From 18d7f8b92fd98d2d15bce75e9f1bbc7d301f4f7c Mon Sep 17 00:00:00 2001 From: aradep <61268368+aradep@users.noreply.github.com> Date: Mon, 2 Nov 2020 10:06:50 -0400 Subject: [PATCH] fix(Scripts/Ulduar): Hodir flash freeze safe spots --- src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 73504b584..d0ab1957e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -422,7 +422,7 @@ public: targets.push_back(itr->GetSource()); targets.remove_if(acore::ObjectTypeIdCheck(TYPEID_PLAYER, false)); targets.remove_if(acore::UnitAuraCheck(true, SPELL_FLASH_FREEZE_TRAPPED_PLAYER)); - acore::Containers::RandomResizeList(targets, 2); + acore::Containers::RandomResizeList(targets, (RAID_MODE(2,3))); for (std::list::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) { float prevZ = (*itr)->GetPositionZ();