Big update.

This commit is contained in:
UltraNix
2022-03-12 22:28:00 +01:00
parent 6006eeeb01
commit 12d41d1314
2064 changed files with 427245 additions and 268481 deletions

View File

@@ -18,6 +18,23 @@
#ifndef DBCENUMS_H
#define DBCENUMS_H
#pragma pack(push, 1)
struct DBCPosition2D
{
float X;
float Y;
};
struct DBCPosition3D
{
float X;
float Y;
float Z;
};
#pragma pack(pop)
// Client expected level limitation, like as used in DBC item max levels for "until max player level"
// use as default max player level, must be fit max level for used client
// also see MAX_LEVEL and STRONG_MAX_LEVEL define
@@ -31,7 +48,7 @@
// also see MAX_LEVEL and GT_MAX_LEVEL define
#define STRONG_MAX_LEVEL 255
enum BattlegroundBracketId : uint8 // bracketId for level ranges
enum BattlegroundBracketId // bracketId for level ranges
{
BG_BRACKET_ID_FIRST = 0,
BG_BRACKET_ID_LAST = 15