fix(Core): Reputation gain rate when nearby party members are dead (#5605)

This commit is contained in:
Axel Cocat
2021-05-08 23:43:17 +02:00
committed by GitHub
parent 44babc3c3a
commit 127a3dd65d
2 changed files with 36 additions and 22 deletions

View File

@@ -1074,6 +1074,7 @@ private:
float _groupRate;
Player* _maxNotGrayMember;
uint32 _count;
uint32 _aliveSumLevel;
uint32 _sumLevel;
uint32 _xp;
bool _isFullXP;