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fix(Core/Spells): add SPELL_ATTR0_CU_NO_INITIAL_THREAT to some spells (#7291)
- Closes #7241
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@@ -5078,7 +5078,7 @@ void Spell::HandleThreatSpells()
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threat += threatEntry->flatMod;
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}
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else if (m_spellInfo->HasAttribute(SPELL_ATTR0_CU_NO_INITIAL_THREAT) == 0)
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else if (!m_spellInfo->HasAttribute(SPELL_ATTR0_CU_NO_INITIAL_THREAT))
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threat += m_spellInfo->SpellLevel;
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// past this point only multiplicative effects occur
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