Using TC structure allowing easier patches importing

This commit is contained in:
Yehonal
2017-12-20 20:48:35 +01:00
parent 0fc4a6a153
commit 17332304fd
1197 changed files with 0 additions and 69 deletions

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef CHARACTERDATABASECLEANER_H
#define CHARACTERDATABASECLEANER_H
namespace CharacterDatabaseCleaner
{
enum CleaningFlags
{
CLEANING_FLAG_ACHIEVEMENT_PROGRESS = 0x1,
CLEANING_FLAG_SKILLS = 0x2,
CLEANING_FLAG_SPELLS = 0x4,
CLEANING_FLAG_TALENTS = 0x8,
CLEANING_FLAG_QUESTSTATUS = 0x10
};
void CleanDatabase();
void CheckUnique(const char* column, const char* table, bool (*check)(uint32));
bool AchievementProgressCheck(uint32 criteria);
bool SkillCheck(uint32 skill);
bool SpellCheck(uint32 spell_id);
bool TalentCheck(uint32 talent_id);
void CleanCharacterAchievementProgress();
void CleanCharacterSkills();
void CleanCharacterSpell();
void CleanCharacterTalent();
void CleanCharacterQuestStatus();
}
#endif