diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 61efa82a1..1097e49b5 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2172,8 +2172,12 @@ void Spell::EffectOpenLock(SpellEffIndex effIndex) if (gameObjTarget) { // Allow one skill-up until respawned - if (!gameObjTarget->IsInSkillupList(player->GetGUID()) && player->UpdateGatherSkill(skillId, pureSkillValue, reqSkillValue)) + if (!gameObjTarget->IsInSkillupList(player->GetGUID())) + { gameObjTarget->AddToSkillupList(player->GetGUID()); + player->UpdateGatherSkill(skillId, pureSkillValue, reqSkillValue); + } + } else if (itemTarget) {