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Big update.
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@@ -31,7 +31,7 @@ public:
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Guild* GetGuildByLeader(ObjectGuid guid) const;
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Guild* GetGuildById(uint32 guildId) const;
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Guild* GetGuildByName(std::string const& guildName) const;
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Guild* GetGuildByName(std::string_view guildName) const;
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std::string GetGuildNameById(uint32 guildId) const;
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void LoadGuilds();
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