YET + CONDITION_CHARMED = 44, // 0 0 0 true if unit is currently charmed CONDITION_PET_TYPE = 45, // TODO: NOT SUPPORTED YET CONDITION_TAXI = 46, // TODO: NOT SUPPORTED YET CONDITION_QUESTSTATE = 47, // quest_id state_mask 0 true if player is in any of the provided quest states for the quest (1 = not taken, 2 = completed, 8 = in progress, 32 = failed, 64 = rewarded)