mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-21 20:56:23 +00:00
Using TC structure allowing easier patches importing
This commit is contained in:
89
src/server/game/Handlers/CombatHandler.cpp
Normal file
89
src/server/game/Handlers/CombatHandler.cpp
Normal file
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
|
||||
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*/
|
||||
|
||||
#include "Common.h"
|
||||
#include "Log.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "WorldSession.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "ObjectDefines.h"
|
||||
#include "Vehicle.h"
|
||||
#include "VehicleDefines.h"
|
||||
#include "Player.h"
|
||||
#include "Opcodes.h"
|
||||
|
||||
void WorldSession::HandleAttackSwingOpcode(WorldPacket& recvData)
|
||||
{
|
||||
uint64 guid;
|
||||
recvData >> guid;
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
|
||||
#endif
|
||||
|
||||
Unit* pEnemy = ObjectAccessor::GetUnit(*_player, guid);
|
||||
|
||||
if (!pEnemy)
|
||||
{
|
||||
// stop attack state at client
|
||||
SendAttackStop(NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_player->IsValidAttackTarget(pEnemy))
|
||||
{
|
||||
// stop attack state at client
|
||||
SendAttackStop(pEnemy);
|
||||
return;
|
||||
}
|
||||
|
||||
//! Client explicitly checks the following before sending CMSG_ATTACKSWING packet,
|
||||
//! so we'll place the same check here. Note that it might be possible to reuse this snippet
|
||||
//! in other places as well.
|
||||
if (Vehicle* vehicle = _player->GetVehicle())
|
||||
{
|
||||
VehicleSeatEntry const* seat = vehicle->GetSeatForPassenger(_player);
|
||||
ASSERT(seat);
|
||||
if (!(seat->m_flags & VEHICLE_SEAT_FLAG_CAN_ATTACK))
|
||||
{
|
||||
SendAttackStop(pEnemy);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_player->Attack(pEnemy, true);
|
||||
}
|
||||
|
||||
void WorldSession::HandleAttackStopOpcode(WorldPacket & /*recvData*/)
|
||||
{
|
||||
GetPlayer()->AttackStop();
|
||||
}
|
||||
|
||||
void WorldSession::HandleSetSheathedOpcode(WorldPacket& recvData)
|
||||
{
|
||||
uint32 sheathed;
|
||||
recvData >> sheathed;
|
||||
|
||||
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed);
|
||||
|
||||
if (sheathed >= MAX_SHEATH_STATE)
|
||||
{
|
||||
sLog->outError("Unknown sheath state %u ??", sheathed);
|
||||
return;
|
||||
}
|
||||
|
||||
GetPlayer()->SetSheath(SheathState(sheathed));
|
||||
}
|
||||
|
||||
void WorldSession::SendAttackStop(Unit const* enemy)
|
||||
{
|
||||
WorldPacket data(SMSG_ATTACKSTOP, (8+8+4)); // we guess size
|
||||
data.append(GetPlayer()->GetPackGUID());
|
||||
data.append(enemy ? enemy->GetPackGUID() : 0); // must be packed guid
|
||||
data << uint32(0); // unk, can be 1 also
|
||||
SendPacket(&data);
|
||||
}
|
||||
Reference in New Issue
Block a user