mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-04 11:33:48 +00:00
Big update.
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@@ -22,8 +22,6 @@
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#include "Log.h"
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#include "StringConvert.h"
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#include <fstream>
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#include <iostream>
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IpLocationStore::IpLocationStore()
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{
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}
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@@ -48,13 +46,13 @@ void IpLocationStore::Load()
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std::ifstream databaseFile(databaseFilePath);
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if (!databaseFile)
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{
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LOG_ERROR("server.loading", "IPLocation: No ip database file exists (%s).", databaseFilePath.c_str());
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LOG_ERROR("server.loading", "IPLocation: No ip database file exists ({}).", databaseFilePath);
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return;
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}
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if (!databaseFile.is_open())
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{
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LOG_ERROR("server.loading", "IPLocation: Ip database file (%s) can not be opened.", databaseFilePath.c_str());
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LOG_ERROR("server.loading", "IPLocation: Ip database file ({}) can not be opened.", databaseFilePath);
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return;
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}
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@@ -103,7 +101,7 @@ void IpLocationStore::Load()
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databaseFile.close();
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LOG_INFO("server.loading", ">> Loaded %u ip location entries.", static_cast<uint32>(_ipLocationStore.size()));
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LOG_INFO("server.loading", ">> Loaded {} ip location entries.", static_cast<uint32>(_ipLocationStore.size()));
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LOG_INFO("server.loading", " ");
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}
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