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refactor(Core): apply clang-tidy modernize-use-equals-default (#3834)
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@@ -246,7 +246,7 @@ struct BattlegroundScore
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DamageDone(0), HealingDone(0), player(player)
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{ }
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virtual ~BattlegroundScore() { } //virtual destructor is used when deleting score from scores map
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virtual ~BattlegroundScore() = default; //virtual destructor is used when deleting score from scores map
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uint32 KillingBlows;
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uint32 Deaths;
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