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fix(Core/Spells): Turn the Tables can stack with itself. (#15597)
Fixes #13911
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@@ -4501,6 +4501,12 @@ void SpellMgr::LoadSpellInfoCorrections()
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spellInfo->AttributesEx |= SPELL_ATTR1_NO_REFLECTION;
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});
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// Turn the Tables
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ApplySpellFix({ 51627, 51628, 51629 }, [](SpellInfo* spellInfo)
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{
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spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE;
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});
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for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
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{
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SpellInfo* spellInfo = mSpellInfoMap[i];
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