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fix(Scripts/ZulGurub): Renataki - improvements: (#11967)
Added missing spells and events. Removed invalid spells Corrected event timers Fixes #11620 Fixes #11621
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@@ -196,6 +196,7 @@ public:
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virtual bool CanSeeAlways(WorldObject const* /*obj*/) { return false; }
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virtual bool CanBeSeen(Player const* /*seer*/) { return true; }
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virtual bool CanAlwaysBeDetectable(WorldObject const* /*seer*/) { return false; }
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virtual void PetStopAttack() { }
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