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refactor(Core/Spell): Use ApplySpellFix with SpellInfo (#9938)
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@@ -1715,16 +1715,14 @@ struct SpellRadiusEntry
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struct SpellRangeEntry
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{
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uint32 ID;
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float minRangeHostile;
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float minRangeFriend;
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float maxRangeHostile;
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float maxRangeFriend;
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uint32 type;
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//char const* Name[16]; // 7-23 unused
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// 24 string flags, unused
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//char const* Name2[16]; // 25-40 unused
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// 41 string flags, unused
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uint32 ID; // 0
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float RangeMin[2]; // 1-2 [0] Hostile [1] Friendly
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float RangeMax[2]; // 3-4 [0] Hostile [1] Friendly
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uint32 Flags; // 5
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// char const* DisplayName[16]; // 6-21
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// uint32 DisplayName_lang_mask; // 22
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// char const* DisplayNameShort[16]; // 23-38
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// uint32 DisplayNameShort_lang_mask; // 39
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};
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struct SpellRuneCostEntry
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