fix(Core/Spells): Added SPELL_AURA_MOD_ABILITY_IGNORE_TARGET_RESIST… (#9764)

… to Chaos Bolt Passive
This commit is contained in:
UltraNix
2022-01-15 14:09:23 +01:00
committed by GitHub
parent 94e43d11a1
commit 11e94a6b89
3 changed files with 15 additions and 8 deletions

View File

@@ -1389,7 +1389,7 @@ public:
[[nodiscard]] uint32 GetResistance(SpellSchools school) const { return GetUInt32Value(static_cast<uint16>(UNIT_FIELD_RESISTANCES) + school); }
[[nodiscard]] uint32 GetResistance(SpellSchoolMask mask) const;
void SetResistance(SpellSchools school, int32 val) { SetStatInt32Value(static_cast<uint16>(UNIT_FIELD_RESISTANCES) + school, val); }
static float GetEffectiveResistChance(Unit const* owner, SpellSchoolMask schoolMask, Unit const* victim, SpellInfo const* spellInfo = nullptr);
static float GetEffectiveResistChance(Unit const* owner, SpellSchoolMask schoolMask, Unit const* victim);
[[nodiscard]] uint32 GetHealth() const { return GetUInt32Value(UNIT_FIELD_HEALTH); }
[[nodiscard]] uint32 GetMaxHealth() const { return GetUInt32Value(UNIT_FIELD_MAXHEALTH); }