diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index fb90447b6..4976a7424 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6397,7 +6397,7 @@ float getProbabilityOfLevelUp(uint32 SkillValue) return 0.0f; } - std::array bounds{ 115, 135, 160, 190, 215, 295, 315, 355, 425, 450 }; + std::array bounds{ 115, 135, 160, 190, 215, 295, 315, 355, 425, 450 }; std::array dens{ 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 9.0f, 10.0f, 11.0f, 12.0f, 1.0f }; auto it = std::lower_bound(std::begin(bounds), std::end(bounds), SkillValue); return 100 / dens[std::distance(std::begin(bounds), it)];