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fix(Script/Commands): output lookup quest and npc near (#19243)
* close https://github.com/azerothcore/azerothcore-wotlk/issues/19216
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@@ -686,10 +686,11 @@ public:
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ObjectGuid::LowType guid = fields[0].Get<uint32>();
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uint32 entry = fields[1].Get<uint32>();
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//uint32 entry2 = fields[2].Get<uint32>();
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float x = fields[3].Get<float>();
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float y = fields[4].Get<float>();
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float z = fields[5].Get<float>();
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uint16 mapId = fields[6].Get<uint16>();
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//uint32 entry3 = fields[3].Get<uint32>();
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float x = fields[4].Get<float>();
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float y = fields[5].Get<float>();
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float z = fields[6].Get<float>();
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uint16 mapId = fields[7].Get<uint16>();
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CreatureTemplate const* creatureTemplate = sObjectMgr->GetCreatureTemplate(entry);
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if (!creatureTemplate)
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