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[Core/Cmake] Scripts are now added dynamically
You can now add your scripts using cmake inside your module instead patch core cpp files
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@@ -164,4 +164,6 @@ set(scripts_STAT_SRCS
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EasternKingdoms/TheStockade/instance_the_stockade.cpp
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)
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AZTH_ADD_SCRIPTS("EasternKingdoms" "ScriptLoader.h")
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message(" -> Prepared: Eastern Kingdoms")
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