diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp index 95bb514b7..1b1c50555 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp @@ -178,10 +178,10 @@ public: // Should have no impact from unit state if (rangeCheckTimer <= diff) { - Creature const* golemagg = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_GEDDON)); + Creature const* golemagg = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_GOLEMAGG)); if (golemagg && me->GetDistance(golemagg) > 100.0f) { - instance->DoAction(ACTION_RESET_MAGMADAR_ENCOUNTER); + instance->DoAction(ACTION_RESET_GOLEMAGG_ENCOUNTER); return; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/instance_molten_core.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/instance_molten_core.cpp index 985447286..8f3990a91 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/instance_molten_core.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/instance_molten_core.cpp @@ -324,7 +324,7 @@ public: void DoAction(int32 action) override { - if (action == ACTION_RESET_MAGMADAR_ENCOUNTER) + if (action == ACTION_RESET_GOLEMAGG_ENCOUNTER) { if (Creature* golemagg = instance->GetCreature(_golemaggGUID)) { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/molten_core.h b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/molten_core.h index 27ed5bdc7..9706e300e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/molten_core.h +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/molten_core.h @@ -44,7 +44,7 @@ enum MCActions { ACTION_START_RAGNAROS_INTRO = -1, ACTION_FINISH_RAGNAROS_INTRO = -2, - ACTION_RESET_MAGMADAR_ENCOUNTER = -3, // Used when ragers are pulled far away + ACTION_RESET_GOLEMAGG_ENCOUNTER = -3, // Used when ragers are pulled far away ACTION_PREPARE_MAJORDOMO_RAGNA = -4, };