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fix(Core/Loot): (#7452)
- Players that did not participate in killing dungeon boss are not eligible to get loot. - Players that are too far away from the looted object are not eligible to get loot. - Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot. - Players that have pending bind are not eligible to get loot. - Properly get loot recipient for some chests in dungeons. - All above fixes should work in any loot mode (group loot, master loot, etc.) - Closes #2104.
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@@ -170,7 +170,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/)
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if (!member)
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continue;
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if (player->IsAtGroupRewardDistance(member))
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if (player->IsAtLootRewardDistance(member))
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playersNear.push_back(member);
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}
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