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fix(Core/Movement): Rewritten follow movement generator for pets (#7324)
- Closes #7296
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@@ -328,11 +328,6 @@ void PetAI::UpdateAI(uint32 diff)
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for (TargetSpellList::const_iterator itr = targetSpellStore.begin(); itr != targetSpellStore.end(); ++itr)
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delete itr->second;
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}
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// Update speed as needed to prevent dropping too far behind and despawning
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me->UpdateSpeed(MOVE_RUN, true);
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me->UpdateSpeed(MOVE_WALK, true);
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me->UpdateSpeed(MOVE_FLIGHT, true);
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}
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void PetAI::UpdateAllies()
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