Using TC structure allowing easier patches importing

This commit is contained in:
Yehonal
2017-12-20 20:48:35 +01:00
parent 0fc4a6a153
commit 17332304fd
1197 changed files with 0 additions and 69 deletions

View File

@@ -0,0 +1,79 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "WorldSession.h"
#include "Player.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Log.h"
void WorldSession::HandleGrantLevel(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GRANT_LEVEL");
#endif
uint64 guid;
recvData.readPackGUID(guid);
Player* target = ObjectAccessor::GetObjectInWorld(guid, _player);
// check cheating
uint8 levels = _player->GetGrantableLevels();
uint8 error = 0;
if (!target)
error = ERR_REFER_A_FRIEND_NO_TARGET;
else if (levels == 0)
error = ERR_REFER_A_FRIEND_INSUFFICIENT_GRANTABLE_LEVELS;
else if (GetRecruiterId() != target->GetSession()->GetAccountId())
error = ERR_REFER_A_FRIEND_NOT_REFERRED_BY;
else if (target->GetTeamId() != _player->GetTeamId())
error = ERR_REFER_A_FRIEND_DIFFERENT_FACTION;
else if (target->getLevel() >= _player->getLevel())
error = ERR_REFER_A_FRIEND_TARGET_TOO_HIGH;
else if (target->getLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL))
error = ERR_REFER_A_FRIEND_GRANT_LEVEL_MAX_I;
else if (target->GetGroup() != _player->GetGroup())
error = ERR_REFER_A_FRIEND_NOT_IN_GROUP;
if (error) {
WorldPacket data(SMSG_REFER_A_FRIEND_FAILURE, 24);
data << uint32(error);
if (error == ERR_REFER_A_FRIEND_NOT_IN_GROUP)
data << target->GetName();
SendPacket(&data);
return;
}
WorldPacket data2(SMSG_PROPOSE_LEVEL_GRANT, 8);
data2.append(_player->GetPackGUID());
target->GetSession()->SendPacket(&data2);
}
void WorldSession::HandleAcceptGrantLevel(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ACCEPT_LEVEL_GRANT");
#endif
uint64 guid;
recvData.readPackGUID(guid);
Player* other = ObjectAccessor::GetObjectInWorld(guid, _player);
if (!other)
return;
if (GetAccountId() != other->GetSession()->GetRecruiterId())
return;
if (other->GetGrantableLevels())
other->SetGrantableLevels(other->GetGrantableLevels() - 1);
else
return;
_player->GiveLevel(_player->getLevel() + 1);
}