Using TC structure allowing easier patches importing

This commit is contained in:
Yehonal
2017-12-20 20:48:35 +01:00
parent 0fc4a6a153
commit 17332304fd
1197 changed files with 0 additions and 69 deletions

View File

@@ -0,0 +1,30 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "VMapFactory.h"
#include "VMapManager2.h"
namespace VMAP
{
IVMapManager* gVMapManager = NULL;
//===============================================
// just return the instance
IVMapManager* VMapFactory::createOrGetVMapManager()
{
if (gVMapManager == 0)
gVMapManager= new VMapManager2(); // should be taken from config ... Please change if you like :-)
return gVMapManager;
}
//===============================================
// delete all internal data structures
void VMapFactory::clear()
{
delete gVMapManager;
gVMapManager = NULL;
}
}