feat(Core/Visibility): Visibility improvements part 1 (#22624)

This commit is contained in:
Takenbacon
2025-08-07 07:17:45 -07:00
committed by GitHub
parent bde4e076ed
commit 1499aa51de
25 changed files with 456 additions and 296 deletions

View File

@@ -893,7 +893,7 @@ void GameObject::Update(uint32 diff)
if (!m_spawnedByDefault)
{
m_respawnTime = 0;
DestroyForNearbyPlayers(); // xinef: old UpdateObjectVisibility();
DestroyForVisiblePlayers(); // xinef: old UpdateObjectVisibility();
return;
}
@@ -904,7 +904,7 @@ void GameObject::Update(uint32 diff)
if (GetMap()->IsDungeon())
SaveRespawnTime();
DestroyForNearbyPlayers(); // xinef: old UpdateObjectVisibility();
DestroyForVisiblePlayers(); // xinef: old UpdateObjectVisibility();
break;
}
}