Big update.

This commit is contained in:
UltraNix
2022-03-12 22:28:00 +01:00
parent 6006eeeb01
commit 12d41d1314
2064 changed files with 427245 additions and 268481 deletions

View File

@@ -90,12 +90,12 @@ public:
bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
void SendGlobalGMSysMessage(const char* str);
Player* getSelectedPlayer();
Creature* getSelectedCreature();
Unit* getSelectedUnit();
WorldObject* getSelectedObject();
Player* getSelectedPlayer() const;
Creature* getSelectedCreature() const;
Unit* getSelectedUnit() const;
WorldObject* getSelectedObject() const;
// Returns either the selected player or self if there is no selected player
Player* getSelectedPlayerOrSelf();
Player* getSelectedPlayerOrSelf() const;
char* extractKeyFromLink(char* text, char const* linkType, char** something1 = nullptr);
char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = nullptr);
@@ -111,7 +111,7 @@ public:
std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:" + name + "|h[" + name + "]|h|r" : name; }
std::string GetNameLink(Player* chr) const;
GameObject* GetNearbyGameObject();
GameObject* GetNearbyGameObject() const;
GameObject* GetObjectFromPlayerMapByDbGuid(ObjectGuid::LowType lowguid);
Creature* GetCreatureFromPlayerMapByDbGuid(ObjectGuid::LowType lowguid);
bool HasSentErrorMessage() const { return sentErrorMessage; }