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fix(DB/Quest): When Smokey sings, I get violent (#8338)
* fix(DB/Quest): When Smokey sings, I get violent - Port conditions/SAI from TC - Explosion effect works, gameobjects despawn * Update rev_1633602145949999800.sql
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@@ -0,0 +1,41 @@
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1633602145949999800');
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` = 13 AND `SourceEntry` = 19250;
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
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(13, 1, 19250, 0, 0, 31, 0, 3, 12256, 0, 0, 0, 0, '', 'Place Smokeys Explosive targets Mark of Detonation'),
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(13, 1, 19250, 0, 1, 31, 0, 3, 12255, 0, 0, 0, 0, '', 'Place Smokeys Explosive targets Mark of Detonation'),
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(13, 1, 19250, 0, 2, 31, 0, 3, 12254, 0, 0, 0, 0, '', 'Place Smokeys Explosive targets Mark of Detonation'),
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(13, 1, 19250, 0, 3, 31, 0, 3, 12253, 0, 0, 0, 0, '', 'Place Smokeys Explosive targets Mark of Detonation'),
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(13, 1, 19250, 0, 4, 31, 0, 3, 12252, 0, 0, 0, 0, '', 'Place Smokeys Explosive targets Mark of Detonation'),
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(13, 1, 19250, 0, 5, 31, 0, 3, 12251, 0, 0, 0, 0, '', 'Place Smokeys Explosive targets Mark of Detonation'),
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(13, 1, 19250, 0, 6, 31, 0, 3, 12249, 0, 0, 0, 0, '', 'Place Smokeys Explosive targets Mark of Detonation'),
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(13, 1, 19250, 0, 7, 31, 0, 3, 12244, 0, 0, 0, 0, '', 'Place Smokeys Explosive targets Mark of Detonation'),
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(13, 4, 19250, 0, 0, 31, 0, 3, 12247, 0, 0, 0, 0, '', 'Place Smokeys Explosive targets Scourge Structure');
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-- Several 'Mark of Detonation' NPCs, one for each ziggurat
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UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` IN (12244, 12249, 12251, 12252, 12253, 12254, 12255);
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-- Mark of Detonation
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DELETE FROM `smart_scripts` WHERE `entryorguid` IN (12244, 12249, 12251, 12252, 12253, 12254, 12255) AND `source_type` = 0;
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(12244, 0, 0, 1, 8, 0, 100, 0, 19250, 0, 120000, 120000, 0, 33, 12247, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Kill Credit'),
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(12244, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 120, 0, 0, 0, 0, 20, 177668, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Despawn Mark of Detonation'),
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(12249, 0, 0, 1, 8, 0, 100, 0, 19250, 0, 120000, 120000, 0, 33, 12247, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Kill Credit'),
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(12249, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 120, 0, 0, 0, 0, 20, 177668, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Despawn Mark of Detonation'),
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(12251, 0, 0, 1, 8, 0, 100, 0, 19250, 0, 120000, 120000, 0, 33, 12247, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Kill Credit'),
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(12251, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 120, 0, 0, 0, 0, 20, 177668, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Despawn Mark of Detonation'),
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(12252, 0, 0, 1, 8, 0, 100, 0, 19250, 0, 120000, 120000, 0, 33, 12247, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Kill Credit'),
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(12252, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 120, 0, 0, 0, 0, 20, 177668, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Despawn Mark of Detonation'),
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(12253, 0, 0, 1, 8, 0, 100, 0, 19250, 0, 120000, 120000, 0, 33, 12247, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Kill Credit'),
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(12253, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 120, 0, 0, 0, 0, 20, 177668, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Despawn Mark of Detonation'),
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(12254, 0, 0, 1, 8, 0, 100, 0, 19250, 0, 120000, 120000, 0, 33, 12247, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Kill Credit'),
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(12254, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 120, 0, 0, 0, 0, 20, 177668, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Despawn Mark of Detonation'),
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(12255, 0, 0, 1, 8, 0, 100, 0, 19250, 0, 120000, 120000, 0, 33, 12247, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Kill Credit'),
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(12255, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 120, 0, 0, 0, 0, 20, 177668, 0, 0, 0, 0, 0, 0, 0, 'Mark of Detonation - On Spellhit - Despawn Mark of Detonation');
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-- Remove the SAI that grants quest credit from the compound, it's handled by the NPC instead.
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DELETE FROM `smart_scripts` WHERE `entryorguid` = 177672 AND `source_type` = 1;
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UPDATE `gameobject_template` SET `AIName` = '' WHERE `entry` = 177672;
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-- Set respawn timer for the Mark of Detonation GO to 3 minutes.
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UPDATE `gameobject` SET `spawntimesecs` = 180 WHERE `id` = 177668;
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