From 1c8644b3bc32a5f73cadd80616330454b394d4f1 Mon Sep 17 00:00:00 2001 From: Dan <83884799+elthehablo@users.noreply.github.com> Date: Mon, 4 Mar 2024 10:44:35 +0100 Subject: [PATCH] fix(Scripts/TheEye): make legendary TK dagger have 100% proc chance (#18482) initial --- src/server/game/Spells/SpellInfoCorrections.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/server/game/Spells/SpellInfoCorrections.cpp b/src/server/game/Spells/SpellInfoCorrections.cpp index 0a939f060..b222c1425 100644 --- a/src/server/game/Spells/SpellInfoCorrections.cpp +++ b/src/server/game/Spells/SpellInfoCorrections.cpp @@ -4644,6 +4644,12 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); + // Magic Disruption (KT dagger) + ApplySpellFix({ 36478 }, [](SpellInfo* spellInfo) + { + spellInfo->ProcChance = 100; + }); + for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { SpellInfo* spellInfo = mSpellInfoMap[i];