Using TC structure allowing easier patches importing

This commit is contained in:
Yehonal
2017-12-20 20:48:35 +01:00
parent 0fc4a6a153
commit 17332304fd
1197 changed files with 0 additions and 69 deletions

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef CONFIG_H
#define CONFIG_H
#include <string>
#include <list>
#include <vector>
#include <ace/Singleton.h>
#include <ace/Configuration_Import_Export.h>
#include <ace/Thread_Mutex.h>
#include <AutoPtr.h>
typedef Trinity::AutoPtr<ACE_Configuration_Heap, ACE_Null_Mutex> Config;
class ConfigMgr
{
friend class ACE_Singleton<ConfigMgr, ACE_Null_Mutex>;
friend class ConfigLoader;
ConfigMgr() { }
~ConfigMgr() { }
public:
/// Method used only for loading main configuration files (authserver.conf and worldserver.conf)
bool LoadInitial(char const* file);
/**
* This method loads additional configuration files
* It is recommended to use this method in WorldScript::OnConfigLoad hooks
*
* @return true if loading was successful
*/
bool LoadMore(char const* file);
bool Reload();
std::string GetStringDefault(const char* name, const std::string& def);
bool GetBoolDefault(const char* name, bool def);
int GetIntDefault(const char* name, int def);
float GetFloatDefault(const char* name, float def);
std::list<std::string> GetKeysByString(std::string const& name);
private:
bool GetValueHelper(const char* name, ACE_TString &result);
bool LoadData(char const* file);
typedef ACE_Thread_Mutex LockType;
typedef ACE_Guard<LockType> GuardType;
std::vector<std::string> _confFiles;
Config _config;
LockType _configLock;
ConfigMgr(ConfigMgr const&);
ConfigMgr& operator=(ConfigMgr const&);
};
#define sConfigMgr ACE_Singleton<ConfigMgr, ACE_Null_Mutex>::instance()
#endif