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fix(Core/Build): macOS build (part 1) (#10549)
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@@ -255,7 +255,7 @@ void CalendarMgr::UpdateEvent(CalendarEvent* calendarEvent)
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stmt->SetData(5, calendarEvent->GetDungeonId());
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stmt->SetData(6, uint32(calendarEvent->GetEventTime()));
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stmt->SetData(7, calendarEvent->GetFlags());
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stmt->SetData(8, calendarEvent->GetTimeZoneTime()); // correct?
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stmt->SetData(8, (int64)calendarEvent->GetTimeZoneTime()); // correct?
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CharacterDatabase.Execute(stmt);
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}
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