diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 85db0818a..7fafbc748 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13730,7 +13730,7 @@ void Unit::CombatStart(Unit* victim, bool initialAggro) victim->SetInCombatWith(this); // Update leash timer when attacking creatures - if (victim->IsCreature()) + if (victim->IsCreature() && this != victim) victim->ToCreature()->UpdateLeashExtensionTime(); // Xinef: If pet started combat - put owner in combat