diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 19ed98b0f..fc7944eab 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16517,13 +16517,13 @@ void Unit::SetContestedPvP(Player* attackedPlayer) player->AddUnitState(UNIT_STATE_ATTACK_PLAYER); player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_CONTESTED_PVP); // call MoveInLineOfSight for nearby contested guards - //UpdateObjectVisibility(); + AddToNotify(NOTIFY_AI_RELOCATION); } if (!HasUnitState(UNIT_STATE_ATTACK_PLAYER)) { AddUnitState(UNIT_STATE_ATTACK_PLAYER); // call MoveInLineOfSight for nearby contested guards - //UpdateObjectVisibility(); + AddToNotify(NOTIFY_AI_RELOCATION); } }