feat(Core/Random): port random system from TrinityCore (#5454)

* feat(Core/Random): port random system from TrinityCore

* lic

* logic correct

* MultimapErasePair move

* whitespace

17:13:34 1. 'Containers.h'. Replace (1)
17:13:40 2. 'LootMgr.h'. Replace (1)
17:13:44 3. 'World.cpp'. Replace (1)
17:13:47 4. 'instance_scholomance.cpp'. Replace (1)

* correct debug build
This commit is contained in:
Kargatum
2021-05-17 02:53:21 +07:00
committed by GitHub
parent 0d699222de
commit 13f71c9c4d
33 changed files with 2933 additions and 651 deletions

View File

@@ -10,62 +10,11 @@
#include "Log.h"
#include "Errors.h"
#include "TypeList.h"
#include <ace/Task.h>
#include "SFMT.h"
#include "Errors.h" // for ASSERT
#include <ace/TSS_T.h>
#include <array>
#include <cwchar>
#include <string>
#include <random>
typedef ACE_TSS<SFMTRand> SFMTRandTSS;
static SFMTRandTSS sfmtRand;
static SFMTEngine engine;
int32 irand(int32 min, int32 max)
{
ASSERT(max >= min);
return int32(sfmtRand->IRandom(min, max));
}
uint32 urand(uint32 min, uint32 max)
{
ASSERT(max >= min);
return sfmtRand->URandom(min, max);
}
float frand(float min, float max)
{
ASSERT(max >= min);
return float(sfmtRand->Random() * (max - min) + min);
}
uint32 rand32()
{
return int32(sfmtRand->BRandom());
}
double rand_norm()
{
return sfmtRand->Random();
}
double rand_chance()
{
return sfmtRand->Random() * 100.0;
}
uint32 urandweighted(size_t count, double const* chances)
{
std::discrete_distribution<uint32> dd(chances, chances + count);
return dd(SFMTEngine::Instance());
}
SFMTEngine& SFMTEngine::Instance()
{
return engine;
}
#include <ace/Default_Constants.h>
Tokenizer::Tokenizer(const std::string& src, const char sep, uint32 vectorReserve)
{