From 11ff55e0759a892a7f93035145886ebb213e8087 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A1udio=20Costa?= <54484196+claudiodfc@users.noreply.github.com> Date: Fri, 19 Mar 2021 16:56:51 +0000 Subject: [PATCH] fix(Core): prevent potential crash (#4875) --- src/server/game/Battlefield/Zones/BattlefieldWG.h | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h index c53bbb05f..f07e85b17 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.h +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h @@ -1211,6 +1211,11 @@ struct BfWGGameObjectBuilding void Init(GameObject* gobj, uint32 type, uint32 worldstate, uint8 damageText, uint8 destroyText) { + if (!gobj) + { + return; + } + // GameObject associated to object m_Build = gobj->GetGUID();