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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Using TC structure allowing easier patches importing
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51
src/server/game/Server/Protocol/PacketLog.cpp
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51
src/server/game/Server/Protocol/PacketLog.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "PacketLog.h"
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#include "Config.h"
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#include "ByteBuffer.h"
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#include "WorldPacket.h"
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PacketLog::PacketLog() : _file(NULL)
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{
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Initialize();
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}
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PacketLog::~PacketLog()
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{
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if (_file)
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fclose(_file);
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_file = NULL;
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}
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void PacketLog::Initialize()
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{
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std::string logsDir = sConfigMgr->GetStringDefault("LogsDir", "");
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if (!logsDir.empty())
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if ((logsDir.at(logsDir.length()-1) != '/') && (logsDir.at(logsDir.length()-1) != '\\'))
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logsDir.push_back('/');
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std::string logname = sConfigMgr->GetStringDefault("PacketLogFile", "");
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if (!logname.empty())
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_file = fopen((logsDir + logname).c_str(), "wb");
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}
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void PacketLog::LogPacket(WorldPacket const& packet, Direction direction)
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{
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ByteBuffer data(4+4+4+1+packet.size());
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data << int32(packet.GetOpcode());
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data << int32(packet.size());
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data << uint32(time(NULL));
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data << uint8(direction);
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for (uint32 i = 0; i < packet.size(); i++)
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data << packet[i];
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fwrite(data.contents(), 1, data.size(), _file);
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fflush(_file);
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}
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