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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Properly update Recastnav:
The commit not contained the last updates, added them and correct CMakeLists include. MMaps re-extraction wil be REQUIRED.
This commit is contained in:
@@ -1,4 +1,4 @@
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# Copyright (C)
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# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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#
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# This file is free software; as a special exception the author gives
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# unlimited permission to copy and/or distribute it, with or without
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@@ -9,23 +9,29 @@
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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set(Recast_STAT_SRCS
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Recast.cpp
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RecastAlloc.cpp
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RecastArea.cpp
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RecastContour.cpp
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RecastFilter.cpp
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RecastMesh.cpp
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RecastMeshDetail.cpp
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RecastRasterization.cpp
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RecastRegion.cpp
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Source/Recast.cpp
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Source/RecastAlloc.cpp
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Source/RecastArea.cpp
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Source/RecastContour.cpp
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Source/RecastFilter.cpp
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Source/RecastLayers.cpp
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Source/RecastMesh.cpp
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Source/RecastMeshDetail.cpp
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Source/RecastRasterization.cpp
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Source/RecastRegion.cpp
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)
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if(WIN32)
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include_directories(
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${CMAKE_SOURCE_DIR}/modules/worldengine/deps/zlib
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)
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endif()
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add_library(Recast STATIC ${Recast_STAT_SRCS})
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target_link_libraries(Recast ${ZLIB_LIBRARIES})
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target_include_directories(Recast
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PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/Include)
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target_link_libraries(Recast
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PUBLIC
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zlib)
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set_target_properties(Recast
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PROPERTIES
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FOLDER
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"dep")
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1200
modules/worldengine/deps/recastnavigation/Recast/Include/Recast.h
Normal file
1200
modules/worldengine/deps/recastnavigation/Recast/Include/Recast.h
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,146 @@
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//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef RECASTALLOC_H
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#define RECASTALLOC_H
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#include <stddef.h>
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/// Provides hint values to the memory allocator on how long the
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/// memory is expected to be used.
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enum rcAllocHint
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{
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RC_ALLOC_PERM, ///< Memory will persist after a function call.
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RC_ALLOC_TEMP ///< Memory used temporarily within a function.
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};
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/// A memory allocation function.
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// @param[in] size The size, in bytes of memory, to allocate.
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// @param[in] rcAllocHint A hint to the allocator on how long the memory is expected to be in use.
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// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
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/// @see rcAllocSetCustom
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typedef void* (rcAllocFunc)(size_t size, rcAllocHint hint);
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/// A memory deallocation function.
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/// @param[in] ptr A pointer to a memory block previously allocated using #rcAllocFunc.
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/// @see rcAllocSetCustom
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typedef void (rcFreeFunc)(void* ptr);
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/// Sets the base custom allocation functions to be used by Recast.
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/// @param[in] allocFunc The memory allocation function to be used by #rcAlloc
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/// @param[in] freeFunc The memory de-allocation function to be used by #rcFree
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void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc);
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/// Allocates a memory block.
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/// @param[in] size The size, in bytes of memory, to allocate.
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/// @param[in] hint A hint to the allocator on how long the memory is expected to be in use.
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/// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
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/// @see rcFree
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void* rcAlloc(size_t size, rcAllocHint hint);
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/// Deallocates a memory block.
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/// @param[in] ptr A pointer to a memory block previously allocated using #rcAlloc.
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/// @see rcAlloc
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void rcFree(void* ptr);
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/// A simple dynamic array of integers.
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class rcIntArray
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{
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int* m_data;
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int m_size, m_cap;
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void doResize(int n);
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// Explicitly disabled copy constructor and copy assignment operator.
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rcIntArray(const rcIntArray&);
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rcIntArray& operator=(const rcIntArray&);
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public:
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/// Constructs an instance with an initial array size of zero.
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rcIntArray() : m_data(0), m_size(0), m_cap(0) {}
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/// Constructs an instance initialized to the specified size.
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/// @param[in] n The initial size of the integer array.
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rcIntArray(int n) : m_data(0), m_size(0), m_cap(0) { resize(n); }
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~rcIntArray() { rcFree(m_data); }
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/// Specifies the new size of the integer array.
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/// @param[in] n The new size of the integer array.
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void resize(int n)
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{
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if (n > m_cap)
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doResize(n);
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m_size = n;
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}
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/// Push the specified integer onto the end of the array and increases the size by one.
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/// @param[in] item The new value.
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void push(int item) { resize(m_size+1); m_data[m_size-1] = item; }
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/// Returns the value at the end of the array and reduces the size by one.
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/// @return The value at the end of the array.
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int pop()
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{
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if (m_size > 0)
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m_size--;
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return m_data[m_size];
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}
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/// The value at the specified array index.
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/// @warning Does not provide overflow protection.
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/// @param[in] i The index of the value.
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const int& operator[](int i) const { return m_data[i]; }
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/// The value at the specified array index.
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/// @warning Does not provide overflow protection.
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/// @param[in] i The index of the value.
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int& operator[](int i) { return m_data[i]; }
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/// The current size of the integer array.
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int size() const { return m_size; }
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};
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/// A simple helper class used to delete an array when it goes out of scope.
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/// @note This class is rarely if ever used by the end user.
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template<class T> class rcScopedDelete
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{
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T* ptr;
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public:
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/// Constructs an instance with a null pointer.
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inline rcScopedDelete() : ptr(0) {}
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/// Constructs an instance with the specified pointer.
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/// @param[in] p An pointer to an allocated array.
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inline rcScopedDelete(T* p) : ptr(p) {}
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inline ~rcScopedDelete() { rcFree(ptr); }
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/// The root array pointer.
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/// @return The root array pointer.
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inline operator T*() { return ptr; }
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private:
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// Explicitly disabled copy constructor and copy assignment operator.
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rcScopedDelete(const rcScopedDelete&);
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rcScopedDelete& operator=(const rcScopedDelete&);
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};
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#endif
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@@ -24,7 +24,7 @@
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#ifdef NDEBUG
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// From http://cnicholson.net/2009/02/stupid-c-tricks-adventures-in-assert/
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# define rcAssert(x) do { (void)sizeof(x); } while(__LINE__==-1,false)
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# define rcAssert(x) do { (void)sizeof(x); } while((void)(__LINE__==-1),false)
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#else
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# include <assert.h>
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# define rcAssert assert
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@@ -1,688 +0,0 @@
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//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
|
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// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
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||||
// including commercial applications, and to alter it and redistribute it
|
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// freely, subject to the following restrictions:
|
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// 1. The origin of this software must not be misrepresented; you must not
|
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// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef RECAST_H
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#define RECAST_H
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// Some math headers don't have PI defined.
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static const float RC_PI = 3.14159265f;
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enum rcLogCategory
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{
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RC_LOG_PROGRESS = 1,
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RC_LOG_WARNING,
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RC_LOG_ERROR,
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};
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enum rcTimerLabel
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{
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RC_TIMER_TOTAL,
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RC_TIMER_TEMP,
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RC_TIMER_RASTERIZE_TRIANGLES,
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RC_TIMER_BUILD_COMPACTHEIGHTFIELD,
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RC_TIMER_BUILD_CONTOURS,
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RC_TIMER_BUILD_CONTOURS_TRACE,
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RC_TIMER_BUILD_CONTOURS_SIMPLIFY,
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RC_TIMER_FILTER_BORDER,
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RC_TIMER_FILTER_WALKABLE,
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RC_TIMER_MEDIAN_AREA,
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RC_TIMER_FILTER_LOW_OBSTACLES,
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RC_TIMER_BUILD_POLYMESH,
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RC_TIMER_MERGE_POLYMESH,
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RC_TIMER_ERODE_AREA,
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RC_TIMER_MARK_BOX_AREA,
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RC_TIMER_MARK_CONVEXPOLY_AREA,
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RC_TIMER_BUILD_DISTANCEFIELD,
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RC_TIMER_BUILD_DISTANCEFIELD_DIST,
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RC_TIMER_BUILD_DISTANCEFIELD_BLUR,
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RC_TIMER_BUILD_REGIONS,
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RC_TIMER_BUILD_REGIONS_WATERSHED,
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RC_TIMER_BUILD_REGIONS_EXPAND,
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RC_TIMER_BUILD_REGIONS_FLOOD,
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RC_TIMER_BUILD_REGIONS_FILTER,
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RC_TIMER_BUILD_POLYMESHDETAIL,
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RC_TIMER_MERGE_POLYMESHDETAIL,
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RC_MAX_TIMERS
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};
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// Build context provides several optional utilities needed for the build process,
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// such as timing, logging, and build time collecting.
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class rcContext
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{
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public:
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inline rcContext(bool state = true) : m_logEnabled(state), m_timerEnabled(state) {}
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virtual ~rcContext() {}
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// Enables or disables logging.
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inline void enableLog(bool state) { m_logEnabled = state; }
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// Resets log.
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inline void resetLog() { if (m_logEnabled) doResetLog(); }
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// Logs a message.
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void log(const rcLogCategory category, const char* format, ...);
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// Enables or disables timer.
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inline void enableTimer(bool state) { m_timerEnabled = state; }
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// Resets all timers.
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inline void resetTimers() { if (m_timerEnabled) doResetTimers(); }
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// Starts timer, used for performance timing.
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inline void startTimer(const rcTimerLabel label) { if (m_timerEnabled) doStartTimer(label); }
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// Stops timer, used for performance timing.
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inline void stopTimer(const rcTimerLabel label) { if (m_timerEnabled) doStopTimer(label); }
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// Returns time accumulated between timer start/stop.
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inline int getAccumulatedTime(const rcTimerLabel label) const { return m_timerEnabled ? doGetAccumulatedTime(label) : -1; }
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protected:
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// Virtual functions to override for custom implementations.
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virtual void doResetLog() {}
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virtual void doLog(const rcLogCategory /*category*/, const char* /*msg*/, const int /*len*/) {}
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virtual void doResetTimers() {}
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virtual void doStartTimer(const rcTimerLabel /*label*/) {}
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virtual void doStopTimer(const rcTimerLabel /*label*/) {}
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virtual int doGetAccumulatedTime(const rcTimerLabel /*label*/) const { return -1; }
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bool m_logEnabled;
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bool m_timerEnabled;
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};
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// The units of the parameters are specified in parenthesis as follows:
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// (vx) voxels, (wu) world units
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struct rcConfig
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{
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int width, height; // Dimensions of the rasterized heightfield (vx)
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int tileSize; // Width and Height of a tile (vx)
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int borderSize; // Non-navigable Border around the heightfield (vx)
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float cs, ch; // Grid cell size and height (wu)
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float bmin[3], bmax[3]; // Grid bounds (wu)
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float walkableSlopeAngle; // Maximum walkable slope angle in degrees.
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int walkableHeight; // Minimum height where the agent can still walk (vx)
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int walkableClimb; // Maximum height between grid cells the agent can climb (vx)
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int walkableRadius; // Radius of the agent in cells (vx)
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int maxEdgeLen; // Maximum contour edge length (vx)
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float maxSimplificationError; // Maximum distance error from contour to cells (vx)
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int minRegionArea; // Regions whose area is smaller than this threshold will be removed. (vx)
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int mergeRegionArea; // Regions whose area is smaller than this threshold will be merged (vx)
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int maxVertsPerPoly; // Max number of vertices per polygon
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float detailSampleDist; // Detail mesh sample spacing.
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float detailSampleMaxError; // Detail mesh simplification max sample error.
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||||
};
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// Define number of bits in the above structure for smin/smax.
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// The max height is used for clamping rasterized values.
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||||
static const int RC_SPAN_HEIGHT_BITS = 16;
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||||
static const int RC_SPAN_MAX_HEIGHT = (1<<RC_SPAN_HEIGHT_BITS)-1;
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||||
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||||
// Heightfield span.
|
||||
struct rcSpan
|
||||
{
|
||||
unsigned int smin : 16; // Span min height.
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||||
unsigned int smax : 16; // Span max height.
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||||
unsigned char area; // Span area type.
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rcSpan* next; // Next span in column.
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||||
};
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||||
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||||
// Number of spans allocated per pool.
|
||||
static const int RC_SPANS_PER_POOL = 2048;
|
||||
|
||||
// Memory pool used for quick span allocation.
|
||||
struct rcSpanPool
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||||
{
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||||
rcSpanPool* next; // Pointer to next pool.
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rcSpan items[RC_SPANS_PER_POOL]; // Array of spans.
|
||||
};
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||||
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||||
// Dynamic span-heightfield.
|
||||
struct rcHeightfield
|
||||
{
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||||
int width, height; // Dimension of the heightfield.
|
||||
float bmin[3], bmax[3]; // Bounding box of the heightfield
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||||
float cs, ch; // Cell size and height.
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||||
rcSpan** spans; // Heightfield of spans (width*height).
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||||
rcSpanPool* pools; // Linked list of span pools.
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||||
rcSpan* freelist; // Pointer to next free span.
|
||||
};
|
||||
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||||
rcHeightfield* rcAllocHeightfield();
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||||
void rcFreeHeightField(rcHeightfield* hf);
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||||
|
||||
|
||||
struct rcCompactCell
|
||||
{
|
||||
unsigned int index : 24; // Index to first span in column.
|
||||
unsigned int count : 8; // Number of spans in this column.
|
||||
};
|
||||
|
||||
struct rcCompactSpan
|
||||
{
|
||||
unsigned short y; // Bottom coordinate of the span.
|
||||
unsigned short reg;
|
||||
unsigned int con : 24; // Connections to neighbour cells.
|
||||
unsigned int h : 8; // Height of the span.
|
||||
};
|
||||
|
||||
// Compact static heightfield.
|
||||
struct rcCompactHeightfield
|
||||
{
|
||||
int width, height; // Width and height of the heightfield.
|
||||
int spanCount; // Number of spans in the heightfield.
|
||||
int walkableHeight, walkableClimb; // Agent properties.
|
||||
unsigned short maxDistance; // Maximum distance value stored in heightfield.
|
||||
unsigned short maxRegions; // Maximum Region Id stored in heightfield.
|
||||
float bmin[3], bmax[3]; // Bounding box of the heightfield.
|
||||
float cs, ch; // Cell size and height.
|
||||
rcCompactCell* cells; // Pointer to width*height cells.
|
||||
rcCompactSpan* spans; // Pointer to spans.
|
||||
unsigned short* dist; // Pointer to per span distance to border.
|
||||
unsigned char* areas; // Pointer to per span area ID.
|
||||
};
|
||||
|
||||
rcCompactHeightfield* rcAllocCompactHeightfield();
|
||||
void rcFreeCompactHeightfield(rcCompactHeightfield* chf);
|
||||
|
||||
|
||||
struct rcContour
|
||||
{
|
||||
int* verts; // Vertex coordinates, each vertex contains 4 components.
|
||||
int nverts; // Number of vertices.
|
||||
int* rverts; // Raw vertex coordinates, each vertex contains 4 components.
|
||||
int nrverts; // Number of raw vertices.
|
||||
unsigned short reg; // Region ID of the contour.
|
||||
unsigned char area; // Area ID of the contour.
|
||||
};
|
||||
|
||||
struct rcContourSet
|
||||
{
|
||||
rcContour* conts; // Pointer to all contours.
|
||||
int nconts; // Number of contours.
|
||||
float bmin[3], bmax[3]; // Bounding box of the heightfield.
|
||||
float cs, ch; // Cell size and height.
|
||||
};
|
||||
|
||||
rcContourSet* rcAllocContourSet();
|
||||
void rcFreeContourSet(rcContourSet* cset);
|
||||
|
||||
|
||||
// Polymesh store a connected mesh of polygons.
|
||||
// The polygons are store in an array where each polygons takes
|
||||
// 'nvp*2' elements. The first 'nvp' elements are indices to vertices
|
||||
// and the second 'nvp' elements are indices to neighbour polygons.
|
||||
// If a polygon has less than 'bvp' vertices, the remaining indices
|
||||
// are set to RC_MESH_NULL_IDX. If an polygon edge does not have a neighbour
|
||||
// the neighbour index is set to RC_MESH_NULL_IDX.
|
||||
// Vertices can be transformed into world space as follows:
|
||||
// x = bmin[0] + verts[i*3+0]*cs;
|
||||
// y = bmin[1] + verts[i*3+1]*ch;
|
||||
// z = bmin[2] + verts[i*3+2]*cs;
|
||||
struct rcPolyMesh
|
||||
{
|
||||
unsigned short* verts; // Vertices of the mesh, 3 elements per vertex.
|
||||
unsigned short* polys; // Polygons of the mesh, nvp*2 elements per polygon.
|
||||
unsigned short* regs; // Region ID of the polygons.
|
||||
unsigned short* flags; // Per polygon flags.
|
||||
unsigned char* areas; // Area ID of polygons.
|
||||
int nverts; // Number of vertices.
|
||||
int npolys; // Number of polygons.
|
||||
int maxpolys; // Number of allocated polygons.
|
||||
int nvp; // Max number of vertices per polygon.
|
||||
float bmin[3], bmax[3]; // Bounding box of the mesh.
|
||||
float cs, ch; // Cell size and height.
|
||||
};
|
||||
|
||||
rcPolyMesh* rcAllocPolyMesh();
|
||||
void rcFreePolyMesh(rcPolyMesh* pmesh);
|
||||
|
||||
|
||||
// Detail mesh generated from a rcPolyMesh.
|
||||
// Each submesh represents a polygon in the polymesh and they are stored in
|
||||
// exactly same order. Each submesh is described as 4 values:
|
||||
// base vertex, vertex count, base triangle, triangle count. That is,
|
||||
// const unsigned char* t = &dmesh.tris[(tbase+i)*3]; and
|
||||
// const float* v = &dmesh.verts[(vbase+t[j])*3];
|
||||
// If the input polygon has 'n' vertices, those vertices are first in the
|
||||
// submesh vertex list. This allows to compres the mesh by not storing the
|
||||
// first vertices and using the polymesh vertices instead.
|
||||
// Max number of vertices per submesh is 127 and
|
||||
// max number of triangles per submesh is 255.
|
||||
|
||||
struct rcPolyMeshDetail
|
||||
{
|
||||
unsigned int* meshes; // Pointer to all mesh data.
|
||||
float* verts; // Pointer to all vertex data.
|
||||
unsigned char* tris; // Pointer to all triangle data.
|
||||
int nmeshes; // Number of meshes.
|
||||
int nverts; // Number of total vertices.
|
||||
int ntris; // Number of triangles.
|
||||
};
|
||||
|
||||
rcPolyMeshDetail* rcAllocPolyMeshDetail();
|
||||
void rcFreePolyMeshDetail(rcPolyMeshDetail* dmesh);
|
||||
|
||||
|
||||
// If heightfield region ID has the following bit set, the region is on border area
|
||||
// and excluded from many calculations.
|
||||
static const unsigned short RC_BORDER_REG = 0x8000;
|
||||
|
||||
// If contour region ID has the following bit set, the vertex will be later
|
||||
// removed in order to match the segments and vertices at tile boundaries.
|
||||
static const int RC_BORDER_VERTEX = 0x10000;
|
||||
|
||||
static const int RC_AREA_BORDER = 0x20000;
|
||||
|
||||
enum rcBuildContoursFlags
|
||||
{
|
||||
RC_CONTOUR_TESS_WALL_EDGES = 0x01, // Tessellate wall edges
|
||||
RC_CONTOUR_TESS_AREA_EDGES = 0x02, // Tessellate edges between areas.
|
||||
};
|
||||
|
||||
// Mask used with contours to extract region id.
|
||||
static const int RC_CONTOUR_REG_MASK = 0xffff;
|
||||
|
||||
// Null index which is used with meshes to mark unset or invalid indices.
|
||||
static const unsigned short RC_MESH_NULL_IDX = 0xffff;
|
||||
|
||||
// Area ID that is considered empty.
|
||||
static const unsigned char RC_NULL_AREA = 0;
|
||||
|
||||
// Area ID that is considered generally walkable.
|
||||
static const unsigned char RC_WALKABLE_AREA = 63;
|
||||
|
||||
// Value returned by rcGetCon() if the direction is not connected.
|
||||
static const int RC_NOT_CONNECTED = 0x3f;
|
||||
|
||||
// Compact span neighbour helpers.
|
||||
inline void rcSetCon(rcCompactSpan& s, int dir, int i)
|
||||
{
|
||||
const unsigned int shift = (unsigned int)dir*6;
|
||||
unsigned int con = s.con;
|
||||
s.con = (con & ~(0x3f << shift)) | (((unsigned int)i & 0x3f) << shift);
|
||||
}
|
||||
|
||||
inline int rcGetCon(const rcCompactSpan& s, int dir)
|
||||
{
|
||||
const unsigned int shift = (unsigned int)dir*6;
|
||||
return (s.con >> shift) & 0x3f;
|
||||
}
|
||||
|
||||
inline int rcGetDirOffsetX(int dir)
|
||||
{
|
||||
const int offset[4] = { -1, 0, 1, 0, };
|
||||
return offset[dir&0x03];
|
||||
}
|
||||
|
||||
inline int rcGetDirOffsetY(int dir)
|
||||
{
|
||||
const int offset[4] = { 0, 1, 0, -1 };
|
||||
return offset[dir&0x03];
|
||||
}
|
||||
|
||||
// Common helper functions
|
||||
template<class T> inline void rcSwap(T& a, T& b) { T t = a; a = b; b = t; }
|
||||
template<class T> inline T rcMin(T a, T b) { return a < b ? a : b; }
|
||||
template<class T> inline T rcMax(T a, T b) { return a > b ? a : b; }
|
||||
template<class T> inline T rcAbs(T a) { return a < 0 ? -a : a; }
|
||||
template<class T> inline T rcSqr(T a) { return a*a; }
|
||||
template<class T> inline T rcClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); }
|
||||
float rcSqrt(float x);
|
||||
|
||||
// Common vector helper functions.
|
||||
inline void rcVcross(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[1]*v2[2] - v1[2]*v2[1];
|
||||
dest[1] = v1[2]*v2[0] - v1[0]*v2[2];
|
||||
dest[2] = v1[0]*v2[1] - v1[1]*v2[0];
|
||||
}
|
||||
|
||||
inline float rcVdot(const float* v1, const float* v2)
|
||||
{
|
||||
return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
|
||||
}
|
||||
|
||||
inline void rcVmad(float* dest, const float* v1, const float* v2, const float s)
|
||||
{
|
||||
dest[0] = v1[0]+v2[0]*s;
|
||||
dest[1] = v1[1]+v2[1]*s;
|
||||
dest[2] = v1[2]+v2[2]*s;
|
||||
}
|
||||
|
||||
inline void rcVadd(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[0]+v2[0];
|
||||
dest[1] = v1[1]+v2[1];
|
||||
dest[2] = v1[2]+v2[2];
|
||||
}
|
||||
|
||||
inline void rcVsub(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[0]-v2[0];
|
||||
dest[1] = v1[1]-v2[1];
|
||||
dest[2] = v1[2]-v2[2];
|
||||
}
|
||||
|
||||
inline void rcVmin(float* mn, const float* v)
|
||||
{
|
||||
mn[0] = rcMin(mn[0], v[0]);
|
||||
mn[1] = rcMin(mn[1], v[1]);
|
||||
mn[2] = rcMin(mn[2], v[2]);
|
||||
}
|
||||
|
||||
inline void rcVmax(float* mx, const float* v)
|
||||
{
|
||||
mx[0] = rcMax(mx[0], v[0]);
|
||||
mx[1] = rcMax(mx[1], v[1]);
|
||||
mx[2] = rcMax(mx[2], v[2]);
|
||||
}
|
||||
|
||||
inline void rcVcopy(float* dest, const float* v)
|
||||
{
|
||||
dest[0] = v[0];
|
||||
dest[1] = v[1];
|
||||
dest[2] = v[2];
|
||||
}
|
||||
|
||||
inline float rcVdist(const float* v1, const float* v2)
|
||||
{
|
||||
float dx = v2[0] - v1[0];
|
||||
float dy = v2[1] - v1[1];
|
||||
float dz = v2[2] - v1[2];
|
||||
return rcSqrt(dx*dx + dy*dy + dz*dz);
|
||||
}
|
||||
|
||||
inline float rcVdistSqr(const float* v1, const float* v2)
|
||||
{
|
||||
float dx = v2[0] - v1[0];
|
||||
float dy = v2[1] - v1[1];
|
||||
float dz = v2[2] - v1[2];
|
||||
return dx*dx + dy*dy + dz*dz;
|
||||
}
|
||||
|
||||
inline void rcVnormalize(float* v)
|
||||
{
|
||||
float d = 1.0f / rcSqrt(rcSqr(v[0]) + rcSqr(v[1]) + rcSqr(v[2]));
|
||||
v[0] *= d;
|
||||
v[1] *= d;
|
||||
v[2] *= d;
|
||||
}
|
||||
|
||||
inline bool rcVequal(const float* p0, const float* p1)
|
||||
{
|
||||
static const float thr = rcSqr(1.0f/16384.0f);
|
||||
const float d = rcVdistSqr(p0, p1);
|
||||
return d < thr;
|
||||
}
|
||||
|
||||
// Calculated bounding box of array of vertices.
|
||||
// Params:
|
||||
// verts - (in) array of vertices
|
||||
// nv - (in) vertex count
|
||||
// bmin, bmax - (out) bounding box
|
||||
void rcCalcBounds(const float* verts, int nv, float* bmin, float* bmax);
|
||||
|
||||
// Calculates grid size based on bounding box and grid cell size.
|
||||
// Params:
|
||||
// bmin, bmax - (in) bounding box
|
||||
// cs - (in) grid cell size
|
||||
// w - (out) grid width
|
||||
// h - (out) grid height
|
||||
void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int* h);
|
||||
|
||||
// Creates and initializes new heightfield.
|
||||
// Params:
|
||||
// hf - (in/out) heightfield to initialize.
|
||||
// width - (in) width of the heightfield.
|
||||
// height - (in) height of the heightfield.
|
||||
// bmin, bmax - (in) bounding box of the heightfield
|
||||
// cs - (in) grid cell size
|
||||
// ch - (in) grid cell height
|
||||
bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height,
|
||||
const float* bmin, const float* bmax,
|
||||
float cs, float ch);
|
||||
|
||||
// Sets the RC_WALKABLE_AREA for every triangle whose slope is below
|
||||
// the maximum walkable slope angle.
|
||||
// Params:
|
||||
// walkableSlopeAngle - (in) maximum slope angle in degrees.
|
||||
// verts - (in) array of vertices
|
||||
// nv - (in) vertex count
|
||||
// tris - (in) array of triangle vertex indices
|
||||
// nt - (in) triangle count
|
||||
// areas - (out) array of triangle area types
|
||||
void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv,
|
||||
const int* tris, int nt, unsigned char* areas);
|
||||
|
||||
// Sets the RC_NULL_AREA for every triangle whose slope is steeper than
|
||||
// the maximum walkable slope angle.
|
||||
// Params:
|
||||
// walkableSlopeAngle - (in) maximum slope angle in degrees.
|
||||
// verts - (in) array of vertices
|
||||
// nv - (in) vertex count
|
||||
// tris - (in) array of triangle vertex indices
|
||||
// nt - (in) triangle count
|
||||
// areas - (out) array of triangle are types
|
||||
void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv,
|
||||
const int* tris, int nt, unsigned char* areas);
|
||||
|
||||
// Adds span to heightfield.
|
||||
// The span addition can set to favor flags. If the span is merged to
|
||||
// another span and the new smax is within 'flagMergeThr' units away
|
||||
// from the existing span the span flags are merged and stored.
|
||||
// Params:
|
||||
// solid - (in) heightfield where the spans is added to
|
||||
// x,y - (in) location on the heightfield where the span is added
|
||||
// smin,smax - (in) spans min/max height
|
||||
// flags - (in) span flags (zero or WALKABLE)
|
||||
// flagMergeThr - (in) merge threshold.
|
||||
void rcAddSpan(rcContext* ctx, rcHeightfield& solid, const int x, const int y,
|
||||
const unsigned short smin, const unsigned short smax,
|
||||
const unsigned short area, const int flagMergeThr);
|
||||
|
||||
// Rasterizes a triangle into heightfield spans.
|
||||
// Params:
|
||||
// v0,v1,v2 - (in) the vertices of the triangle.
|
||||
// area - (in) area type of the triangle.
|
||||
// solid - (in) heightfield where the triangle is rasterized
|
||||
// flagMergeThr - (in) distance in voxel where walkable flag is favored over non-walkable.
|
||||
void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
|
||||
const unsigned char area, rcHeightfield& solid,
|
||||
const int flagMergeThr = 1);
|
||||
|
||||
// Rasterizes indexed triangle mesh into heightfield spans.
|
||||
// Params:
|
||||
// verts - (in) array of vertices
|
||||
// nv - (in) vertex count
|
||||
// tris - (in) array of triangle vertex indices
|
||||
// area - (in) array of triangle area types.
|
||||
// nt - (in) triangle count
|
||||
// solid - (in) heightfield where the triangles are rasterized
|
||||
// flagMergeThr - (in) distance in voxel where walkable flag is favored over non-walkable.
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv,
|
||||
const int* tris, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr = 1);
|
||||
|
||||
// Rasterizes indexed triangle mesh into heightfield spans.
|
||||
// Params:
|
||||
// verts - (in) array of vertices
|
||||
// nv - (in) vertex count
|
||||
// tris - (in) array of triangle vertex indices
|
||||
// area - (in) array of triangle area types.
|
||||
// nt - (in) triangle count
|
||||
// solid - (in) heightfield where the triangles are rasterized
|
||||
// flagMergeThr - (in) distance in voxel where walkable flag is favored over non-walkable.
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv,
|
||||
const unsigned short* tris, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr = 1);
|
||||
|
||||
// Rasterizes the triangles into heightfield spans.
|
||||
// Params:
|
||||
// verts - (in) array of vertices
|
||||
// area - (in) array of triangle area types.
|
||||
// nt - (in) triangle count
|
||||
// solid - (in) heightfield where the triangles are rasterized
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr = 1);
|
||||
|
||||
// Marks non-walkable low obstacles as walkable if they are closer than walkableClimb
|
||||
// from a walkable surface. Applying this filter allows to step over low hanging
|
||||
// low obstacles.
|
||||
// Params:
|
||||
// walkableHeight - (in) minimum height where the agent can still walk
|
||||
// solid - (in/out) heightfield describing the solid space
|
||||
// TODO: Missuses ledge flag, must be called before rcFilterLedgeSpans!
|
||||
void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb, rcHeightfield& solid);
|
||||
|
||||
// Removes WALKABLE flag from all spans that are at ledges. This filtering
|
||||
// removes possible overestimation of the conservative voxelization so that
|
||||
// the resulting mesh will not have regions hanging in air over ledges.
|
||||
// Params:
|
||||
// walkableHeight - (in) minimum height where the agent can still walk
|
||||
// walkableClimb - (in) maximum height between grid cells the agent can climb
|
||||
// solid - (in/out) heightfield describing the solid space
|
||||
void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight,
|
||||
const int walkableClimb, rcHeightfield& solid);
|
||||
|
||||
// Removes WALKABLE flag from all spans which have smaller than
|
||||
// 'walkableHeight' clearance above them.
|
||||
// Params:
|
||||
// walkableHeight - (in) minimum height where the agent can still walk
|
||||
// solid - (in/out) heightfield describing the solid space
|
||||
void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeightfield& solid);
|
||||
|
||||
// Returns number of spans contained in a heightfield.
|
||||
// Params:
|
||||
// hf - (in) heightfield to be compacted
|
||||
// Returns number of spans.
|
||||
int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf);
|
||||
|
||||
// Builds compact representation of the heightfield.
|
||||
// Params:
|
||||
// walkableHeight - (in) minimum height where the agent can still walk
|
||||
// walkableClimb - (in) maximum height between grid cells the agent can climb
|
||||
// flags - (in) require flags for a cell to be included in the compact heightfield.
|
||||
// hf - (in) heightfield to be compacted
|
||||
// chf - (out) compact heightfield representing the open space.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const int walkableClimb,
|
||||
rcHeightfield& hf, rcCompactHeightfield& chf);
|
||||
|
||||
// Erodes walkable area.
|
||||
// Params:
|
||||
// radius - (in) radius of erosion (max 255).
|
||||
// chf - (in/out) compact heightfield to erode.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf);
|
||||
|
||||
// Applies median filter to walkable area types, removing noise.
|
||||
// Params:
|
||||
// chf - (in/out) compact heightfield to erode.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf);
|
||||
|
||||
// Marks the area of the convex polygon into the area type of the compact heightfield.
|
||||
// Params:
|
||||
// bmin/bmax - (in) bounds of the axis aligned box.
|
||||
// areaId - (in) area ID to mark.
|
||||
// chf - (in/out) compact heightfield to mark.
|
||||
void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigned char areaId,
|
||||
rcCompactHeightfield& chf);
|
||||
|
||||
// Marks the area of the convex polygon into the area type of the compact heightfield.
|
||||
// Params:
|
||||
// verts - (in) vertices of the convex polygon.
|
||||
// nverts - (in) number of vertices in the polygon.
|
||||
// hmin/hmax - (in) min and max height of the polygon.
|
||||
// areaId - (in) area ID to mark.
|
||||
// chf - (in/out) compact heightfield to mark.
|
||||
void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts,
|
||||
const float hmin, const float hmax, unsigned char areaId,
|
||||
rcCompactHeightfield& chf);
|
||||
|
||||
// Builds distance field and stores it into the combat heightfield.
|
||||
// Params:
|
||||
// chf - (in/out) compact heightfield representing the open space.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf);
|
||||
|
||||
// Divides the walkable heighfied into simple regions using watershed partitioning.
|
||||
// Each region has only one contour and no overlaps.
|
||||
// The regions are stored in the compact heightfield 'reg' field.
|
||||
// The process sometimes creates small regions. If the area of a regions is
|
||||
// smaller than 'mergeRegionArea' then the region will be merged with a neighbour
|
||||
// region if possible. If multiple regions form an area which is smaller than
|
||||
// 'minRegionArea' all the regions belonging to that area will be removed.
|
||||
// Here area means the count of spans in an area.
|
||||
// Params:
|
||||
// chf - (in/out) compact heightfield representing the open space.
|
||||
// minRegionArea - (in) the smallest allowed region area.
|
||||
// maxMergeRegionArea - (in) the largest allowed region area which can be merged.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const int borderSize, const int minRegionArea, const int mergeRegionArea);
|
||||
|
||||
// Divides the walkable heighfied into simple regions using simple monotone partitioning.
|
||||
// Each region has only one contour and no overlaps.
|
||||
// The regions are stored in the compact heightfield 'reg' field.
|
||||
// The process sometimes creates small regions. If the area of a regions is
|
||||
// smaller than 'mergeRegionArea' then the region will be merged with a neighbour
|
||||
// region if possible. If multiple regions form an area which is smaller than
|
||||
// 'minRegionArea' all the regions belonging to that area will be removed.
|
||||
// Here area means the count of spans in an area.
|
||||
// Params:
|
||||
// chf - (in/out) compact heightfield representing the open space.
|
||||
// minRegionArea - (in) the smallest allowed regions size.
|
||||
// maxMergeRegionArea - (in) the largest allowed regions size which can be merged.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const int borderSize, const int minRegionArea, const int mergeRegionArea);
|
||||
|
||||
// Builds simplified contours from the regions outlines.
|
||||
// Params:
|
||||
// chf - (in) compact heightfield which has regions set.
|
||||
// maxError - (in) maximum allowed distance between simplified contour and cells.
|
||||
// maxEdgeLen - (in) maximum allowed contour edge length in cells.
|
||||
// cset - (out) Resulting contour set.
|
||||
// flags - (in) build flags, see rcBuildContoursFlags.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const float maxError, const int maxEdgeLen,
|
||||
rcContourSet& cset, const int flags = RC_CONTOUR_TESS_WALL_EDGES);
|
||||
|
||||
// Builds connected convex polygon mesh from contour polygons.
|
||||
// Params:
|
||||
// cset - (in) contour set.
|
||||
// nvp - (in) maximum number of vertices per polygon.
|
||||
// mesh - (out) poly mesh.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& mesh);
|
||||
|
||||
bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, rcPolyMesh& mesh);
|
||||
|
||||
// Builds detail triangle mesh for each polygon in the poly mesh.
|
||||
// Params:
|
||||
// mesh - (in) poly mesh to detail.
|
||||
// chf - (in) compact height field, used to query height for new vertices.
|
||||
// sampleDist - (in) spacing between height samples used to generate more detail into mesh.
|
||||
// sampleMaxError - (in) maximum allowed distance between simplified detail mesh and height sample.
|
||||
// pmdtl - (out) detail mesh.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompactHeightfield& chf,
|
||||
const float sampleDist, const float sampleMaxError,
|
||||
rcPolyMeshDetail& dmesh);
|
||||
|
||||
bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int nmeshes, rcPolyMeshDetail& mesh);
|
||||
|
||||
|
||||
#endif // RECAST_H
|
||||
@@ -1,69 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef RECASTALLOC_H
|
||||
#define RECASTALLOC_H
|
||||
|
||||
enum rcAllocHint
|
||||
{
|
||||
RC_ALLOC_PERM, // Memory persist after a function call.
|
||||
RC_ALLOC_TEMP // Memory used temporarily within a function.
|
||||
};
|
||||
|
||||
typedef void* (rcAllocFunc)(int size, rcAllocHint hint);
|
||||
typedef void (rcFreeFunc)(void* ptr);
|
||||
|
||||
void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc);
|
||||
|
||||
void* rcAlloc(int size, rcAllocHint hint);
|
||||
void rcFree(void* ptr);
|
||||
|
||||
|
||||
|
||||
// Simple dynamic array ints.
|
||||
class rcIntArray
|
||||
{
|
||||
int* m_data;
|
||||
int m_size, m_cap;
|
||||
inline rcIntArray(const rcIntArray&);
|
||||
inline rcIntArray& operator=(const rcIntArray&);
|
||||
public:
|
||||
inline rcIntArray() : m_data(0), m_size(0), m_cap(0) {}
|
||||
inline rcIntArray(int n) : m_data(0), m_size(0), m_cap(0) { resize(n); }
|
||||
inline ~rcIntArray() { rcFree(m_data); }
|
||||
void resize(int n);
|
||||
inline void push(int item) { resize(m_size+1); m_data[m_size-1] = item; }
|
||||
inline int pop() { if (m_size > 0) m_size--; return m_data[m_size]; }
|
||||
inline const int& operator[](int i) const { return m_data[i]; }
|
||||
inline int& operator[](int i) { return m_data[i]; }
|
||||
inline int size() const { return m_size; }
|
||||
};
|
||||
|
||||
// Simple internal helper class to delete array in scope
|
||||
template<class T> class rcScopedDelete
|
||||
{
|
||||
T* ptr;
|
||||
inline T* operator=(T* p);
|
||||
public:
|
||||
inline rcScopedDelete() : ptr(0) {}
|
||||
inline rcScopedDelete(T* p) : ptr(p) {}
|
||||
inline ~rcScopedDelete() { rcFree(ptr); }
|
||||
inline operator T*() { return ptr; }
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -23,6 +23,7 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <new>
|
||||
#include "Recast.h"
|
||||
#include "RecastAlloc.h"
|
||||
#include "RecastAssert.h"
|
||||
@@ -32,7 +33,26 @@ float rcSqrt(float x)
|
||||
return sqrtf(x);
|
||||
}
|
||||
|
||||
/// @class rcContext
|
||||
/// @par
|
||||
///
|
||||
/// This class does not provide logging or timer functionality on its
|
||||
/// own. Both must be provided by a concrete implementation
|
||||
/// by overriding the protected member functions. Also, this class does not
|
||||
/// provide an interface for extracting log messages. (Only adding them.)
|
||||
/// So concrete implementations must provide one.
|
||||
///
|
||||
/// If no logging or timers are required, just pass an instance of this
|
||||
/// class through the Recast build process.
|
||||
///
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// Example:
|
||||
/// @code
|
||||
/// // Where ctx is an instance of rcContext and filepath is a char array.
|
||||
/// ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not load '%s'", filepath);
|
||||
/// @endcode
|
||||
void rcContext::log(const rcLogCategory category, const char* format, ...)
|
||||
{
|
||||
if (!m_logEnabled)
|
||||
@@ -53,23 +73,39 @@ void rcContext::log(const rcLogCategory category, const char* format, ...)
|
||||
|
||||
rcHeightfield* rcAllocHeightfield()
|
||||
{
|
||||
rcHeightfield* hf = (rcHeightfield*)rcAlloc(sizeof(rcHeightfield), RC_ALLOC_PERM);
|
||||
memset(hf, 0, sizeof(rcHeightfield));
|
||||
return hf;
|
||||
return new (rcAlloc(sizeof(rcHeightfield), RC_ALLOC_PERM)) rcHeightfield;
|
||||
}
|
||||
|
||||
rcHeightfield::rcHeightfield()
|
||||
: width()
|
||||
, height()
|
||||
, bmin()
|
||||
, bmax()
|
||||
, cs()
|
||||
, ch()
|
||||
, spans()
|
||||
, pools()
|
||||
, freelist()
|
||||
{
|
||||
}
|
||||
|
||||
rcHeightfield::~rcHeightfield()
|
||||
{
|
||||
// Delete span array.
|
||||
rcFree(spans);
|
||||
// Delete span pools.
|
||||
while (pools)
|
||||
{
|
||||
rcSpanPool* next = pools->next;
|
||||
rcFree(pools);
|
||||
pools = next;
|
||||
}
|
||||
}
|
||||
|
||||
void rcFreeHeightField(rcHeightfield* hf)
|
||||
{
|
||||
if (!hf) return;
|
||||
// Delete span array.
|
||||
rcFree(hf->spans);
|
||||
// Delete span pools.
|
||||
while (hf->pools)
|
||||
{
|
||||
rcSpanPool* next = hf->pools->next;
|
||||
rcFree(hf->pools);
|
||||
hf->pools = next;
|
||||
}
|
||||
hf->~rcHeightfield();
|
||||
rcFree(hf);
|
||||
}
|
||||
|
||||
@@ -90,6 +126,27 @@ void rcFreeCompactHeightfield(rcCompactHeightfield* chf)
|
||||
rcFree(chf);
|
||||
}
|
||||
|
||||
rcHeightfieldLayerSet* rcAllocHeightfieldLayerSet()
|
||||
{
|
||||
rcHeightfieldLayerSet* lset = (rcHeightfieldLayerSet*)rcAlloc(sizeof(rcHeightfieldLayerSet), RC_ALLOC_PERM);
|
||||
memset(lset, 0, sizeof(rcHeightfieldLayerSet));
|
||||
return lset;
|
||||
}
|
||||
|
||||
void rcFreeHeightfieldLayerSet(rcHeightfieldLayerSet* lset)
|
||||
{
|
||||
if (!lset) return;
|
||||
for (int i = 0; i < lset->nlayers; ++i)
|
||||
{
|
||||
rcFree(lset->layers[i].heights);
|
||||
rcFree(lset->layers[i].areas);
|
||||
rcFree(lset->layers[i].cons);
|
||||
}
|
||||
rcFree(lset->layers);
|
||||
rcFree(lset);
|
||||
}
|
||||
|
||||
|
||||
rcContourSet* rcAllocContourSet()
|
||||
{
|
||||
rcContourSet* cset = (rcContourSet*)rcAlloc(sizeof(rcContourSet), RC_ALLOC_PERM);
|
||||
@@ -143,7 +200,6 @@ void rcFreePolyMeshDetail(rcPolyMeshDetail* dmesh)
|
||||
rcFree(dmesh);
|
||||
}
|
||||
|
||||
|
||||
void rcCalcBounds(const float* verts, int nv, float* bmin, float* bmax)
|
||||
{
|
||||
// Calculate bounding box.
|
||||
@@ -163,12 +219,16 @@ void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int*
|
||||
*h = (int)((bmax[2] - bmin[2])/cs+0.5f);
|
||||
}
|
||||
|
||||
bool rcCreateHeightfield(rcContext* /*ctx*/, rcHeightfield& hf, int width, int height,
|
||||
/// @par
|
||||
///
|
||||
/// See the #rcConfig documentation for more information on the configuration parameters.
|
||||
///
|
||||
/// @see rcAllocHeightfield, rcHeightfield
|
||||
bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height,
|
||||
const float* bmin, const float* bmax,
|
||||
float cs, float ch)
|
||||
{
|
||||
// TODO: VC complains about unref formal variable, figure out a way to handle this better.
|
||||
// rcAssert(ctx);
|
||||
rcIgnoreUnused(ctx);
|
||||
|
||||
hf.width = width;
|
||||
hf.height = height;
|
||||
@@ -192,13 +252,21 @@ static void calcTriNormal(const float* v0, const float* v1, const float* v2, flo
|
||||
rcVnormalize(norm);
|
||||
}
|
||||
|
||||
void rcMarkWalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle,
|
||||
const float* verts, int /*nv*/,
|
||||
/// @par
|
||||
///
|
||||
/// Only sets the area id's for the walkable triangles. Does not alter the
|
||||
/// area id's for unwalkable triangles.
|
||||
///
|
||||
/// See the #rcConfig documentation for more information on the configuration parameters.
|
||||
///
|
||||
/// @see rcHeightfield, rcClearUnwalkableTriangles, rcRasterizeTriangles
|
||||
void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle,
|
||||
const float* verts, int nv,
|
||||
const int* tris, int nt,
|
||||
unsigned char* areas)
|
||||
{
|
||||
// TODO: VC complains about unref formal variable, figure out a way to handle this better.
|
||||
// rcAssert(ctx);
|
||||
rcIgnoreUnused(ctx);
|
||||
rcIgnoreUnused(nv);
|
||||
|
||||
const float walkableThr = cosf(walkableSlopeAngle/180.0f*RC_PI);
|
||||
|
||||
@@ -214,13 +282,20 @@ void rcMarkWalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle,
|
||||
}
|
||||
}
|
||||
|
||||
void rcClearUnwalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle,
|
||||
/// @par
|
||||
///
|
||||
/// Only sets the area id's for the unwalkable triangles. Does not alter the
|
||||
/// area id's for walkable triangles.
|
||||
///
|
||||
/// See the #rcConfig documentation for more information on the configuration parameters.
|
||||
///
|
||||
/// @see rcHeightfield, rcClearUnwalkableTriangles, rcRasterizeTriangles
|
||||
void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle,
|
||||
const float* verts, int /*nv*/,
|
||||
const int* tris, int nt,
|
||||
unsigned char* areas)
|
||||
{
|
||||
// TODO: VC complains about unref formal variable, figure out a way to handle this better.
|
||||
// rcAssert(ctx);
|
||||
rcIgnoreUnused(ctx);
|
||||
|
||||
const float walkableThr = cosf(walkableSlopeAngle/180.0f*RC_PI);
|
||||
|
||||
@@ -236,10 +311,9 @@ void rcClearUnwalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAng
|
||||
}
|
||||
}
|
||||
|
||||
int rcGetHeightFieldSpanCount(rcContext* /*ctx*/, rcHeightfield& hf)
|
||||
int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf)
|
||||
{
|
||||
// TODO: VC complains about unref formal variable, figure out a way to handle this better.
|
||||
// rcAssert(ctx);
|
||||
rcIgnoreUnused(ctx);
|
||||
|
||||
const int w = hf.width;
|
||||
const int h = hf.height;
|
||||
@@ -258,12 +332,21 @@ int rcGetHeightFieldSpanCount(rcContext* /*ctx*/, rcHeightfield& hf)
|
||||
return spanCount;
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// This is just the beginning of the process of fully building a compact heightfield.
|
||||
/// Various filters may be applied, then the distance field and regions built.
|
||||
/// E.g: #rcBuildDistanceField and #rcBuildRegions
|
||||
///
|
||||
/// See the #rcConfig documentation for more information on the configuration parameters.
|
||||
///
|
||||
/// @see rcAllocCompactHeightfield, rcHeightfield, rcCompactHeightfield, rcConfig
|
||||
bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const int walkableClimb,
|
||||
rcHeightfield& hf, rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_COMPACTHEIGHTFIELD);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_BUILD_COMPACTHEIGHTFIELD);
|
||||
|
||||
const int w = hf.width;
|
||||
const int h = hf.height;
|
||||
@@ -369,13 +452,13 @@ bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const i
|
||||
if ((top - bot) >= walkableHeight && rcAbs((int)ns.y - (int)s.y) <= walkableClimb)
|
||||
{
|
||||
// Mark direction as walkable.
|
||||
const int idx = k - (int)nc.index;
|
||||
if (idx < 0 || idx > MAX_LAYERS)
|
||||
const int lidx = k - (int)nc.index;
|
||||
if (lidx < 0 || lidx > MAX_LAYERS)
|
||||
{
|
||||
tooHighNeighbour = rcMax(tooHighNeighbour, idx);
|
||||
tooHighNeighbour = rcMax(tooHighNeighbour, lidx);
|
||||
continue;
|
||||
}
|
||||
rcSetCon(s, dir, idx);
|
||||
rcSetCon(s, dir, lidx);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -390,8 +473,6 @@ bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const i
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Heightfield has too many layers %d (max: %d)",
|
||||
tooHighNeighbour, MAX_LAYERS);
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_COMPACTHEIGHTFIELD);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -420,4 +501,4 @@ static int getCompactHeightFieldMemoryusage(const rcCompactHeightfield& chf)
|
||||
size += sizeof(rcCompactCell) * chf.width * chf.height;
|
||||
return size;
|
||||
}
|
||||
*/
|
||||
*/
|
||||
@@ -19,8 +19,9 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "RecastAlloc.h"
|
||||
#include "RecastAssert.h"
|
||||
|
||||
static void *rcAllocDefault(int size, rcAllocHint)
|
||||
static void *rcAllocDefault(size_t size, rcAllocHint)
|
||||
{
|
||||
return malloc(size);
|
||||
}
|
||||
@@ -33,35 +34,53 @@ static void rcFreeDefault(void *ptr)
|
||||
static rcAllocFunc* sRecastAllocFunc = rcAllocDefault;
|
||||
static rcFreeFunc* sRecastFreeFunc = rcFreeDefault;
|
||||
|
||||
/// @see rcAlloc, rcFree
|
||||
void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc)
|
||||
{
|
||||
sRecastAllocFunc = allocFunc ? allocFunc : rcAllocDefault;
|
||||
sRecastFreeFunc = freeFunc ? freeFunc : rcFreeDefault;
|
||||
}
|
||||
|
||||
void* rcAlloc(int size, rcAllocHint hint)
|
||||
/// @see rcAllocSetCustom
|
||||
void* rcAlloc(size_t size, rcAllocHint hint)
|
||||
{
|
||||
return sRecastAllocFunc(size, hint);
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// @warning This function leaves the value of @p ptr unchanged. So it still
|
||||
/// points to the same (now invalid) location, and not to null.
|
||||
///
|
||||
/// @see rcAllocSetCustom
|
||||
void rcFree(void* ptr)
|
||||
{
|
||||
if (ptr)
|
||||
sRecastFreeFunc(ptr);
|
||||
}
|
||||
|
||||
/// @class rcIntArray
|
||||
///
|
||||
/// While it is possible to pre-allocate a specific array size during
|
||||
/// construction or by using the #resize method, certain methods will
|
||||
/// automatically resize the array as needed.
|
||||
///
|
||||
/// @warning The array memory is not initialized to zero when the size is
|
||||
/// manually set during construction or when using #resize.
|
||||
|
||||
void rcIntArray::resize(int n)
|
||||
/// @par
|
||||
///
|
||||
/// Using this method ensures the array is at least large enough to hold
|
||||
/// the specified number of elements. This can improve performance by
|
||||
/// avoiding auto-resizing during use.
|
||||
void rcIntArray::doResize(int n)
|
||||
{
|
||||
if (n > m_cap)
|
||||
{
|
||||
if (!m_cap) m_cap = n;
|
||||
while (m_cap < n) m_cap *= 2;
|
||||
int* newData = (int*)rcAlloc(m_cap*sizeof(int), RC_ALLOC_TEMP);
|
||||
if (m_size && newData) memcpy(newData, m_data, m_size*sizeof(int));
|
||||
rcFree(m_data);
|
||||
m_data = newData;
|
||||
}
|
||||
m_size = n;
|
||||
if (!m_cap) m_cap = n;
|
||||
while (m_cap < n) m_cap *= 2;
|
||||
int* newData = (int*)rcAlloc(m_cap*sizeof(int), RC_ALLOC_TEMP);
|
||||
rcAssert(newData);
|
||||
if (m_size && newData) memcpy(newData, m_data, m_size*sizeof(int));
|
||||
rcFree(m_data);
|
||||
m_data = newData;
|
||||
}
|
||||
|
||||
@@ -26,7 +26,14 @@
|
||||
#include "RecastAlloc.h"
|
||||
#include "RecastAssert.h"
|
||||
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// Basically, any spans that are closer to a boundary or obstruction than the specified radius
|
||||
/// are marked as unwalkable.
|
||||
///
|
||||
/// This method is usually called immediately after the heightfield has been built.
|
||||
///
|
||||
/// @see rcCompactHeightfield, rcBuildCompactHeightfield, rcConfig::walkableRadius
|
||||
bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
@@ -34,7 +41,7 @@ bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf)
|
||||
const int w = chf.width;
|
||||
const int h = chf.height;
|
||||
|
||||
ctx->startTimer(RC_TIMER_ERODE_AREA);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_ERODE_AREA);
|
||||
|
||||
unsigned char* dist = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
|
||||
if (!dist)
|
||||
@@ -54,14 +61,26 @@ bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf)
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
if (chf.areas[i] != RC_NULL_AREA)
|
||||
if (chf.areas[i] == RC_NULL_AREA)
|
||||
{
|
||||
dist[i] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
int nc = 0;
|
||||
for (int dir = 0; dir < 4; ++dir)
|
||||
{
|
||||
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
||||
nc++;
|
||||
{
|
||||
const int nx = x + rcGetDirOffsetX(dir);
|
||||
const int ny = y + rcGetDirOffsetY(dir);
|
||||
const int nidx = (int)chf.cells[nx+ny*w].index + rcGetCon(s, dir);
|
||||
if (chf.areas[nidx] != RC_NULL_AREA)
|
||||
{
|
||||
nc++;
|
||||
}
|
||||
}
|
||||
}
|
||||
// At least one missing neighbour.
|
||||
if (nc != 4)
|
||||
@@ -196,8 +215,6 @@ bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf)
|
||||
|
||||
rcFree(dist);
|
||||
|
||||
ctx->stopTimer(RC_TIMER_ERODE_AREA);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -213,7 +230,12 @@ static void insertSort(unsigned char* a, const int n)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// This filter is usually applied after applying area id's using functions
|
||||
/// such as #rcMarkBoxArea, #rcMarkConvexPolyArea, and #rcMarkCylinderArea.
|
||||
///
|
||||
/// @see rcCompactHeightfield
|
||||
bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
@@ -221,7 +243,7 @@ bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf)
|
||||
const int w = chf.width;
|
||||
const int h = chf.height;
|
||||
|
||||
ctx->startTimer(RC_TIMER_MEDIAN_AREA);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_MEDIAN_AREA);
|
||||
|
||||
unsigned char* areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
|
||||
if (!areas)
|
||||
@@ -282,18 +304,21 @@ bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf)
|
||||
memcpy(chf.areas, areas, sizeof(unsigned char)*chf.spanCount);
|
||||
|
||||
rcFree(areas);
|
||||
|
||||
ctx->stopTimer(RC_TIMER_MEDIAN_AREA);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// The value of spacial parameters are in world units.
|
||||
///
|
||||
/// @see rcCompactHeightfield, rcMedianFilterWalkableArea
|
||||
void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigned char areaId,
|
||||
rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_MARK_BOX_AREA);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_MARK_BOX_AREA);
|
||||
|
||||
int minx = (int)((bmin[0]-chf.bmin[0])/chf.cs);
|
||||
int miny = (int)((bmin[1]-chf.bmin[1])/chf.ch);
|
||||
@@ -328,9 +353,6 @@ void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigne
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_MARK_BOX_AREA);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -348,13 +370,21 @@ static int pointInPoly(int nvert, const float* verts, const float* p)
|
||||
return c;
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// The value of spacial parameters are in world units.
|
||||
///
|
||||
/// The y-values of the polygon vertices are ignored. So the polygon is effectively
|
||||
/// projected onto the xz-plane at @p hmin, then extruded to @p hmax.
|
||||
///
|
||||
/// @see rcCompactHeightfield, rcMedianFilterWalkableArea
|
||||
void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts,
|
||||
const float hmin, const float hmax, unsigned char areaId,
|
||||
rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_MARK_CONVEXPOLY_AREA);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_MARK_CONVEXPOLY_AREA);
|
||||
|
||||
float bmin[3], bmax[3];
|
||||
rcVcopy(bmin, verts);
|
||||
@@ -411,6 +441,151 @@ void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_MARK_CONVEXPOLY_AREA);
|
||||
}
|
||||
|
||||
int rcOffsetPoly(const float* verts, const int nverts, const float offset,
|
||||
float* outVerts, const int maxOutVerts)
|
||||
{
|
||||
const float MITER_LIMIT = 1.20f;
|
||||
|
||||
int n = 0;
|
||||
|
||||
for (int i = 0; i < nverts; i++)
|
||||
{
|
||||
const int a = (i+nverts-1) % nverts;
|
||||
const int b = i;
|
||||
const int c = (i+1) % nverts;
|
||||
const float* va = &verts[a*3];
|
||||
const float* vb = &verts[b*3];
|
||||
const float* vc = &verts[c*3];
|
||||
float dx0 = vb[0] - va[0];
|
||||
float dy0 = vb[2] - va[2];
|
||||
float d0 = dx0*dx0 + dy0*dy0;
|
||||
if (d0 > 1e-6f)
|
||||
{
|
||||
d0 = 1.0f/rcSqrt(d0);
|
||||
dx0 *= d0;
|
||||
dy0 *= d0;
|
||||
}
|
||||
float dx1 = vc[0] - vb[0];
|
||||
float dy1 = vc[2] - vb[2];
|
||||
float d1 = dx1*dx1 + dy1*dy1;
|
||||
if (d1 > 1e-6f)
|
||||
{
|
||||
d1 = 1.0f/rcSqrt(d1);
|
||||
dx1 *= d1;
|
||||
dy1 *= d1;
|
||||
}
|
||||
const float dlx0 = -dy0;
|
||||
const float dly0 = dx0;
|
||||
const float dlx1 = -dy1;
|
||||
const float dly1 = dx1;
|
||||
float cross = dx1*dy0 - dx0*dy1;
|
||||
float dmx = (dlx0 + dlx1) * 0.5f;
|
||||
float dmy = (dly0 + dly1) * 0.5f;
|
||||
float dmr2 = dmx*dmx + dmy*dmy;
|
||||
bool bevel = dmr2 * MITER_LIMIT*MITER_LIMIT < 1.0f;
|
||||
if (dmr2 > 1e-6f)
|
||||
{
|
||||
const float scale = 1.0f / dmr2;
|
||||
dmx *= scale;
|
||||
dmy *= scale;
|
||||
}
|
||||
|
||||
if (bevel && cross < 0.0f)
|
||||
{
|
||||
if (n+2 >= maxOutVerts)
|
||||
return 0;
|
||||
float d = (1.0f - (dx0*dx1 + dy0*dy1))*0.5f;
|
||||
outVerts[n*3+0] = vb[0] + (-dlx0+dx0*d)*offset;
|
||||
outVerts[n*3+1] = vb[1];
|
||||
outVerts[n*3+2] = vb[2] + (-dly0+dy0*d)*offset;
|
||||
n++;
|
||||
outVerts[n*3+0] = vb[0] + (-dlx1-dx1*d)*offset;
|
||||
outVerts[n*3+1] = vb[1];
|
||||
outVerts[n*3+2] = vb[2] + (-dly1-dy1*d)*offset;
|
||||
n++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (n+1 >= maxOutVerts)
|
||||
return 0;
|
||||
outVerts[n*3+0] = vb[0] - dmx*offset;
|
||||
outVerts[n*3+1] = vb[1];
|
||||
outVerts[n*3+2] = vb[2] - dmy*offset;
|
||||
n++;
|
||||
}
|
||||
}
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// The value of spacial parameters are in world units.
|
||||
///
|
||||
/// @see rcCompactHeightfield, rcMedianFilterWalkableArea
|
||||
void rcMarkCylinderArea(rcContext* ctx, const float* pos,
|
||||
const float r, const float h, unsigned char areaId,
|
||||
rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
rcScopedTimer timer(ctx, RC_TIMER_MARK_CYLINDER_AREA);
|
||||
|
||||
float bmin[3], bmax[3];
|
||||
bmin[0] = pos[0] - r;
|
||||
bmin[1] = pos[1];
|
||||
bmin[2] = pos[2] - r;
|
||||
bmax[0] = pos[0] + r;
|
||||
bmax[1] = pos[1] + h;
|
||||
bmax[2] = pos[2] + r;
|
||||
const float r2 = r*r;
|
||||
|
||||
int minx = (int)((bmin[0]-chf.bmin[0])/chf.cs);
|
||||
int miny = (int)((bmin[1]-chf.bmin[1])/chf.ch);
|
||||
int minz = (int)((bmin[2]-chf.bmin[2])/chf.cs);
|
||||
int maxx = (int)((bmax[0]-chf.bmin[0])/chf.cs);
|
||||
int maxy = (int)((bmax[1]-chf.bmin[1])/chf.ch);
|
||||
int maxz = (int)((bmax[2]-chf.bmin[2])/chf.cs);
|
||||
|
||||
if (maxx < 0) return;
|
||||
if (minx >= chf.width) return;
|
||||
if (maxz < 0) return;
|
||||
if (minz >= chf.height) return;
|
||||
|
||||
if (minx < 0) minx = 0;
|
||||
if (maxx >= chf.width) maxx = chf.width-1;
|
||||
if (minz < 0) minz = 0;
|
||||
if (maxz >= chf.height) maxz = chf.height-1;
|
||||
|
||||
|
||||
for (int z = minz; z <= maxz; ++z)
|
||||
{
|
||||
for (int x = minx; x <= maxx; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+z*chf.width];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
rcCompactSpan& s = chf.spans[i];
|
||||
|
||||
if (chf.areas[i] == RC_NULL_AREA)
|
||||
continue;
|
||||
|
||||
if ((int)s.y >= miny && (int)s.y <= maxy)
|
||||
{
|
||||
const float sx = chf.bmin[0] + (x+0.5f)*chf.cs;
|
||||
const float sz = chf.bmin[2] + (z+0.5f)*chf.cs;
|
||||
const float dx = sx - pos[0];
|
||||
const float dz = sz - pos[2];
|
||||
|
||||
if (dx*dx + dz*dz < r2)
|
||||
{
|
||||
chf.areas[i] = areaId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -20,6 +20,7 @@
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "Recast.h"
|
||||
#include "RecastAlloc.h"
|
||||
#include "RecastAssert.h"
|
||||
@@ -36,7 +37,7 @@ static int getCornerHeight(int x, int y, int i, int dir,
|
||||
unsigned int regs[4] = {0,0,0,0};
|
||||
|
||||
// Combine region and area codes in order to prevent
|
||||
// border vertices which are in between two areas to be removed.
|
||||
// border vertices which are in between two areas to be removed.
|
||||
regs[0] = chf.spans[i].reg | (chf.areas[i] << 16);
|
||||
|
||||
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
||||
@@ -187,27 +188,6 @@ static float distancePtSeg(const int x, const int z,
|
||||
const int px, const int pz,
|
||||
const int qx, const int qz)
|
||||
{
|
||||
/* float pqx = (float)(qx - px);
|
||||
float pqy = (float)(qy - py);
|
||||
float pqz = (float)(qz - pz);
|
||||
float dx = (float)(x - px);
|
||||
float dy = (float)(y - py);
|
||||
float dz = (float)(z - pz);
|
||||
float d = pqx*pqx + pqy*pqy + pqz*pqz;
|
||||
float t = pqx*dx + pqy*dy + pqz*dz;
|
||||
if (d > 0)
|
||||
t /= d;
|
||||
if (t < 0)
|
||||
t = 0;
|
||||
else if (t > 1)
|
||||
t = 1;
|
||||
|
||||
dx = px + t*pqx - x;
|
||||
dy = py + t*pqy - y;
|
||||
dz = pz + t*pqz - z;
|
||||
|
||||
return dx*dx + dy*dy + dz*dz;*/
|
||||
|
||||
float pqx = (float)(qx - px);
|
||||
float pqz = (float)(qz - pz);
|
||||
float dx = (float)(x - px);
|
||||
@@ -257,13 +237,13 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
|
||||
simplified.push(points[i*4+2]);
|
||||
simplified.push(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (simplified.size() == 0)
|
||||
{
|
||||
// If there is no connections at all,
|
||||
// create some initial points for the simplification process.
|
||||
// create some initial points for the simplification process.
|
||||
// Find lower-left and upper-right vertices of the contour.
|
||||
int llx = points[0];
|
||||
int lly = points[1];
|
||||
@@ -311,19 +291,19 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
|
||||
{
|
||||
int ii = (i+1) % (simplified.size()/4);
|
||||
|
||||
const int ax = simplified[i*4+0];
|
||||
const int az = simplified[i*4+2];
|
||||
const int ai = simplified[i*4+3];
|
||||
|
||||
const int bx = simplified[ii*4+0];
|
||||
const int bz = simplified[ii*4+2];
|
||||
const int bi = simplified[ii*4+3];
|
||||
int ax = simplified[i*4+0];
|
||||
int az = simplified[i*4+2];
|
||||
int ai = simplified[i*4+3];
|
||||
|
||||
int bx = simplified[ii*4+0];
|
||||
int bz = simplified[ii*4+2];
|
||||
int bi = simplified[ii*4+3];
|
||||
|
||||
// Find maximum deviation from the segment.
|
||||
float maxd = 0;
|
||||
int maxi = -1;
|
||||
int ci, cinc, endi;
|
||||
|
||||
|
||||
// Traverse the segment in lexilogical order so that the
|
||||
// max deviation is calculated similarly when traversing
|
||||
// opposite segments.
|
||||
@@ -338,9 +318,11 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
|
||||
cinc = pn-1;
|
||||
ci = (bi+cinc) % pn;
|
||||
endi = ai;
|
||||
rcSwap(ax, bx);
|
||||
rcSwap(az, bz);
|
||||
}
|
||||
|
||||
// Tessellate only outer edges oredges between areas.
|
||||
// Tessellate only outer edges or edges between areas.
|
||||
if ((points[ci*4+3] & RC_CONTOUR_REG_MASK) == 0 ||
|
||||
(points[ci*4+3] & RC_AREA_BORDER))
|
||||
{
|
||||
@@ -397,11 +379,11 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
|
||||
const int bx = simplified[ii*4+0];
|
||||
const int bz = simplified[ii*4+2];
|
||||
const int bi = simplified[ii*4+3];
|
||||
|
||||
|
||||
// Find maximum deviation from the segment.
|
||||
int maxi = -1;
|
||||
int ci = (ai+1) % pn;
|
||||
|
||||
|
||||
// Tessellate only outer edges or edges between areas.
|
||||
bool tess = false;
|
||||
// Wall edges.
|
||||
@@ -469,32 +451,6 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
|
||||
|
||||
}
|
||||
|
||||
static void removeDegenerateSegments(rcIntArray& simplified)
|
||||
{
|
||||
// Remove adjacent vertices which are equal on xz-plane,
|
||||
// or else the triangulator will get confused.
|
||||
for (int i = 0; i < simplified.size()/4; ++i)
|
||||
{
|
||||
int ni = i+1;
|
||||
if (ni >= (simplified.size()/4))
|
||||
ni = 0;
|
||||
|
||||
if (simplified[i*4+0] == simplified[ni*4+0] &&
|
||||
simplified[i*4+2] == simplified[ni*4+2])
|
||||
{
|
||||
// Degenerate segment, remove.
|
||||
for (int j = i; j < simplified.size()/4-1; ++j)
|
||||
{
|
||||
simplified[j*4+0] = simplified[(j+1)*4+0];
|
||||
simplified[j*4+1] = simplified[(j+1)*4+1];
|
||||
simplified[j*4+2] = simplified[(j+1)*4+2];
|
||||
simplified[j*4+3] = simplified[(j+1)*4+3];
|
||||
}
|
||||
simplified.resize(simplified.size()-4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int calcAreaOfPolygon2D(const int* verts, const int nverts)
|
||||
{
|
||||
int area = 0;
|
||||
@@ -507,54 +463,155 @@ static int calcAreaOfPolygon2D(const int* verts, const int nverts)
|
||||
return (area+1) / 2;
|
||||
}
|
||||
|
||||
inline bool ileft(const int* a, const int* b, const int* c)
|
||||
// TODO: these are the same as in RecastMesh.cpp, consider using the same.
|
||||
// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv).
|
||||
inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; }
|
||||
inline int next(int i, int n) { return i+1 < n ? i+1 : 0; }
|
||||
|
||||
inline int area2(const int* a, const int* b, const int* c)
|
||||
{
|
||||
return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]) <= 0;
|
||||
return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]);
|
||||
}
|
||||
|
||||
static void getClosestIndices(const int* vertsa, const int nvertsa,
|
||||
const int* vertsb, const int nvertsb,
|
||||
int& ia, int& ib)
|
||||
// Exclusive or: true iff exactly one argument is true.
|
||||
// The arguments are negated to ensure that they are 0/1
|
||||
// values. Then the bitwise Xor operator may apply.
|
||||
// (This idea is due to Michael Baldwin.)
|
||||
inline bool xorb(bool x, bool y)
|
||||
{
|
||||
int closestDist = 0xfffffff;
|
||||
ia = -1, ib = -1;
|
||||
for (int i = 0; i < nvertsa; ++i)
|
||||
return !x ^ !y;
|
||||
}
|
||||
|
||||
// Returns true iff c is strictly to the left of the directed
|
||||
// line through a to b.
|
||||
inline bool left(const int* a, const int* b, const int* c)
|
||||
{
|
||||
return area2(a, b, c) < 0;
|
||||
}
|
||||
|
||||
inline bool leftOn(const int* a, const int* b, const int* c)
|
||||
{
|
||||
return area2(a, b, c) <= 0;
|
||||
}
|
||||
|
||||
inline bool collinear(const int* a, const int* b, const int* c)
|
||||
{
|
||||
return area2(a, b, c) == 0;
|
||||
}
|
||||
|
||||
// Returns true iff ab properly intersects cd: they share
|
||||
// a point interior to both segments. The properness of the
|
||||
// intersection is ensured by using strict leftness.
|
||||
static bool intersectProp(const int* a, const int* b, const int* c, const int* d)
|
||||
{
|
||||
// Eliminate improper cases.
|
||||
if (collinear(a,b,c) || collinear(a,b,d) ||
|
||||
collinear(c,d,a) || collinear(c,d,b))
|
||||
return false;
|
||||
|
||||
return xorb(left(a,b,c), left(a,b,d)) && xorb(left(c,d,a), left(c,d,b));
|
||||
}
|
||||
|
||||
// Returns T iff (a,b,c) are collinear and point c lies
|
||||
// on the closed segement ab.
|
||||
static bool between(const int* a, const int* b, const int* c)
|
||||
{
|
||||
if (!collinear(a, b, c))
|
||||
return false;
|
||||
// If ab not vertical, check betweenness on x; else on y.
|
||||
if (a[0] != b[0])
|
||||
return ((a[0] <= c[0]) && (c[0] <= b[0])) || ((a[0] >= c[0]) && (c[0] >= b[0]));
|
||||
else
|
||||
return ((a[2] <= c[2]) && (c[2] <= b[2])) || ((a[2] >= c[2]) && (c[2] >= b[2]));
|
||||
}
|
||||
|
||||
// Returns true iff segments ab and cd intersect, properly or improperly.
|
||||
static bool intersect(const int* a, const int* b, const int* c, const int* d)
|
||||
{
|
||||
if (intersectProp(a, b, c, d))
|
||||
return true;
|
||||
else if (between(a, b, c) || between(a, b, d) ||
|
||||
between(c, d, a) || between(c, d, b))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool vequal(const int* a, const int* b)
|
||||
{
|
||||
return a[0] == b[0] && a[2] == b[2];
|
||||
}
|
||||
|
||||
static bool intersectSegCountour(const int* d0, const int* d1, int i, int n, const int* verts)
|
||||
{
|
||||
// For each edge (k,k+1) of P
|
||||
for (int k = 0; k < n; k++)
|
||||
{
|
||||
const int in = (i+1) % nvertsa;
|
||||
const int ip = (i+nvertsa-1) % nvertsa;
|
||||
const int* va = &vertsa[i*4];
|
||||
const int* van = &vertsa[in*4];
|
||||
const int* vap = &vertsa[ip*4];
|
||||
int k1 = next(k, n);
|
||||
// Skip edges incident to i.
|
||||
if (i == k || i == k1)
|
||||
continue;
|
||||
const int* p0 = &verts[k * 4];
|
||||
const int* p1 = &verts[k1 * 4];
|
||||
if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1))
|
||||
continue;
|
||||
|
||||
for (int j = 0; j < nvertsb; ++j)
|
||||
if (intersect(d0, d1, p0, p1))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool inCone(int i, int n, const int* verts, const int* pj)
|
||||
{
|
||||
const int* pi = &verts[i * 4];
|
||||
const int* pi1 = &verts[next(i, n) * 4];
|
||||
const int* pin1 = &verts[prev(i, n) * 4];
|
||||
|
||||
// If P[i] is a convex vertex [ i+1 left or on (i-1,i) ].
|
||||
if (leftOn(pin1, pi, pi1))
|
||||
return left(pi, pj, pin1) && left(pj, pi, pi1);
|
||||
// Assume (i-1,i,i+1) not collinear.
|
||||
// else P[i] is reflex.
|
||||
return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1));
|
||||
}
|
||||
|
||||
|
||||
static void removeDegenerateSegments(rcIntArray& simplified)
|
||||
{
|
||||
// Remove adjacent vertices which are equal on xz-plane,
|
||||
// or else the triangulator will get confused.
|
||||
int npts = simplified.size()/4;
|
||||
for (int i = 0; i < npts; ++i)
|
||||
{
|
||||
int ni = next(i, npts);
|
||||
|
||||
if (vequal(&simplified[i*4], &simplified[ni*4]))
|
||||
{
|
||||
const int* vb = &vertsb[j*4];
|
||||
// vb must be "infront" of va.
|
||||
if (ileft(vap,va,vb) && ileft(va,van,vb))
|
||||
// Degenerate segment, remove.
|
||||
for (int j = i; j < simplified.size()/4-1; ++j)
|
||||
{
|
||||
const int dx = vb[0] - va[0];
|
||||
const int dz = vb[2] - va[2];
|
||||
const int d = dx*dx + dz*dz;
|
||||
if (d < closestDist)
|
||||
{
|
||||
ia = i;
|
||||
ib = j;
|
||||
closestDist = d;
|
||||
}
|
||||
simplified[j*4+0] = simplified[(j+1)*4+0];
|
||||
simplified[j*4+1] = simplified[(j+1)*4+1];
|
||||
simplified[j*4+2] = simplified[(j+1)*4+2];
|
||||
simplified[j*4+3] = simplified[(j+1)*4+3];
|
||||
}
|
||||
simplified.resize(simplified.size()-4);
|
||||
npts--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib)
|
||||
{
|
||||
const int maxVerts = ca.nverts + cb.nverts + 2;
|
||||
int* verts = (int*)rcAlloc(sizeof(int)*maxVerts*4, RC_ALLOC_PERM);
|
||||
if (!verts)
|
||||
return false;
|
||||
|
||||
|
||||
int nv = 0;
|
||||
|
||||
|
||||
// Copy contour A.
|
||||
for (int i = 0; i <= ca.nverts; ++i)
|
||||
{
|
||||
@@ -582,7 +639,7 @@ static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib)
|
||||
rcFree(ca.verts);
|
||||
ca.verts = verts;
|
||||
ca.nverts = nv;
|
||||
|
||||
|
||||
rcFree(cb.verts);
|
||||
cb.verts = 0;
|
||||
cb.nverts = 0;
|
||||
@@ -590,6 +647,180 @@ static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib)
|
||||
return true;
|
||||
}
|
||||
|
||||
struct rcContourHole
|
||||
{
|
||||
rcContour* contour;
|
||||
int minx, minz, leftmost;
|
||||
};
|
||||
|
||||
struct rcContourRegion
|
||||
{
|
||||
rcContour* outline;
|
||||
rcContourHole* holes;
|
||||
int nholes;
|
||||
};
|
||||
|
||||
struct rcPotentialDiagonal
|
||||
{
|
||||
int vert;
|
||||
int dist;
|
||||
};
|
||||
|
||||
// Finds the lowest leftmost vertex of a contour.
|
||||
static void findLeftMostVertex(rcContour* contour, int* minx, int* minz, int* leftmost)
|
||||
{
|
||||
*minx = contour->verts[0];
|
||||
*minz = contour->verts[2];
|
||||
*leftmost = 0;
|
||||
for (int i = 1; i < contour->nverts; i++)
|
||||
{
|
||||
const int x = contour->verts[i*4+0];
|
||||
const int z = contour->verts[i*4+2];
|
||||
if (x < *minx || (x == *minx && z < *minz))
|
||||
{
|
||||
*minx = x;
|
||||
*minz = z;
|
||||
*leftmost = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int compareHoles(const void* va, const void* vb)
|
||||
{
|
||||
const rcContourHole* a = (const rcContourHole*)va;
|
||||
const rcContourHole* b = (const rcContourHole*)vb;
|
||||
if (a->minx == b->minx)
|
||||
{
|
||||
if (a->minz < b->minz)
|
||||
return -1;
|
||||
if (a->minz > b->minz)
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (a->minx < b->minx)
|
||||
return -1;
|
||||
if (a->minx > b->minx)
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static int compareDiagDist(const void* va, const void* vb)
|
||||
{
|
||||
const rcPotentialDiagonal* a = (const rcPotentialDiagonal*)va;
|
||||
const rcPotentialDiagonal* b = (const rcPotentialDiagonal*)vb;
|
||||
if (a->dist < b->dist)
|
||||
return -1;
|
||||
if (a->dist > b->dist)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void mergeRegionHoles(rcContext* ctx, rcContourRegion& region)
|
||||
{
|
||||
// Sort holes from left to right.
|
||||
for (int i = 0; i < region.nholes; i++)
|
||||
findLeftMostVertex(region.holes[i].contour, ®ion.holes[i].minx, ®ion.holes[i].minz, ®ion.holes[i].leftmost);
|
||||
|
||||
qsort(region.holes, region.nholes, sizeof(rcContourHole), compareHoles);
|
||||
|
||||
int maxVerts = region.outline->nverts;
|
||||
for (int i = 0; i < region.nholes; i++)
|
||||
maxVerts += region.holes[i].contour->nverts;
|
||||
|
||||
rcScopedDelete<rcPotentialDiagonal> diags((rcPotentialDiagonal*)rcAlloc(sizeof(rcPotentialDiagonal)*maxVerts, RC_ALLOC_TEMP));
|
||||
if (!diags)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "mergeRegionHoles: Failed to allocated diags %d.", maxVerts);
|
||||
return;
|
||||
}
|
||||
|
||||
rcContour* outline = region.outline;
|
||||
|
||||
// Merge holes into the outline one by one.
|
||||
for (int i = 0; i < region.nholes; i++)
|
||||
{
|
||||
rcContour* hole = region.holes[i].contour;
|
||||
|
||||
int index = -1;
|
||||
int bestVertex = region.holes[i].leftmost;
|
||||
for (int iter = 0; iter < hole->nverts; iter++)
|
||||
{
|
||||
// Find potential diagonals.
|
||||
// The 'best' vertex must be in the cone described by 3 cosequtive vertices of the outline.
|
||||
// ..o j-1
|
||||
// |
|
||||
// | * best
|
||||
// |
|
||||
// j o-----o j+1
|
||||
// :
|
||||
int ndiags = 0;
|
||||
const int* corner = &hole->verts[bestVertex*4];
|
||||
for (int j = 0; j < outline->nverts; j++)
|
||||
{
|
||||
if (inCone(j, outline->nverts, outline->verts, corner))
|
||||
{
|
||||
int dx = outline->verts[j*4+0] - corner[0];
|
||||
int dz = outline->verts[j*4+2] - corner[2];
|
||||
diags[ndiags].vert = j;
|
||||
diags[ndiags].dist = dx*dx + dz*dz;
|
||||
ndiags++;
|
||||
}
|
||||
}
|
||||
// Sort potential diagonals by distance, we want to make the connection as short as possible.
|
||||
qsort(diags, ndiags, sizeof(rcPotentialDiagonal), compareDiagDist);
|
||||
|
||||
// Find a diagonal that is not intersecting the outline not the remaining holes.
|
||||
index = -1;
|
||||
for (int j = 0; j < ndiags; j++)
|
||||
{
|
||||
const int* pt = &outline->verts[diags[j].vert*4];
|
||||
bool intersect = intersectSegCountour(pt, corner, diags[i].vert, outline->nverts, outline->verts);
|
||||
for (int k = i; k < region.nholes && !intersect; k++)
|
||||
intersect |= intersectSegCountour(pt, corner, -1, region.holes[k].contour->nverts, region.holes[k].contour->verts);
|
||||
if (!intersect)
|
||||
{
|
||||
index = diags[j].vert;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// If found non-intersecting diagonal, stop looking.
|
||||
if (index != -1)
|
||||
break;
|
||||
// All the potential diagonals for the current vertex were intersecting, try next vertex.
|
||||
bestVertex = (bestVertex + 1) % hole->nverts;
|
||||
}
|
||||
|
||||
if (index == -1)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "mergeHoles: Failed to find merge points for %p and %p.", region.outline, hole);
|
||||
continue;
|
||||
}
|
||||
if (!mergeContours(*region.outline, *hole, index, bestVertex))
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "mergeHoles: Failed to merge contours %p and %p.", region.outline, hole);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// The raw contours will match the region outlines exactly. The @p maxError and @p maxEdgeLen
|
||||
/// parameters control how closely the simplified contours will match the raw contours.
|
||||
///
|
||||
/// Simplified contours are generated such that the vertices for portals between areas match up.
|
||||
/// (They are considered mandatory vertices.)
|
||||
///
|
||||
/// Setting @p maxEdgeLength to zero will disabled the edge length feature.
|
||||
///
|
||||
/// See the #rcConfig documentation for more information on the configuration parameters.
|
||||
///
|
||||
/// @see rcAllocContourSet, rcCompactHeightfield, rcContourSet, rcConfig
|
||||
bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const float maxError, const int maxEdgeLen,
|
||||
rcContourSet& cset, const int buildFlags)
|
||||
@@ -598,13 +829,27 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
|
||||
const int w = chf.width;
|
||||
const int h = chf.height;
|
||||
const int borderSize = chf.borderSize;
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_CONTOURS);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_BUILD_CONTOURS);
|
||||
|
||||
rcVcopy(cset.bmin, chf.bmin);
|
||||
rcVcopy(cset.bmax, chf.bmax);
|
||||
if (borderSize > 0)
|
||||
{
|
||||
// If the heightfield was build with bordersize, remove the offset.
|
||||
const float pad = borderSize*chf.cs;
|
||||
cset.bmin[0] += pad;
|
||||
cset.bmin[2] += pad;
|
||||
cset.bmax[0] -= pad;
|
||||
cset.bmax[2] -= pad;
|
||||
}
|
||||
cset.cs = chf.cs;
|
||||
cset.ch = chf.ch;
|
||||
cset.width = chf.width - chf.borderSize*2;
|
||||
cset.height = chf.height - chf.borderSize*2;
|
||||
cset.borderSize = chf.borderSize;
|
||||
cset.maxError = maxError;
|
||||
|
||||
int maxContours = rcMax((int)chf.maxRegions, 8);
|
||||
cset.conts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM);
|
||||
@@ -612,7 +857,7 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
return false;
|
||||
cset.nconts = 0;
|
||||
|
||||
rcScopedDelete<unsigned char> flags = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<unsigned char> flags((unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP));
|
||||
if (!flags)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'flags' (%d).", chf.spanCount);
|
||||
@@ -656,8 +901,6 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_TRACE);
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY);
|
||||
|
||||
rcIntArray verts(256);
|
||||
rcIntArray simplified(64);
|
||||
|
||||
@@ -680,9 +923,16 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
|
||||
verts.resize(0);
|
||||
simplified.resize(0);
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_CONTOURS_TRACE);
|
||||
walkContour(x, y, i, chf, flags, verts);
|
||||
ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_TRACE);
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY);
|
||||
simplifyContour(verts, simplified, maxError, maxEdgeLen, buildFlags);
|
||||
removeDegenerateSegments(simplified);
|
||||
ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY);
|
||||
|
||||
|
||||
// Store region->contour remap info.
|
||||
// Create contour.
|
||||
@@ -691,7 +941,7 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
if (cset.nconts >= maxContours)
|
||||
{
|
||||
// Allocate more contours.
|
||||
// This can happen when there are tiny holes in the heightfield.
|
||||
// This happens when a region has holes.
|
||||
const int oldMax = maxContours;
|
||||
maxContours *= 2;
|
||||
rcContour* newConts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM);
|
||||
@@ -704,10 +954,10 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
}
|
||||
rcFree(cset.conts);
|
||||
cset.conts = newConts;
|
||||
|
||||
|
||||
ctx->log(RC_LOG_WARNING, "rcBuildContours: Expanding max contours from %d to %d.", oldMax, maxContours);
|
||||
}
|
||||
|
||||
|
||||
rcContour* cont = &cset.conts[cset.nconts++];
|
||||
|
||||
cont->nverts = simplified.size()/4;
|
||||
@@ -718,6 +968,16 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
return false;
|
||||
}
|
||||
memcpy(cont->verts, &simplified[0], sizeof(int)*cont->nverts*4);
|
||||
if (borderSize > 0)
|
||||
{
|
||||
// If the heightfield was build with bordersize, remove the offset.
|
||||
for (int j = 0; j < cont->nverts; ++j)
|
||||
{
|
||||
int* v = &cont->verts[j*4];
|
||||
v[0] -= borderSize;
|
||||
v[2] -= borderSize;
|
||||
}
|
||||
}
|
||||
|
||||
cont->nrverts = verts.size()/4;
|
||||
cont->rverts = (int*)rcAlloc(sizeof(int)*cont->nrverts*4, RC_ALLOC_PERM);
|
||||
@@ -727,17 +987,16 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
return false;
|
||||
}
|
||||
memcpy(cont->rverts, &verts[0], sizeof(int)*cont->nrverts*4);
|
||||
|
||||
/* cont->cx = cont->cy = cont->cz = 0;
|
||||
for (int i = 0; i < cont->nverts; ++i)
|
||||
if (borderSize > 0)
|
||||
{
|
||||
cont->cx += cont->verts[i*4+0];
|
||||
cont->cy += cont->verts[i*4+1];
|
||||
cont->cz += cont->verts[i*4+2];
|
||||
// If the heightfield was build with bordersize, remove the offset.
|
||||
for (int j = 0; j < cont->nrverts; ++j)
|
||||
{
|
||||
int* v = &cont->rverts[j*4];
|
||||
v[0] -= borderSize;
|
||||
v[2] -= borderSize;
|
||||
}
|
||||
}
|
||||
cont->cx /= cont->nverts;
|
||||
cont->cy /= cont->nverts;
|
||||
cont->cz /= cont->nverts;*/
|
||||
|
||||
cont->reg = reg;
|
||||
cont->area = area;
|
||||
@@ -746,57 +1005,101 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
}
|
||||
}
|
||||
|
||||
// Check and merge droppings.
|
||||
// Sometimes the previous algorithms can fail and create several contours
|
||||
// per area. This pass will try to merge the holes into the main region.
|
||||
for (int i = 0; i < cset.nconts; ++i)
|
||||
// Merge holes if needed.
|
||||
if (cset.nconts > 0)
|
||||
{
|
||||
rcContour& cont = cset.conts[i];
|
||||
// Check if the contour is would backwards.
|
||||
if (calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0)
|
||||
// Calculate winding of all polygons.
|
||||
rcScopedDelete<char> winding((char*)rcAlloc(sizeof(char)*cset.nconts, RC_ALLOC_TEMP));
|
||||
if (!winding)
|
||||
{
|
||||
// Find another contour which has the same region ID.
|
||||
int mergeIdx = -1;
|
||||
for (int j = 0; j < cset.nconts; ++j)
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'hole' (%d).", cset.nconts);
|
||||
return false;
|
||||
}
|
||||
int nholes = 0;
|
||||
for (int i = 0; i < cset.nconts; ++i)
|
||||
{
|
||||
rcContour& cont = cset.conts[i];
|
||||
// If the contour is wound backwards, it is a hole.
|
||||
winding[i] = calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0 ? -1 : 1;
|
||||
if (winding[i] < 0)
|
||||
nholes++;
|
||||
}
|
||||
|
||||
if (nholes > 0)
|
||||
{
|
||||
// Collect outline contour and holes contours per region.
|
||||
// We assume that there is one outline and multiple holes.
|
||||
const int nregions = chf.maxRegions+1;
|
||||
rcScopedDelete<rcContourRegion> regions((rcContourRegion*)rcAlloc(sizeof(rcContourRegion)*nregions, RC_ALLOC_TEMP));
|
||||
if (!regions)
|
||||
{
|
||||
if (i == j) continue;
|
||||
if (cset.conts[j].nverts && cset.conts[j].reg == cont.reg)
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'regions' (%d).", nregions);
|
||||
return false;
|
||||
}
|
||||
memset(regions, 0, sizeof(rcContourRegion)*nregions);
|
||||
|
||||
rcScopedDelete<rcContourHole> holes((rcContourHole*)rcAlloc(sizeof(rcContourHole)*cset.nconts, RC_ALLOC_TEMP));
|
||||
if (!holes)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'holes' (%d).", cset.nconts);
|
||||
return false;
|
||||
}
|
||||
memset(holes, 0, sizeof(rcContourHole)*cset.nconts);
|
||||
|
||||
for (int i = 0; i < cset.nconts; ++i)
|
||||
{
|
||||
rcContour& cont = cset.conts[i];
|
||||
// Positively would contours are outlines, negative holes.
|
||||
if (winding[i] > 0)
|
||||
{
|
||||
// Make sure the polygon is correctly oriented.
|
||||
if (calcAreaOfPolygon2D(cset.conts[j].verts, cset.conts[j].nverts))
|
||||
{
|
||||
mergeIdx = j;
|
||||
break;
|
||||
}
|
||||
if (regions[cont.reg].outline)
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildContours: Multiple outlines for region %d.", cont.reg);
|
||||
regions[cont.reg].outline = &cont;
|
||||
}
|
||||
else
|
||||
{
|
||||
regions[cont.reg].nholes++;
|
||||
}
|
||||
}
|
||||
if (mergeIdx == -1)
|
||||
int index = 0;
|
||||
for (int i = 0; i < nregions; i++)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "rcBuildContours: Could not find merge target for bad contour %d.", i);
|
||||
}
|
||||
else
|
||||
{
|
||||
rcContour& mcont = cset.conts[mergeIdx];
|
||||
// Merge by closest points.
|
||||
int ia = 0, ib = 0;
|
||||
getClosestIndices(mcont.verts, mcont.nverts, cont.verts, cont.nverts, ia, ib);
|
||||
if (ia == -1 || ib == -1)
|
||||
if (regions[i].nholes > 0)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "rcBuildContours: Failed to find merge points for %d and %d.", i, mergeIdx);
|
||||
continue;
|
||||
regions[i].holes = &holes[index];
|
||||
index += regions[i].nholes;
|
||||
regions[i].nholes = 0;
|
||||
}
|
||||
if (!mergeContours(mcont, cont, ia, ib))
|
||||
}
|
||||
for (int i = 0; i < cset.nconts; ++i)
|
||||
{
|
||||
rcContour& cont = cset.conts[i];
|
||||
rcContourRegion& reg = regions[cont.reg];
|
||||
if (winding[i] < 0)
|
||||
reg.holes[reg.nholes++].contour = &cont;
|
||||
}
|
||||
|
||||
// Finally merge each regions holes into the outline.
|
||||
for (int i = 0; i < nregions; i++)
|
||||
{
|
||||
rcContourRegion& reg = regions[i];
|
||||
if (!reg.nholes) continue;
|
||||
|
||||
if (reg.outline)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "rcBuildContours: Failed to merge contours %d and %d.", i, mergeIdx);
|
||||
continue;
|
||||
mergeRegionHoles(ctx, reg);
|
||||
}
|
||||
else
|
||||
{
|
||||
// The region does not have an outline.
|
||||
// This can happen if the contour becaomes selfoverlapping because of
|
||||
// too aggressive simplification settings.
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildContours: Bad outline for region %d, contour simplification is likely too aggressive.", i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY);
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_CONTOURS);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -22,12 +22,22 @@
|
||||
#include "Recast.h"
|
||||
#include "RecastAssert.h"
|
||||
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// Allows the formation of walkable regions that will flow over low lying
|
||||
/// objects such as curbs, and up structures such as stairways.
|
||||
///
|
||||
/// Two neighboring spans are walkable if: <tt>rcAbs(currentSpan.smax - neighborSpan.smax) < waklableClimb</tt>
|
||||
///
|
||||
/// @warning Will override the effect of #rcFilterLedgeSpans. So if both filters are used, call
|
||||
/// #rcFilterLedgeSpans after calling this filter.
|
||||
///
|
||||
/// @see rcHeightfield, rcConfig
|
||||
void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb, rcHeightfield& solid)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_FILTER_LOW_OBSTACLES);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_FILTER_LOW_OBSTACLES);
|
||||
|
||||
const int w = solid.width;
|
||||
const int h = solid.height;
|
||||
@@ -57,16 +67,24 @@ void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_FILTER_LOW_OBSTACLES);
|
||||
}
|
||||
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// A ledge is a span with one or more neighbors whose maximum is further away than @p walkableClimb
|
||||
/// from the current span's maximum.
|
||||
/// This method removes the impact of the overestimation of conservative voxelization
|
||||
/// so the resulting mesh will not have regions hanging in the air over ledges.
|
||||
///
|
||||
/// A span is a ledge if: <tt>rcAbs(currentSpan.smax - neighborSpan.smax) > walkableClimb</tt>
|
||||
///
|
||||
/// @see rcHeightfield, rcConfig
|
||||
void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, const int walkableClimb,
|
||||
rcHeightfield& solid)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_FILTER_BORDER);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_FILTER_BORDER);
|
||||
|
||||
const int w = solid.width;
|
||||
const int h = solid.height;
|
||||
@@ -136,26 +154,31 @@ void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, const int walk
|
||||
// The current span is close to a ledge if the drop to any
|
||||
// neighbour span is less than the walkableClimb.
|
||||
if (minh < -walkableClimb)
|
||||
{
|
||||
s->area = RC_NULL_AREA;
|
||||
|
||||
}
|
||||
// If the difference between all neighbours is too large,
|
||||
// we are at steep slope, mark the span as ledge.
|
||||
if ((asmax - asmin) > walkableClimb)
|
||||
else if ((asmax - asmin) > walkableClimb)
|
||||
{
|
||||
s->area = RC_NULL_AREA;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_FILTER_BORDER);
|
||||
}
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// For this filter, the clearance above the span is the distance from the span's
|
||||
/// maximum to the next higher span's minimum. (Same grid column.)
|
||||
///
|
||||
/// @see rcHeightfield, rcConfig
|
||||
void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeightfield& solid)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_FILTER_WALKABLE);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_FILTER_WALKABLE);
|
||||
|
||||
const int w = solid.width;
|
||||
const int h = solid.height;
|
||||
@@ -176,6 +199,4 @@ void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeight
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_FILTER_WALKABLE);
|
||||
}
|
||||
@@ -0,0 +1,644 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include <float.h>
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include "Recast.h"
|
||||
#include "RecastAlloc.h"
|
||||
#include "RecastAssert.h"
|
||||
|
||||
|
||||
// Must be 255 or smaller (not 256) because layer IDs are stored as
|
||||
// a byte where 255 is a special value.
|
||||
static const int RC_MAX_LAYERS = 63;
|
||||
static const int RC_MAX_NEIS = 16;
|
||||
|
||||
struct rcLayerRegion
|
||||
{
|
||||
unsigned char layers[RC_MAX_LAYERS];
|
||||
unsigned char neis[RC_MAX_NEIS];
|
||||
unsigned short ymin, ymax;
|
||||
unsigned char layerId; // Layer ID
|
||||
unsigned char nlayers; // Layer count
|
||||
unsigned char nneis; // Neighbour count
|
||||
unsigned char base; // Flag indicating if the region is the base of merged regions.
|
||||
};
|
||||
|
||||
|
||||
static bool contains(const unsigned char* a, const unsigned char an, const unsigned char v)
|
||||
{
|
||||
const int n = (int)an;
|
||||
for (int i = 0; i < n; ++i)
|
||||
{
|
||||
if (a[i] == v)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool addUnique(unsigned char* a, unsigned char& an, int anMax, unsigned char v)
|
||||
{
|
||||
if (contains(a, an, v))
|
||||
return true;
|
||||
|
||||
if ((int)an >= anMax)
|
||||
return false;
|
||||
|
||||
a[an] = v;
|
||||
an++;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
inline bool overlapRange(const unsigned short amin, const unsigned short amax,
|
||||
const unsigned short bmin, const unsigned short bmax)
|
||||
{
|
||||
return (amin > bmax || amax < bmin) ? false : true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
struct rcLayerSweepSpan
|
||||
{
|
||||
unsigned short ns; // number samples
|
||||
unsigned char id; // region id
|
||||
unsigned char nei; // neighbour id
|
||||
};
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// See the #rcConfig documentation for more information on the configuration parameters.
|
||||
///
|
||||
/// @see rcAllocHeightfieldLayerSet, rcCompactHeightfield, rcHeightfieldLayerSet, rcConfig
|
||||
bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const int borderSize, const int walkableHeight,
|
||||
rcHeightfieldLayerSet& lset)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
rcScopedTimer timer(ctx, RC_TIMER_BUILD_LAYERS);
|
||||
|
||||
const int w = chf.width;
|
||||
const int h = chf.height;
|
||||
|
||||
rcScopedDelete<unsigned char> srcReg((unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP));
|
||||
if (!srcReg)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'srcReg' (%d).", chf.spanCount);
|
||||
return false;
|
||||
}
|
||||
memset(srcReg,0xff,sizeof(unsigned char)*chf.spanCount);
|
||||
|
||||
const int nsweeps = chf.width;
|
||||
rcScopedDelete<rcLayerSweepSpan> sweeps((rcLayerSweepSpan*)rcAlloc(sizeof(rcLayerSweepSpan)*nsweeps, RC_ALLOC_TEMP));
|
||||
if (!sweeps)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'sweeps' (%d).", nsweeps);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Partition walkable area into monotone regions.
|
||||
int prevCount[256];
|
||||
unsigned char regId = 0;
|
||||
|
||||
for (int y = borderSize; y < h-borderSize; ++y)
|
||||
{
|
||||
memset(prevCount,0,sizeof(int)*regId);
|
||||
unsigned char sweepId = 0;
|
||||
|
||||
for (int x = borderSize; x < w-borderSize; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
if (chf.areas[i] == RC_NULL_AREA) continue;
|
||||
|
||||
unsigned char sid = 0xff;
|
||||
|
||||
// -x
|
||||
if (rcGetCon(s, 0) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = x + rcGetDirOffsetX(0);
|
||||
const int ay = y + rcGetDirOffsetY(0);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0);
|
||||
if (chf.areas[ai] != RC_NULL_AREA && srcReg[ai] != 0xff)
|
||||
sid = srcReg[ai];
|
||||
}
|
||||
|
||||
if (sid == 0xff)
|
||||
{
|
||||
sid = sweepId++;
|
||||
sweeps[sid].nei = 0xff;
|
||||
sweeps[sid].ns = 0;
|
||||
}
|
||||
|
||||
// -y
|
||||
if (rcGetCon(s,3) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = x + rcGetDirOffsetX(3);
|
||||
const int ay = y + rcGetDirOffsetY(3);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3);
|
||||
const unsigned char nr = srcReg[ai];
|
||||
if (nr != 0xff)
|
||||
{
|
||||
// Set neighbour when first valid neighbour is encoutered.
|
||||
if (sweeps[sid].ns == 0)
|
||||
sweeps[sid].nei = nr;
|
||||
|
||||
if (sweeps[sid].nei == nr)
|
||||
{
|
||||
// Update existing neighbour
|
||||
sweeps[sid].ns++;
|
||||
prevCount[nr]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
// This is hit if there is nore than one neighbour.
|
||||
// Invalidate the neighbour.
|
||||
sweeps[sid].nei = 0xff;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
srcReg[i] = sid;
|
||||
}
|
||||
}
|
||||
|
||||
// Create unique ID.
|
||||
for (int i = 0; i < sweepId; ++i)
|
||||
{
|
||||
// If the neighbour is set and there is only one continuous connection to it,
|
||||
// the sweep will be merged with the previous one, else new region is created.
|
||||
if (sweeps[i].nei != 0xff && prevCount[sweeps[i].nei] == (int)sweeps[i].ns)
|
||||
{
|
||||
sweeps[i].id = sweeps[i].nei;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (regId == 255)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Region ID overflow.");
|
||||
return false;
|
||||
}
|
||||
sweeps[i].id = regId++;
|
||||
}
|
||||
}
|
||||
|
||||
// Remap local sweep ids to region ids.
|
||||
for (int x = borderSize; x < w-borderSize; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
if (srcReg[i] != 0xff)
|
||||
srcReg[i] = sweeps[srcReg[i]].id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Allocate and init layer regions.
|
||||
const int nregs = (int)regId;
|
||||
rcScopedDelete<rcLayerRegion> regs((rcLayerRegion*)rcAlloc(sizeof(rcLayerRegion)*nregs, RC_ALLOC_TEMP));
|
||||
if (!regs)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'regs' (%d).", nregs);
|
||||
return false;
|
||||
}
|
||||
memset(regs, 0, sizeof(rcLayerRegion)*nregs);
|
||||
for (int i = 0; i < nregs; ++i)
|
||||
{
|
||||
regs[i].layerId = 0xff;
|
||||
regs[i].ymin = 0xffff;
|
||||
regs[i].ymax = 0;
|
||||
}
|
||||
|
||||
// Find region neighbours and overlapping regions.
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
|
||||
unsigned char lregs[RC_MAX_LAYERS];
|
||||
int nlregs = 0;
|
||||
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
const unsigned char ri = srcReg[i];
|
||||
if (ri == 0xff) continue;
|
||||
|
||||
regs[ri].ymin = rcMin(regs[ri].ymin, s.y);
|
||||
regs[ri].ymax = rcMax(regs[ri].ymax, s.y);
|
||||
|
||||
// Collect all region layers.
|
||||
if (nlregs < RC_MAX_LAYERS)
|
||||
lregs[nlregs++] = ri;
|
||||
|
||||
// Update neighbours
|
||||
for (int dir = 0; dir < 4; ++dir)
|
||||
{
|
||||
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = x + rcGetDirOffsetX(dir);
|
||||
const int ay = y + rcGetDirOffsetY(dir);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
|
||||
const unsigned char rai = srcReg[ai];
|
||||
if (rai != 0xff && rai != ri)
|
||||
{
|
||||
// Don't check return value -- if we cannot add the neighbor
|
||||
// it will just cause a few more regions to be created, which
|
||||
// is fine.
|
||||
addUnique(regs[ri].neis, regs[ri].nneis, RC_MAX_NEIS, rai);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Update overlapping regions.
|
||||
for (int i = 0; i < nlregs-1; ++i)
|
||||
{
|
||||
for (int j = i+1; j < nlregs; ++j)
|
||||
{
|
||||
if (lregs[i] != lregs[j])
|
||||
{
|
||||
rcLayerRegion& ri = regs[lregs[i]];
|
||||
rcLayerRegion& rj = regs[lregs[j]];
|
||||
|
||||
if (!addUnique(ri.layers, ri.nlayers, RC_MAX_LAYERS, lregs[j]) ||
|
||||
!addUnique(rj.layers, rj.nlayers, RC_MAX_LAYERS, lregs[i]))
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: layer overflow (too many overlapping walkable platforms). Try increasing RC_MAX_LAYERS.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// Create 2D layers from regions.
|
||||
unsigned char layerId = 0;
|
||||
|
||||
static const int MAX_STACK = 64;
|
||||
unsigned char stack[MAX_STACK];
|
||||
int nstack = 0;
|
||||
|
||||
for (int i = 0; i < nregs; ++i)
|
||||
{
|
||||
rcLayerRegion& root = regs[i];
|
||||
// Skip already visited.
|
||||
if (root.layerId != 0xff)
|
||||
continue;
|
||||
|
||||
// Start search.
|
||||
root.layerId = layerId;
|
||||
root.base = 1;
|
||||
|
||||
nstack = 0;
|
||||
stack[nstack++] = (unsigned char)i;
|
||||
|
||||
while (nstack)
|
||||
{
|
||||
// Pop front
|
||||
rcLayerRegion& reg = regs[stack[0]];
|
||||
nstack--;
|
||||
for (int j = 0; j < nstack; ++j)
|
||||
stack[j] = stack[j+1];
|
||||
|
||||
const int nneis = (int)reg.nneis;
|
||||
for (int j = 0; j < nneis; ++j)
|
||||
{
|
||||
const unsigned char nei = reg.neis[j];
|
||||
rcLayerRegion& regn = regs[nei];
|
||||
// Skip already visited.
|
||||
if (regn.layerId != 0xff)
|
||||
continue;
|
||||
// Skip if the neighbour is overlapping root region.
|
||||
if (contains(root.layers, root.nlayers, nei))
|
||||
continue;
|
||||
// Skip if the height range would become too large.
|
||||
const int ymin = rcMin(root.ymin, regn.ymin);
|
||||
const int ymax = rcMax(root.ymax, regn.ymax);
|
||||
if ((ymax - ymin) >= 255)
|
||||
continue;
|
||||
|
||||
if (nstack < MAX_STACK)
|
||||
{
|
||||
// Deepen
|
||||
stack[nstack++] = (unsigned char)nei;
|
||||
|
||||
// Mark layer id
|
||||
regn.layerId = layerId;
|
||||
// Merge current layers to root.
|
||||
for (int k = 0; k < regn.nlayers; ++k)
|
||||
{
|
||||
if (!addUnique(root.layers, root.nlayers, RC_MAX_LAYERS, regn.layers[k]))
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: layer overflow (too many overlapping walkable platforms). Try increasing RC_MAX_LAYERS.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
root.ymin = rcMin(root.ymin, regn.ymin);
|
||||
root.ymax = rcMax(root.ymax, regn.ymax);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
layerId++;
|
||||
}
|
||||
|
||||
// Merge non-overlapping regions that are close in height.
|
||||
const unsigned short mergeHeight = (unsigned short)walkableHeight * 4;
|
||||
|
||||
for (int i = 0; i < nregs; ++i)
|
||||
{
|
||||
rcLayerRegion& ri = regs[i];
|
||||
if (!ri.base) continue;
|
||||
|
||||
unsigned char newId = ri.layerId;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
unsigned char oldId = 0xff;
|
||||
|
||||
for (int j = 0; j < nregs; ++j)
|
||||
{
|
||||
if (i == j) continue;
|
||||
rcLayerRegion& rj = regs[j];
|
||||
if (!rj.base) continue;
|
||||
|
||||
// Skip if the regions are not close to each other.
|
||||
if (!overlapRange(ri.ymin,ri.ymax+mergeHeight, rj.ymin,rj.ymax+mergeHeight))
|
||||
continue;
|
||||
// Skip if the height range would become too large.
|
||||
const int ymin = rcMin(ri.ymin, rj.ymin);
|
||||
const int ymax = rcMax(ri.ymax, rj.ymax);
|
||||
if ((ymax - ymin) >= 255)
|
||||
continue;
|
||||
|
||||
// Make sure that there is no overlap when merging 'ri' and 'rj'.
|
||||
bool overlap = false;
|
||||
// Iterate over all regions which have the same layerId as 'rj'
|
||||
for (int k = 0; k < nregs; ++k)
|
||||
{
|
||||
if (regs[k].layerId != rj.layerId)
|
||||
continue;
|
||||
// Check if region 'k' is overlapping region 'ri'
|
||||
// Index to 'regs' is the same as region id.
|
||||
if (contains(ri.layers,ri.nlayers, (unsigned char)k))
|
||||
{
|
||||
overlap = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Cannot merge of regions overlap.
|
||||
if (overlap)
|
||||
continue;
|
||||
|
||||
// Can merge i and j.
|
||||
oldId = rj.layerId;
|
||||
break;
|
||||
}
|
||||
|
||||
// Could not find anything to merge with, stop.
|
||||
if (oldId == 0xff)
|
||||
break;
|
||||
|
||||
// Merge
|
||||
for (int j = 0; j < nregs; ++j)
|
||||
{
|
||||
rcLayerRegion& rj = regs[j];
|
||||
if (rj.layerId == oldId)
|
||||
{
|
||||
rj.base = 0;
|
||||
// Remap layerIds.
|
||||
rj.layerId = newId;
|
||||
// Add overlaid layers from 'rj' to 'ri'.
|
||||
for (int k = 0; k < rj.nlayers; ++k)
|
||||
{
|
||||
if (!addUnique(ri.layers, ri.nlayers, RC_MAX_LAYERS, rj.layers[k]))
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: layer overflow (too many overlapping walkable platforms). Try increasing RC_MAX_LAYERS.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Update height bounds.
|
||||
ri.ymin = rcMin(ri.ymin, rj.ymin);
|
||||
ri.ymax = rcMax(ri.ymax, rj.ymax);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Compact layerIds
|
||||
unsigned char remap[256];
|
||||
memset(remap, 0, 256);
|
||||
|
||||
// Find number of unique layers.
|
||||
layerId = 0;
|
||||
for (int i = 0; i < nregs; ++i)
|
||||
remap[regs[i].layerId] = 1;
|
||||
for (int i = 0; i < 256; ++i)
|
||||
{
|
||||
if (remap[i])
|
||||
remap[i] = layerId++;
|
||||
else
|
||||
remap[i] = 0xff;
|
||||
}
|
||||
// Remap ids.
|
||||
for (int i = 0; i < nregs; ++i)
|
||||
regs[i].layerId = remap[regs[i].layerId];
|
||||
|
||||
// No layers, return empty.
|
||||
if (layerId == 0)
|
||||
return true;
|
||||
|
||||
// Create layers.
|
||||
rcAssert(lset.layers == 0);
|
||||
|
||||
const int lw = w - borderSize*2;
|
||||
const int lh = h - borderSize*2;
|
||||
|
||||
// Build contracted bbox for layers.
|
||||
float bmin[3], bmax[3];
|
||||
rcVcopy(bmin, chf.bmin);
|
||||
rcVcopy(bmax, chf.bmax);
|
||||
bmin[0] += borderSize*chf.cs;
|
||||
bmin[2] += borderSize*chf.cs;
|
||||
bmax[0] -= borderSize*chf.cs;
|
||||
bmax[2] -= borderSize*chf.cs;
|
||||
|
||||
lset.nlayers = (int)layerId;
|
||||
|
||||
lset.layers = (rcHeightfieldLayer*)rcAlloc(sizeof(rcHeightfieldLayer)*lset.nlayers, RC_ALLOC_PERM);
|
||||
if (!lset.layers)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'layers' (%d).", lset.nlayers);
|
||||
return false;
|
||||
}
|
||||
memset(lset.layers, 0, sizeof(rcHeightfieldLayer)*lset.nlayers);
|
||||
|
||||
|
||||
// Store layers.
|
||||
for (int i = 0; i < lset.nlayers; ++i)
|
||||
{
|
||||
unsigned char curId = (unsigned char)i;
|
||||
|
||||
rcHeightfieldLayer* layer = &lset.layers[i];
|
||||
|
||||
const int gridSize = sizeof(unsigned char)*lw*lh;
|
||||
|
||||
layer->heights = (unsigned char*)rcAlloc(gridSize, RC_ALLOC_PERM);
|
||||
if (!layer->heights)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'heights' (%d).", gridSize);
|
||||
return false;
|
||||
}
|
||||
memset(layer->heights, 0xff, gridSize);
|
||||
|
||||
layer->areas = (unsigned char*)rcAlloc(gridSize, RC_ALLOC_PERM);
|
||||
if (!layer->areas)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'areas' (%d).", gridSize);
|
||||
return false;
|
||||
}
|
||||
memset(layer->areas, 0, gridSize);
|
||||
|
||||
layer->cons = (unsigned char*)rcAlloc(gridSize, RC_ALLOC_PERM);
|
||||
if (!layer->cons)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'cons' (%d).", gridSize);
|
||||
return false;
|
||||
}
|
||||
memset(layer->cons, 0, gridSize);
|
||||
|
||||
// Find layer height bounds.
|
||||
int hmin = 0, hmax = 0;
|
||||
for (int j = 0; j < nregs; ++j)
|
||||
{
|
||||
if (regs[j].base && regs[j].layerId == curId)
|
||||
{
|
||||
hmin = (int)regs[j].ymin;
|
||||
hmax = (int)regs[j].ymax;
|
||||
}
|
||||
}
|
||||
|
||||
layer->width = lw;
|
||||
layer->height = lh;
|
||||
layer->cs = chf.cs;
|
||||
layer->ch = chf.ch;
|
||||
|
||||
// Adjust the bbox to fit the heightfield.
|
||||
rcVcopy(layer->bmin, bmin);
|
||||
rcVcopy(layer->bmax, bmax);
|
||||
layer->bmin[1] = bmin[1] + hmin*chf.ch;
|
||||
layer->bmax[1] = bmin[1] + hmax*chf.ch;
|
||||
layer->hmin = hmin;
|
||||
layer->hmax = hmax;
|
||||
|
||||
// Update usable data region.
|
||||
layer->minx = layer->width;
|
||||
layer->maxx = 0;
|
||||
layer->miny = layer->height;
|
||||
layer->maxy = 0;
|
||||
|
||||
// Copy height and area from compact heightfield.
|
||||
for (int y = 0; y < lh; ++y)
|
||||
{
|
||||
for (int x = 0; x < lw; ++x)
|
||||
{
|
||||
const int cx = borderSize+x;
|
||||
const int cy = borderSize+y;
|
||||
const rcCompactCell& c = chf.cells[cx+cy*w];
|
||||
for (int j = (int)c.index, nj = (int)(c.index+c.count); j < nj; ++j)
|
||||
{
|
||||
const rcCompactSpan& s = chf.spans[j];
|
||||
// Skip unassigned regions.
|
||||
if (srcReg[j] == 0xff)
|
||||
continue;
|
||||
// Skip of does nto belong to current layer.
|
||||
unsigned char lid = regs[srcReg[j]].layerId;
|
||||
if (lid != curId)
|
||||
continue;
|
||||
|
||||
// Update data bounds.
|
||||
layer->minx = rcMin(layer->minx, x);
|
||||
layer->maxx = rcMax(layer->maxx, x);
|
||||
layer->miny = rcMin(layer->miny, y);
|
||||
layer->maxy = rcMax(layer->maxy, y);
|
||||
|
||||
// Store height and area type.
|
||||
const int idx = x+y*lw;
|
||||
layer->heights[idx] = (unsigned char)(s.y - hmin);
|
||||
layer->areas[idx] = chf.areas[j];
|
||||
|
||||
// Check connection.
|
||||
unsigned char portal = 0;
|
||||
unsigned char con = 0;
|
||||
for (int dir = 0; dir < 4; ++dir)
|
||||
{
|
||||
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = cx + rcGetDirOffsetX(dir);
|
||||
const int ay = cy + rcGetDirOffsetY(dir);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
|
||||
unsigned char alid = srcReg[ai] != 0xff ? regs[srcReg[ai]].layerId : 0xff;
|
||||
// Portal mask
|
||||
if (chf.areas[ai] != RC_NULL_AREA && lid != alid)
|
||||
{
|
||||
portal |= (unsigned char)(1<<dir);
|
||||
// Update height so that it matches on both sides of the portal.
|
||||
const rcCompactSpan& as = chf.spans[ai];
|
||||
if (as.y > hmin)
|
||||
layer->heights[idx] = rcMax(layer->heights[idx], (unsigned char)(as.y - hmin));
|
||||
}
|
||||
// Valid connection mask
|
||||
if (chf.areas[ai] != RC_NULL_AREA && lid == alid)
|
||||
{
|
||||
const int nx = ax - borderSize;
|
||||
const int ny = ay - borderSize;
|
||||
if (nx >= 0 && ny >= 0 && nx < lw && ny < lh)
|
||||
con |= (unsigned char)(1<<dir);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
layer->cons[idx] = (portal << 4) | con;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (layer->minx > layer->maxx)
|
||||
layer->minx = layer->maxx = 0;
|
||||
if (layer->miny > layer->maxy)
|
||||
layer->miny = layer->maxy = 0;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -160,6 +160,7 @@ static unsigned short addVertex(unsigned short x, unsigned short y, unsigned sho
|
||||
return (unsigned short)i;
|
||||
}
|
||||
|
||||
// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv).
|
||||
inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; }
|
||||
inline int next(int i, int n) { return i+1 < n ? i+1 : 0; }
|
||||
|
||||
@@ -197,7 +198,7 @@ inline bool collinear(const int* a, const int* b, const int* c)
|
||||
// Returns true iff ab properly intersects cd: they share
|
||||
// a point interior to both segments. The properness of the
|
||||
// intersection is ensured by using strict leftness.
|
||||
bool intersectProp(const int* a, const int* b, const int* c, const int* d)
|
||||
static bool intersectProp(const int* a, const int* b, const int* c, const int* d)
|
||||
{
|
||||
// Eliminate improper cases.
|
||||
if (collinear(a,b,c) || collinear(a,b,d) ||
|
||||
@@ -288,6 +289,53 @@ static bool diagonal(int i, int j, int n, const int* verts, int* indices)
|
||||
return inCone(i, j, n, verts, indices) && diagonalie(i, j, n, verts, indices);
|
||||
}
|
||||
|
||||
|
||||
static bool diagonalieLoose(int i, int j, int n, const int* verts, int* indices)
|
||||
{
|
||||
const int* d0 = &verts[(indices[i] & 0x0fffffff) * 4];
|
||||
const int* d1 = &verts[(indices[j] & 0x0fffffff) * 4];
|
||||
|
||||
// For each edge (k,k+1) of P
|
||||
for (int k = 0; k < n; k++)
|
||||
{
|
||||
int k1 = next(k, n);
|
||||
// Skip edges incident to i or j
|
||||
if (!((k == i) || (k1 == i) || (k == j) || (k1 == j)))
|
||||
{
|
||||
const int* p0 = &verts[(indices[k] & 0x0fffffff) * 4];
|
||||
const int* p1 = &verts[(indices[k1] & 0x0fffffff) * 4];
|
||||
|
||||
if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1))
|
||||
continue;
|
||||
|
||||
if (intersectProp(d0, d1, p0, p1))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool inConeLoose(int i, int j, int n, const int* verts, int* indices)
|
||||
{
|
||||
const int* pi = &verts[(indices[i] & 0x0fffffff) * 4];
|
||||
const int* pj = &verts[(indices[j] & 0x0fffffff) * 4];
|
||||
const int* pi1 = &verts[(indices[next(i, n)] & 0x0fffffff) * 4];
|
||||
const int* pin1 = &verts[(indices[prev(i, n)] & 0x0fffffff) * 4];
|
||||
|
||||
// If P[i] is a convex vertex [ i+1 left or on (i-1,i) ].
|
||||
if (leftOn(pin1, pi, pi1))
|
||||
return leftOn(pi, pj, pin1) && leftOn(pj, pi, pi1);
|
||||
// Assume (i-1,i,i+1) not collinear.
|
||||
// else P[i] is reflex.
|
||||
return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1));
|
||||
}
|
||||
|
||||
static bool diagonalLoose(int i, int j, int n, const int* verts, int* indices)
|
||||
{
|
||||
return inConeLoose(i, j, n, verts, indices) && diagonalieLoose(i, j, n, verts, indices);
|
||||
}
|
||||
|
||||
|
||||
static int triangulate(int n, const int* verts, int* indices, int* tris)
|
||||
{
|
||||
int ntris = 0;
|
||||
@@ -328,14 +376,41 @@ static int triangulate(int n, const int* verts, int* indices, int* tris)
|
||||
|
||||
if (mini == -1)
|
||||
{
|
||||
// Should not happen.
|
||||
/* printf("mini == -1 ntris=%d n=%d\n", ntris, n);
|
||||
// We might get here because the contour has overlapping segments, like this:
|
||||
//
|
||||
// A o-o=====o---o B
|
||||
// / |C D| \
|
||||
// o o o o
|
||||
// : : : :
|
||||
// We'll try to recover by loosing up the inCone test a bit so that a diagonal
|
||||
// like A-B or C-D can be found and we can continue.
|
||||
minLen = -1;
|
||||
mini = -1;
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
printf("%d ", indices[i] & 0x0fffffff);
|
||||
int i1 = next(i, n);
|
||||
int i2 = next(i1, n);
|
||||
if (diagonalLoose(i, i2, n, verts, indices))
|
||||
{
|
||||
const int* p0 = &verts[(indices[i] & 0x0fffffff) * 4];
|
||||
const int* p2 = &verts[(indices[next(i2, n)] & 0x0fffffff) * 4];
|
||||
int dx = p2[0] - p0[0];
|
||||
int dy = p2[2] - p0[2];
|
||||
int len = dx*dx + dy*dy;
|
||||
|
||||
if (minLen < 0 || len < minLen)
|
||||
{
|
||||
minLen = len;
|
||||
mini = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (mini == -1)
|
||||
{
|
||||
// The contour is messed up. This sometimes happens
|
||||
// if the contour simplification is too aggressive.
|
||||
return -ntris;
|
||||
}
|
||||
printf("\n");*/
|
||||
return -ntris;
|
||||
}
|
||||
|
||||
int i = mini;
|
||||
@@ -453,8 +528,8 @@ static int getPolyMergeValue(unsigned short* pa, unsigned short* pb,
|
||||
return dx*dx + dy*dy;
|
||||
}
|
||||
|
||||
static void mergePolys(unsigned short* pa, unsigned short* pb, int ea, int eb,
|
||||
unsigned short* tmp, const int nvp)
|
||||
static void mergePolyVerts(unsigned short* pa, unsigned short* pb, int ea, int eb,
|
||||
unsigned short* tmp, const int nvp)
|
||||
{
|
||||
const int na = countPolyVerts(pa, nvp);
|
||||
const int nb = countPolyVerts(pb, nvp);
|
||||
@@ -472,6 +547,7 @@ static void mergePolys(unsigned short* pa, unsigned short* pb, int ea, int eb,
|
||||
memcpy(pa, tmp, sizeof(unsigned short)*nvp);
|
||||
}
|
||||
|
||||
|
||||
static void pushFront(int v, int* arr, int& an)
|
||||
{
|
||||
an++;
|
||||
@@ -525,7 +601,7 @@ static bool canRemoveVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned sho
|
||||
// Find edges which share the removed vertex.
|
||||
const int maxEdges = numTouchedVerts*2;
|
||||
int nedges = 0;
|
||||
rcScopedDelete<int> edges = (int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> edges((int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP));
|
||||
if (!edges)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "canRemoveVertex: Out of memory 'edges' (%d).", maxEdges*3);
|
||||
@@ -549,9 +625,9 @@ static bool canRemoveVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned sho
|
||||
|
||||
// Check if the edge exists
|
||||
bool exists = false;
|
||||
for (int k = 0; k < nedges; ++k)
|
||||
for (int m = 0; m < nedges; ++m)
|
||||
{
|
||||
int* e = &edges[k*3];
|
||||
int* e = &edges[m*3];
|
||||
if (e[1] == b)
|
||||
{
|
||||
// Exists, increment vertex share count.
|
||||
@@ -605,7 +681,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
|
||||
}
|
||||
|
||||
int nedges = 0;
|
||||
rcScopedDelete<int> edges = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> edges((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP));
|
||||
if (!edges)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'edges' (%d).", numRemovedVerts*nvp*4);
|
||||
@@ -613,15 +689,15 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
|
||||
}
|
||||
|
||||
int nhole = 0;
|
||||
rcScopedDelete<int> hole = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> hole((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP));
|
||||
if (!hole)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hole' (%d).", numRemovedVerts*nvp);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int nhreg = 0;
|
||||
rcScopedDelete<int> hreg = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> hreg((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP));
|
||||
if (!hreg)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hreg' (%d).", numRemovedVerts*nvp);
|
||||
@@ -629,7 +705,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
|
||||
}
|
||||
|
||||
int nharea = 0;
|
||||
rcScopedDelete<int> harea = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> harea((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP));
|
||||
if (!harea)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'harea' (%d).", numRemovedVerts*nvp);
|
||||
@@ -660,7 +736,8 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
|
||||
}
|
||||
// Remove the polygon.
|
||||
unsigned short* p2 = &mesh.polys[(mesh.npolys-1)*nvp*2];
|
||||
memcpy(p,p2,sizeof(unsigned short)*nvp);
|
||||
if (p != p2)
|
||||
memcpy(p,p2,sizeof(unsigned short)*nvp);
|
||||
memset(p+nvp,0xff,sizeof(unsigned short)*nvp);
|
||||
mesh.regs[i] = mesh.regs[mesh.npolys-1];
|
||||
mesh.areas[i] = mesh.areas[mesh.npolys-1];
|
||||
@@ -670,7 +747,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
|
||||
}
|
||||
|
||||
// Remove vertex.
|
||||
for (int i = (int)rem; i < mesh.nverts; ++i)
|
||||
for (int i = (int)rem; i < mesh.nverts - 1; ++i)
|
||||
{
|
||||
mesh.verts[i*3+0] = mesh.verts[(i+1)*3+0];
|
||||
mesh.verts[i*3+1] = mesh.verts[(i+1)*3+1];
|
||||
@@ -745,22 +822,22 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
|
||||
break;
|
||||
}
|
||||
|
||||
rcScopedDelete<int> tris = (int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> tris((int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP));
|
||||
if (!tris)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tris' (%d).", nhole*3);
|
||||
return false;
|
||||
}
|
||||
|
||||
rcScopedDelete<int> tverts = (int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> tverts((int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP));
|
||||
if (!tverts)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tverts' (%d).", nhole*4);
|
||||
return false;
|
||||
}
|
||||
|
||||
rcScopedDelete<int> thole = (int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP);
|
||||
if (!tverts)
|
||||
rcScopedDelete<int> thole((int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP));
|
||||
if (!thole)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'thole' (%d).", nhole);
|
||||
return false;
|
||||
@@ -786,20 +863,20 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
|
||||
}
|
||||
|
||||
// Merge the hole triangles back to polygons.
|
||||
rcScopedDelete<unsigned short> polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*(ntris+1)*nvp, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<unsigned short> polys((unsigned short*)rcAlloc(sizeof(unsigned short)*(ntris+1)*nvp, RC_ALLOC_TEMP));
|
||||
if (!polys)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'polys' (%d).", (ntris+1)*nvp);
|
||||
return false;
|
||||
}
|
||||
rcScopedDelete<unsigned short> pregs = (unsigned short*)rcAlloc(sizeof(unsigned short)*ntris, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<unsigned short> pregs((unsigned short*)rcAlloc(sizeof(unsigned short)*ntris, RC_ALLOC_TEMP));
|
||||
if (!pregs)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pregs' (%d).", ntris);
|
||||
return false;
|
||||
}
|
||||
rcScopedDelete<unsigned char> pareas = (unsigned char*)rcAlloc(sizeof(unsigned char)*ntris, RC_ALLOC_TEMP);
|
||||
if (!pregs)
|
||||
rcScopedDelete<unsigned char> pareas((unsigned char*)rcAlloc(sizeof(unsigned char)*ntris, RC_ALLOC_TEMP));
|
||||
if (!pareas)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pareas' (%d).", ntris);
|
||||
return false;
|
||||
@@ -818,7 +895,14 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
|
||||
polys[npolys*nvp+0] = (unsigned short)hole[t[0]];
|
||||
polys[npolys*nvp+1] = (unsigned short)hole[t[1]];
|
||||
polys[npolys*nvp+2] = (unsigned short)hole[t[2]];
|
||||
pregs[npolys] = (unsigned short)hreg[t[0]];
|
||||
|
||||
// If this polygon covers multiple region types then
|
||||
// mark it as such
|
||||
if (hreg[t[0]] != hreg[t[1]] || hreg[t[1]] != hreg[t[2]])
|
||||
pregs[npolys] = RC_MULTIPLE_REGS;
|
||||
else
|
||||
pregs[npolys] = (unsigned short)hreg[t[0]];
|
||||
|
||||
pareas[npolys] = (unsigned char)harea[t[0]];
|
||||
npolys++;
|
||||
}
|
||||
@@ -859,8 +943,13 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
|
||||
// Found best, merge.
|
||||
unsigned short* pa = &polys[bestPa*nvp];
|
||||
unsigned short* pb = &polys[bestPb*nvp];
|
||||
mergePolys(pa, pb, bestEa, bestEb, tmpPoly, nvp);
|
||||
memcpy(pb, &polys[(npolys-1)*nvp], sizeof(unsigned short)*nvp);
|
||||
mergePolyVerts(pa, pb, bestEa, bestEb, tmpPoly, nvp);
|
||||
if (pregs[bestPa] != pregs[bestPb])
|
||||
pregs[bestPa] = RC_MULTIPLE_REGS;
|
||||
|
||||
unsigned short* last = &polys[(npolys-1)*nvp];
|
||||
if (pb != last)
|
||||
memcpy(pb, last, sizeof(unsigned short)*nvp);
|
||||
pregs[bestPb] = pregs[npolys-1];
|
||||
pareas[bestPb] = pareas[npolys-1];
|
||||
npolys--;
|
||||
@@ -894,17 +983,24 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& mesh)
|
||||
/// @par
|
||||
///
|
||||
/// @note If the mesh data is to be used to construct a Detour navigation mesh, then the upper
|
||||
/// limit must be retricted to <= #DT_VERTS_PER_POLYGON.
|
||||
///
|
||||
/// @see rcAllocPolyMesh, rcContourSet, rcPolyMesh, rcConfig
|
||||
bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMesh& mesh)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_POLYMESH);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_BUILD_POLYMESH);
|
||||
|
||||
rcVcopy(mesh.bmin, cset.bmin);
|
||||
rcVcopy(mesh.bmax, cset.bmax);
|
||||
mesh.cs = cset.cs;
|
||||
mesh.ch = cset.ch;
|
||||
mesh.borderSize = cset.borderSize;
|
||||
mesh.maxEdgeError = cset.maxError;
|
||||
|
||||
int maxVertices = 0;
|
||||
int maxTris = 0;
|
||||
@@ -924,10 +1020,10 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& me
|
||||
return false;
|
||||
}
|
||||
|
||||
rcScopedDelete<unsigned char> vflags = (unsigned char*)rcAlloc(sizeof(unsigned char)*maxVertices, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<unsigned char> vflags((unsigned char*)rcAlloc(sizeof(unsigned char)*maxVertices, RC_ALLOC_TEMP));
|
||||
if (!vflags)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.verts' (%d).", maxVertices);
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'vflags' (%d).", maxVertices);
|
||||
return false;
|
||||
}
|
||||
memset(vflags, 0, maxVertices);
|
||||
@@ -938,7 +1034,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& me
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.verts' (%d).", maxVertices);
|
||||
return false;
|
||||
}
|
||||
mesh.polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxTris*nvp*2*2, RC_ALLOC_PERM);
|
||||
mesh.polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxTris*nvp*2, RC_ALLOC_PERM);
|
||||
if (!mesh.polys)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.polys' (%d).", maxTris*nvp*2);
|
||||
@@ -967,7 +1063,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& me
|
||||
memset(mesh.regs, 0, sizeof(unsigned short)*maxTris);
|
||||
memset(mesh.areas, 0, sizeof(unsigned char)*maxTris);
|
||||
|
||||
rcScopedDelete<int> nextVert = (int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> nextVert((int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP));
|
||||
if (!nextVert)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'nextVert' (%d).", maxVertices);
|
||||
@@ -975,7 +1071,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& me
|
||||
}
|
||||
memset(nextVert, 0, sizeof(int)*maxVertices);
|
||||
|
||||
rcScopedDelete<int> firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> firstVert((int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP));
|
||||
if (!firstVert)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'firstVert' (%d).", VERTEX_BUCKET_COUNT);
|
||||
@@ -984,19 +1080,19 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& me
|
||||
for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i)
|
||||
firstVert[i] = -1;
|
||||
|
||||
rcScopedDelete<int> indices = (int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> indices((int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP));
|
||||
if (!indices)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'indices' (%d).", maxVertsPerCont);
|
||||
return false;
|
||||
}
|
||||
rcScopedDelete<int> tris = (int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> tris((int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP));
|
||||
if (!tris)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'tris' (%d).", maxVertsPerCont*3);
|
||||
return false;
|
||||
}
|
||||
rcScopedDelete<unsigned short> polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<unsigned short> polys((unsigned short*)rcAlloc(sizeof(unsigned short)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP));
|
||||
if (!polys)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'polys' (%d).", maxVertsPerCont*nvp);
|
||||
@@ -1046,7 +1142,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& me
|
||||
vflags[indices[j]] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Build initial polygons.
|
||||
int npolys = 0;
|
||||
memset(polys, 0xff, maxVertsPerCont*nvp*sizeof(unsigned short));
|
||||
@@ -1097,8 +1193,10 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& me
|
||||
// Found best, merge.
|
||||
unsigned short* pa = &polys[bestPa*nvp];
|
||||
unsigned short* pb = &polys[bestPb*nvp];
|
||||
mergePolys(pa, pb, bestEa, bestEb, tmpPoly, nvp);
|
||||
memcpy(pb, &polys[(npolys-1)*nvp], sizeof(unsigned short)*nvp);
|
||||
mergePolyVerts(pa, pb, bestEa, bestEb, tmpPoly, nvp);
|
||||
unsigned short* lastPoly = &polys[(npolys-1)*nvp];
|
||||
if (pb != lastPoly)
|
||||
memcpy(pb, lastPoly, sizeof(unsigned short)*nvp);
|
||||
npolys--;
|
||||
}
|
||||
else
|
||||
@@ -1143,6 +1241,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& me
|
||||
}
|
||||
// Remove vertex
|
||||
// Note: mesh.nverts is already decremented inside removeVertex()!
|
||||
// Fixup vertex flags
|
||||
for (int j = i; j < mesh.nverts; ++j)
|
||||
vflags[j] = vflags[j+1];
|
||||
--i;
|
||||
@@ -1155,6 +1254,37 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& me
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Adjacency failed.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Find portal edges
|
||||
if (mesh.borderSize > 0)
|
||||
{
|
||||
const int w = cset.width;
|
||||
const int h = cset.height;
|
||||
for (int i = 0; i < mesh.npolys; ++i)
|
||||
{
|
||||
unsigned short* p = &mesh.polys[i*2*nvp];
|
||||
for (int j = 0; j < nvp; ++j)
|
||||
{
|
||||
if (p[j] == RC_MESH_NULL_IDX) break;
|
||||
// Skip connected edges.
|
||||
if (p[nvp+j] != RC_MESH_NULL_IDX)
|
||||
continue;
|
||||
int nj = j+1;
|
||||
if (nj >= nvp || p[nj] == RC_MESH_NULL_IDX) nj = 0;
|
||||
const unsigned short* va = &mesh.verts[p[j]*3];
|
||||
const unsigned short* vb = &mesh.verts[p[nj]*3];
|
||||
|
||||
if ((int)va[0] == 0 && (int)vb[0] == 0)
|
||||
p[nvp+j] = 0x8000 | 0;
|
||||
else if ((int)va[2] == h && (int)vb[2] == h)
|
||||
p[nvp+j] = 0x8000 | 1;
|
||||
else if ((int)va[0] == w && (int)vb[0] == w)
|
||||
p[nvp+j] = 0x8000 | 2;
|
||||
else if ((int)va[2] == 0 && (int)vb[2] == 0)
|
||||
p[nvp+j] = 0x8000 | 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Just allocate the mesh flags array. The user is resposible to fill it.
|
||||
mesh.flags = (unsigned short*)rcAlloc(sizeof(unsigned short)*mesh.npolys, RC_ALLOC_PERM);
|
||||
@@ -1167,18 +1297,17 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& me
|
||||
|
||||
if (mesh.nverts > 0xffff)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many vertices %d (max %d). Data can be corrupted.", mesh.nverts, 0xffff);
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many vertices %d (max %d). Data can be corrupted.", mesh.nverts, 0xffff);
|
||||
}
|
||||
if (mesh.npolys > 0xffff)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff);
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff);
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_POLYMESH);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// @see rcAllocPolyMesh, rcPolyMesh
|
||||
bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, rcPolyMesh& mesh)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
@@ -1186,7 +1315,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
|
||||
if (!nmeshes || !meshes)
|
||||
return true;
|
||||
|
||||
ctx->startTimer(RC_TIMER_MERGE_POLYMESH);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_MERGE_POLYMESH);
|
||||
|
||||
mesh.nvp = meshes[0]->nvp;
|
||||
mesh.cs = meshes[0]->cs;
|
||||
@@ -1247,7 +1376,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
|
||||
}
|
||||
memset(mesh.flags, 0, sizeof(unsigned short)*maxPolys);
|
||||
|
||||
rcScopedDelete<int> nextVert = (int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> nextVert((int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP));
|
||||
if (!nextVert)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'nextVert' (%d).", maxVerts);
|
||||
@@ -1255,7 +1384,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
|
||||
}
|
||||
memset(nextVert, 0, sizeof(int)*maxVerts);
|
||||
|
||||
rcScopedDelete<int> firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP);
|
||||
rcScopedDelete<int> firstVert((int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP));
|
||||
if (!firstVert)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'firstVert' (%d).", VERTEX_BUCKET_COUNT);
|
||||
@@ -1264,7 +1393,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
|
||||
for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i)
|
||||
firstVert[i] = -1;
|
||||
|
||||
rcScopedDelete<unsigned short> vremap = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxVertsPerMesh, RC_ALLOC_PERM);
|
||||
rcScopedDelete<unsigned short> vremap((unsigned short*)rcAlloc(sizeof(unsigned short)*maxVertsPerMesh, RC_ALLOC_PERM));
|
||||
if (!vremap)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'vremap' (%d).", maxVertsPerMesh);
|
||||
@@ -1279,6 +1408,12 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
|
||||
const unsigned short ox = (unsigned short)floorf((pmesh->bmin[0]-mesh.bmin[0])/mesh.cs+0.5f);
|
||||
const unsigned short oz = (unsigned short)floorf((pmesh->bmin[2]-mesh.bmin[2])/mesh.cs+0.5f);
|
||||
|
||||
bool isMinX = (ox == 0);
|
||||
bool isMinZ = (oz == 0);
|
||||
bool isMaxX = ((unsigned short)floorf((mesh.bmax[0] - pmesh->bmax[0]) / mesh.cs + 0.5f)) == 0;
|
||||
bool isMaxZ = ((unsigned short)floorf((mesh.bmax[2] - pmesh->bmax[2]) / mesh.cs + 0.5f)) == 0;
|
||||
bool isOnBorder = (isMinX || isMinZ || isMaxX || isMaxZ);
|
||||
|
||||
for (int j = 0; j < pmesh->nverts; ++j)
|
||||
{
|
||||
unsigned short* v = &pmesh->verts[j*3];
|
||||
@@ -1299,6 +1434,36 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
|
||||
if (src[k] == RC_MESH_NULL_IDX) break;
|
||||
tgt[k] = vremap[src[k]];
|
||||
}
|
||||
|
||||
if (isOnBorder)
|
||||
{
|
||||
for (int k = mesh.nvp; k < mesh.nvp * 2; ++k)
|
||||
{
|
||||
if (src[k] & 0x8000 && src[k] != 0xffff)
|
||||
{
|
||||
unsigned short dir = src[k] & 0xf;
|
||||
switch (dir)
|
||||
{
|
||||
case 0: // Portal x-
|
||||
if (isMinX)
|
||||
tgt[k] = src[k];
|
||||
break;
|
||||
case 1: // Portal z+
|
||||
if (isMaxZ)
|
||||
tgt[k] = src[k];
|
||||
break;
|
||||
case 2: // Portal x+
|
||||
if (isMaxX)
|
||||
tgt[k] = src[k];
|
||||
break;
|
||||
case 3: // Portal z-
|
||||
if (isMinZ)
|
||||
tgt[k] = src[k];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1318,7 +1483,70 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
|
||||
ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff);
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_MERGE_POLYMESH);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool rcCopyPolyMesh(rcContext* ctx, const rcPolyMesh& src, rcPolyMesh& dst)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
// Destination must be empty.
|
||||
rcAssert(dst.verts == 0);
|
||||
rcAssert(dst.polys == 0);
|
||||
rcAssert(dst.regs == 0);
|
||||
rcAssert(dst.areas == 0);
|
||||
rcAssert(dst.flags == 0);
|
||||
|
||||
dst.nverts = src.nverts;
|
||||
dst.npolys = src.npolys;
|
||||
dst.maxpolys = src.npolys;
|
||||
dst.nvp = src.nvp;
|
||||
rcVcopy(dst.bmin, src.bmin);
|
||||
rcVcopy(dst.bmax, src.bmax);
|
||||
dst.cs = src.cs;
|
||||
dst.ch = src.ch;
|
||||
dst.borderSize = src.borderSize;
|
||||
dst.maxEdgeError = src.maxEdgeError;
|
||||
|
||||
dst.verts = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.nverts*3, RC_ALLOC_PERM);
|
||||
if (!dst.verts)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.verts' (%d).", src.nverts*3);
|
||||
return false;
|
||||
}
|
||||
memcpy(dst.verts, src.verts, sizeof(unsigned short)*src.nverts*3);
|
||||
|
||||
dst.polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys*2*src.nvp, RC_ALLOC_PERM);
|
||||
if (!dst.polys)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.polys' (%d).", src.npolys*2*src.nvp);
|
||||
return false;
|
||||
}
|
||||
memcpy(dst.polys, src.polys, sizeof(unsigned short)*src.npolys*2*src.nvp);
|
||||
|
||||
dst.regs = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys, RC_ALLOC_PERM);
|
||||
if (!dst.regs)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.regs' (%d).", src.npolys);
|
||||
return false;
|
||||
}
|
||||
memcpy(dst.regs, src.regs, sizeof(unsigned short)*src.npolys);
|
||||
|
||||
dst.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*src.npolys, RC_ALLOC_PERM);
|
||||
if (!dst.areas)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.areas' (%d).", src.npolys);
|
||||
return false;
|
||||
}
|
||||
memcpy(dst.areas, src.areas, sizeof(unsigned char)*src.npolys);
|
||||
|
||||
dst.flags = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys, RC_ALLOC_PERM);
|
||||
if (!dst.flags)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.flags' (%d).", src.npolys);
|
||||
return false;
|
||||
}
|
||||
memcpy(dst.flags, src.flags, sizeof(unsigned short)*src.npolys);
|
||||
|
||||
return true;
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -50,7 +50,7 @@ static rcSpan* allocSpan(rcHeightfield& hf)
|
||||
// Allocate memory for the new pool.
|
||||
rcSpanPool* pool = (rcSpanPool*)rcAlloc(sizeof(rcSpanPool), RC_ALLOC_PERM);
|
||||
if (!pool) return 0;
|
||||
pool->next = 0;
|
||||
|
||||
// Add the pool into the list of pools.
|
||||
pool->next = hf.pools;
|
||||
hf.pools = pool;
|
||||
@@ -82,7 +82,7 @@ static void freeSpan(rcHeightfield& hf, rcSpan* ptr)
|
||||
hf.freelist = ptr;
|
||||
}
|
||||
|
||||
static void addSpan(rcHeightfield& hf, const int x, const int y,
|
||||
static bool addSpan(rcHeightfield& hf, const int x, const int y,
|
||||
const unsigned short smin, const unsigned short smax,
|
||||
const unsigned char area, const int flagMergeThr)
|
||||
{
|
||||
@@ -90,16 +90,18 @@ static void addSpan(rcHeightfield& hf, const int x, const int y,
|
||||
int idx = x + y*hf.width;
|
||||
|
||||
rcSpan* s = allocSpan(hf);
|
||||
if (!s)
|
||||
return false;
|
||||
s->smin = smin;
|
||||
s->smax = smax;
|
||||
s->area = area;
|
||||
s->next = 0;
|
||||
|
||||
// Empty cell, add he first span.
|
||||
// Empty cell, add the first span.
|
||||
if (!hf.spans[idx])
|
||||
{
|
||||
hf.spans[idx] = s;
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
rcSpan* prev = 0;
|
||||
rcSpan* cur = hf.spans[idx];
|
||||
@@ -152,47 +154,91 @@ static void addSpan(rcHeightfield& hf, const int x, const int y,
|
||||
s->next = hf.spans[idx];
|
||||
hf.spans[idx] = s;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void rcAddSpan(rcContext* /*ctx*/, rcHeightfield& hf, const int x, const int y,
|
||||
/// @par
|
||||
///
|
||||
/// The span addition can be set to favor flags. If the span is merged to
|
||||
/// another span and the new @p smax is within @p flagMergeThr units
|
||||
/// from the existing span, the span flags are merged.
|
||||
///
|
||||
/// @see rcHeightfield, rcSpan.
|
||||
bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y,
|
||||
const unsigned short smin, const unsigned short smax,
|
||||
const unsigned char area, const int flagMergeThr)
|
||||
{
|
||||
// rcAssert(ctx);
|
||||
addSpan(hf, x,y, smin, smax, area, flagMergeThr);
|
||||
rcAssert(ctx);
|
||||
|
||||
if (!addSpan(hf, x, y, smin, smax, area, flagMergeThr))
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcAddSpan: Out of memory.");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static int clipPoly(const float* in, int n, float* out, float pnx, float pnz, float pd)
|
||||
// divides a convex polygons into two convex polygons on both sides of a line
|
||||
static void dividePoly(const float* in, int nin,
|
||||
float* out1, int* nout1,
|
||||
float* out2, int* nout2,
|
||||
float x, int axis)
|
||||
{
|
||||
float d[12];
|
||||
for (int i = 0; i < n; ++i)
|
||||
d[i] = pnx*in[i*3+0] + pnz*in[i*3+2] + pd;
|
||||
|
||||
int m = 0;
|
||||
for (int i = 0, j = n-1; i < n; j=i, ++i)
|
||||
for (int i = 0; i < nin; ++i)
|
||||
d[i] = x - in[i*3+axis];
|
||||
|
||||
int m = 0, n = 0;
|
||||
for (int i = 0, j = nin-1; i < nin; j=i, ++i)
|
||||
{
|
||||
bool ina = d[j] >= 0;
|
||||
bool inb = d[i] >= 0;
|
||||
if (ina != inb)
|
||||
{
|
||||
float s = d[j] / (d[j] - d[i]);
|
||||
out[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s;
|
||||
out[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s;
|
||||
out[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s;
|
||||
out1[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s;
|
||||
out1[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s;
|
||||
out1[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s;
|
||||
rcVcopy(out2 + n*3, out1 + m*3);
|
||||
m++;
|
||||
n++;
|
||||
// add the i'th point to the right polygon. Do NOT add points that are on the dividing line
|
||||
// since these were already added above
|
||||
if (d[i] > 0)
|
||||
{
|
||||
rcVcopy(out1 + m*3, in + i*3);
|
||||
m++;
|
||||
}
|
||||
else if (d[i] < 0)
|
||||
{
|
||||
rcVcopy(out2 + n*3, in + i*3);
|
||||
n++;
|
||||
}
|
||||
}
|
||||
if (inb)
|
||||
else // same side
|
||||
{
|
||||
out[m*3+0] = in[i*3+0];
|
||||
out[m*3+1] = in[i*3+1];
|
||||
out[m*3+2] = in[i*3+2];
|
||||
m++;
|
||||
// add the i'th point to the right polygon. Addition is done even for points on the dividing line
|
||||
if (d[i] >= 0)
|
||||
{
|
||||
rcVcopy(out1 + m*3, in + i*3);
|
||||
m++;
|
||||
if (d[i] != 0)
|
||||
continue;
|
||||
}
|
||||
rcVcopy(out2 + n*3, in + i*3);
|
||||
n++;
|
||||
}
|
||||
}
|
||||
return m;
|
||||
|
||||
*nout1 = m;
|
||||
*nout2 = n;
|
||||
}
|
||||
|
||||
static void rasterizeTri(const float* v0, const float* v1, const float* v2,
|
||||
|
||||
|
||||
static bool rasterizeTri(const float* v0, const float* v1, const float* v2,
|
||||
const unsigned char area, rcHeightfield& hf,
|
||||
const float* bmin, const float* bmax,
|
||||
const float cs, const float ics, const float ich,
|
||||
@@ -213,50 +259,59 @@ static void rasterizeTri(const float* v0, const float* v1, const float* v2,
|
||||
|
||||
// If the triangle does not touch the bbox of the heightfield, skip the triagle.
|
||||
if (!overlapBounds(bmin, bmax, tmin, tmax))
|
||||
return;
|
||||
return true;
|
||||
|
||||
// Calculate the footpring of the triangle on the grid.
|
||||
int x0 = (int)((tmin[0] - bmin[0])*ics);
|
||||
// Calculate the footprint of the triangle on the grid's y-axis
|
||||
int y0 = (int)((tmin[2] - bmin[2])*ics);
|
||||
int x1 = (int)((tmax[0] - bmin[0])*ics);
|
||||
int y1 = (int)((tmax[2] - bmin[2])*ics);
|
||||
x0 = rcClamp(x0, 0, w-1);
|
||||
y0 = rcClamp(y0, 0, h-1);
|
||||
x1 = rcClamp(x1, 0, w-1);
|
||||
y1 = rcClamp(y1, 0, h-1);
|
||||
|
||||
// Clip the triangle into all grid cells it touches.
|
||||
float in[7*3], out[7*3], inrow[7*3];
|
||||
float buf[7*3*4];
|
||||
float *in = buf, *inrow = buf+7*3, *p1 = inrow+7*3, *p2 = p1+7*3;
|
||||
|
||||
rcVcopy(&in[0], v0);
|
||||
rcVcopy(&in[1*3], v1);
|
||||
rcVcopy(&in[2*3], v2);
|
||||
int nvrow, nvIn = 3;
|
||||
|
||||
for (int y = y0; y <= y1; ++y)
|
||||
{
|
||||
// Clip polygon to row.
|
||||
rcVcopy(&in[0], v0);
|
||||
rcVcopy(&in[1*3], v1);
|
||||
rcVcopy(&in[2*3], v2);
|
||||
int nvrow = 3;
|
||||
// Clip polygon to row. Store the remaining polygon as well
|
||||
const float cz = bmin[2] + y*cs;
|
||||
nvrow = clipPoly(in, nvrow, out, 0, 1, -cz);
|
||||
if (nvrow < 3) continue;
|
||||
nvrow = clipPoly(out, nvrow, inrow, 0, -1, cz+cs);
|
||||
dividePoly(in, nvIn, inrow, &nvrow, p1, &nvIn, cz+cs, 2);
|
||||
rcSwap(in, p1);
|
||||
if (nvrow < 3) continue;
|
||||
|
||||
// find the horizontal bounds in the row
|
||||
float minX = inrow[0], maxX = inrow[0];
|
||||
for (int i=1; i<nvrow; ++i)
|
||||
{
|
||||
if (minX > inrow[i*3]) minX = inrow[i*3];
|
||||
if (maxX < inrow[i*3]) maxX = inrow[i*3];
|
||||
}
|
||||
int x0 = (int)((minX - bmin[0])*ics);
|
||||
int x1 = (int)((maxX - bmin[0])*ics);
|
||||
x0 = rcClamp(x0, 0, w-1);
|
||||
x1 = rcClamp(x1, 0, w-1);
|
||||
|
||||
int nv, nv2 = nvrow;
|
||||
|
||||
for (int x = x0; x <= x1; ++x)
|
||||
{
|
||||
// Clip polygon to column.
|
||||
int nv = nvrow;
|
||||
// Clip polygon to column. store the remaining polygon as well
|
||||
const float cx = bmin[0] + x*cs;
|
||||
nv = clipPoly(inrow, nv, out, 1, 0, -cx);
|
||||
if (nv < 3) continue;
|
||||
nv = clipPoly(out, nv, in, -1, 0, cx+cs);
|
||||
dividePoly(inrow, nv2, p1, &nv, p2, &nv2, cx+cs, 0);
|
||||
rcSwap(inrow, p2);
|
||||
if (nv < 3) continue;
|
||||
|
||||
// Calculate min and max of the span.
|
||||
float smin = in[1], smax = in[1];
|
||||
float smin = p1[1], smax = p1[1];
|
||||
for (int i = 1; i < nv; ++i)
|
||||
{
|
||||
smin = rcMin(smin, in[i*3+1]);
|
||||
smax = rcMax(smax, in[i*3+1]);
|
||||
smin = rcMin(smin, p1[i*3+1]);
|
||||
smax = rcMax(smax, p1[i*3+1]);
|
||||
}
|
||||
smin -= bmin[1];
|
||||
smax -= bmin[1];
|
||||
@@ -271,33 +326,50 @@ static void rasterizeTri(const float* v0, const float* v1, const float* v2,
|
||||
unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, RC_SPAN_MAX_HEIGHT);
|
||||
unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), (int)ismin+1, RC_SPAN_MAX_HEIGHT);
|
||||
|
||||
addSpan(hf, x, y, ismin, ismax, area, flagMergeThr);
|
||||
if (!addSpan(hf, x, y, ismin, ismax, area, flagMergeThr))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
|
||||
/// @par
|
||||
///
|
||||
/// No spans will be added if the triangle does not overlap the heightfield grid.
|
||||
///
|
||||
/// @see rcHeightfield
|
||||
bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
|
||||
const unsigned char area, rcHeightfield& solid,
|
||||
const int flagMergeThr)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
const float ics = 1.0f/solid.cs;
|
||||
const float ich = 1.0f/solid.ch;
|
||||
rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
|
||||
if (!rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcRasterizeTriangle: Out of memory.");
|
||||
return false;
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
return true;
|
||||
}
|
||||
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
|
||||
/// @par
|
||||
///
|
||||
/// Spans will only be added for triangles that overlap the heightfield grid.
|
||||
///
|
||||
/// @see rcHeightfield
|
||||
bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
|
||||
const int* tris, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
const float ics = 1.0f/solid.cs;
|
||||
const float ich = 1.0f/solid.ch;
|
||||
@@ -308,19 +380,28 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
|
||||
const float* v1 = &verts[tris[i*3+1]*3];
|
||||
const float* v2 = &verts[tris[i*3+2]*3];
|
||||
// Rasterize.
|
||||
rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
|
||||
if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
|
||||
/// @par
|
||||
///
|
||||
/// Spans will only be added for triangles that overlap the heightfield grid.
|
||||
///
|
||||
/// @see rcHeightfield
|
||||
bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
|
||||
const unsigned short* tris, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
const float ics = 1.0f/solid.cs;
|
||||
const float ich = 1.0f/solid.ch;
|
||||
@@ -331,18 +412,27 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
|
||||
const float* v1 = &verts[tris[i*3+1]*3];
|
||||
const float* v2 = &verts[tris[i*3+2]*3];
|
||||
// Rasterize.
|
||||
rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
|
||||
if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
|
||||
/// @par
|
||||
///
|
||||
/// Spans will only be added for triangles that overlap the heightfield grid.
|
||||
///
|
||||
/// @see rcHeightfield
|
||||
bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
const float ics = 1.0f/solid.cs;
|
||||
const float ich = 1.0f/solid.ch;
|
||||
@@ -353,8 +443,12 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned cha
|
||||
const float* v1 = &verts[(i*3+1)*3];
|
||||
const float* v2 = &verts[(i*3+2)*3];
|
||||
// Rasterize.
|
||||
rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
|
||||
if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
return true;
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user