From 112ad54bad901ce0b9b5460db9e083c8d3bf8233 Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Sun, 10 Dec 2023 19:06:41 -0300 Subject: [PATCH] =?UTF-8?q?fix(Scripts/SerpentshrineCavern):=20Fix=20Hydro?= =?UTF-8?q?ss=20not=20moving=20before=20grid=20=E2=80=A6=20(#17975)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit fix(Scripts/SerpentshrineCavern): Fix Hydross not moving before grid loads and boss engaging --- .../SerpentShrine/boss_hydross_the_unstable.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 625b06283..2f78f2344 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -269,7 +269,7 @@ struct boss_hydross_the_unstable : public BossAI } else if (summon->GetEntry() == NPC_TAINTED_HYDROSS_ELEMENTAL) { - summon->SetOwnerGUID(me->GetGUID()); + summon->setActive(true); summon->GetMotionMaster()->MovePath(summon->GetEntry() * 10, false); } else