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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Using TC structure allowing easier patches importing
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39
src/server/game/Server/Protocol/PacketLog.h
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39
src/server/game/Server/Protocol/PacketLog.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef TRINITY_PACKETLOG_H
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#define TRINITY_PACKETLOG_H
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#include "Common.h"
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#include <ace/Singleton.h>
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enum Direction
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{
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CLIENT_TO_SERVER,
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SERVER_TO_CLIENT
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};
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class WorldPacket;
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class PacketLog
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{
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friend class ACE_Singleton<PacketLog, ACE_Thread_Mutex>;
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private:
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PacketLog();
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~PacketLog();
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public:
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void Initialize();
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bool CanLogPacket() const { return (_file != NULL); }
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void LogPacket(WorldPacket const& packet, Direction direction);
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private:
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FILE* _file;
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};
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#define sPacketLog ACE_Singleton<PacketLog, ACE_Thread_Mutex>::instance()
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#endif
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