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Using TC structure allowing easier patches importing
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22
src/server/game/Movement/FollowerReference.h
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22
src/server/game/Movement/FollowerReference.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef _FOLLOWERREFERENCE_H
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#define _FOLLOWERREFERENCE_H
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#include "Reference.h"
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class TargetedMovementGeneratorBase;
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class Unit;
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class FollowerReference : public Reference<Unit, TargetedMovementGeneratorBase>
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{
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protected:
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void targetObjectBuildLink();
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void targetObjectDestroyLink();
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void sourceObjectDestroyLink();
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};
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#endif
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