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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-25 14:46:24 +00:00
Big update.
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@@ -82,7 +82,7 @@ public:
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i_timer[3].Reset();
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}
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//void LoadGrid(int mapid, int instId, float x, float y, const WorldObject* obj, bool no_unload = false);
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//void LoadGrid(int mapid, int instId, float x, float y, WorldObject const* obj, bool no_unload = false);
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void UnloadAll();
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static bool ExistMapAndVMap(uint32 mapid, float x, float y);
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@@ -121,11 +121,11 @@ public:
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if (o < 0)
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{
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float mod = o * -1;
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mod = fmod(mod, 2.0f * static_cast<float>(M_PI));
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mod = std::fmod(mod, 2.0f * static_cast<float>(M_PI));
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mod = -mod + 2.0f * static_cast<float>(M_PI);
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return mod;
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}
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return fmod(o, 2.0f * static_cast<float>(M_PI));
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return std::fmod(o, 2.0f * static_cast<float>(M_PI));
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}
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void DoDelayedMovesAndRemoves();
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