fix(Core/DungeonFinder): Premade groups should be treated as normal groups. (#8520)

Fixes #8339
This commit is contained in:
UltraNix
2021-10-20 10:29:24 +02:00
committed by GitHub
parent fba0797f6b
commit 1ec612e65b
6 changed files with 50 additions and 16 deletions

View File

@@ -208,7 +208,7 @@ public:
// properties accessories
bool IsFull() const;
bool isLFGGroup() const;
bool isLFGGroup(bool restricted = false) const;
bool isRaidGroup() const;
bool isBFGroup() const;
bool isBGGroup() const;
@@ -242,7 +242,7 @@ public:
uint8 GetMemberGroup(ObjectGuid guid) const;
void ConvertToLFG();
void ConvertToLFG(bool restricted = true);
void ConvertToRaid();
void SetBattlegroundGroup(Battleground* bg);