Core/DBC Move WorldSafeLocs.dbc storage to DB (#932)

This commit is contained in:
Kargatum
2019-01-08 13:37:31 +07:00
committed by Viste(Кирилл)
parent 3d416de893
commit 1a9f8dfc0c
38 changed files with 1262 additions and 414 deletions

View File

@@ -27,6 +27,7 @@
#include "GroupMgr.h"
#include "BattlegroundMgr.h"
#include "MapManager.h"
#include "GameGraveyard.h"
class misc_commandscript : public CommandScript
{
@@ -1268,7 +1269,7 @@ public:
else
return false;
WorldSafeLocsEntry const* graveyard = sWorldSafeLocsStore.LookupEntry(graveyardId);
GraveyardStruct const* graveyard = sGraveyard->GetGraveyard(graveyardId);
if (!graveyard)
{
@@ -1289,7 +1290,7 @@ public:
return false;
}
if (sObjectMgr->AddGraveyardLink(graveyardId, zoneId, teamId))
if (sGraveyard->AddGraveyardLink(graveyardId, zoneId, teamId))
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDLINKED, graveyardId, zoneId);
else
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDALRLINKED, graveyardId, zoneId);
@@ -1315,13 +1316,13 @@ public:
Player* player = handler->GetSession()->GetPlayer();
uint32 zone_id = player->GetZoneId();
WorldSafeLocsEntry const* graveyard = sObjectMgr->GetClosestGraveyard(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), teamId);
GraveyardStruct const* graveyard = sGraveyard->GetClosestGraveyard(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), teamId);
if (graveyard)
{
uint32 graveyardId = graveyard->ID;
GraveyardData const* data = sObjectMgr->FindGraveyardData(graveyardId, zone_id);
GraveyardData const* data = sGraveyard->FindGraveyardData(graveyardId, zone_id);
if (!data)
{
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDERROR, graveyardId);