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fix(Core/Pets): Manual using pet spell should not reset attack command. (#9635)
Fixes #9632
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@@ -727,6 +727,8 @@ void Pet::Update(uint32 diff)
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GetMotionMaster()->Clear(false);
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GetMotionMaster()->MoveIdle();
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bool oldCmdAttack = GetCharmInfo()->IsCommandAttack();
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GetCharmInfo()->SetIsCommandAttack(false);
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GetCharmInfo()->SetIsAtStay(true);
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GetCharmInfo()->SetIsCommandFollow(false);
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@@ -734,6 +736,8 @@ void Pet::Update(uint32 diff)
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GetCharmInfo()->SetIsReturning(false);
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GetCharmInfo()->SaveStayPosition(true);
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GetCharmInfo()->SetIsCommandAttack(oldCmdAttack);
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AddSpellCooldown(tempspell, 0, spellInfo->IsCooldownStartedOnEvent() ? infinityCooldownDelay : 0);
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CastSpell(tempspellTarget, tempspell, false);
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