Using TC structure allowing easier patches importing

This commit is contained in:
Yehonal
2017-12-20 20:48:35 +01:00
parent 0fc4a6a153
commit 17332304fd
1197 changed files with 0 additions and 69 deletions

View File

@@ -0,0 +1,34 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "Opcodes.h"
#include "WorldSession.h"
#include "WorldPacket.h"
void WorldSession::SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos)
{
WorldPacket packet(SMSG_AUTH_RESPONSE, 1 + 4 + 1 + 4 + 1 + (shortForm ? 0 : (4 + 1)));
packet << uint8(code);
packet << uint32(0); // BillingTimeRemaining
packet << uint8(0); // BillingPlanFlags
packet << uint32(0); // BillingTimeRested
packet << uint8(Expansion()); // 0 - normal, 1 - TBC, 2 - WOTLK, must be set in database manually for each account
if (!shortForm)
{
packet << uint32(queuePos); // Queue position
packet << uint8(0); // Realm has a free character migration - bool
}
SendPacket(&packet);
}
void WorldSession::SendClientCacheVersion(uint32 version)
{
WorldPacket data(SMSG_CLIENTCACHE_VERSION, 4);
data << uint32(version);
SendPacket(&data);
}