diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp index 6e8f80065..5e06523fa 100644 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp @@ -41,7 +41,7 @@ void PointMovementGenerator::DoInitialize(T* unit) unit->StopMoving(); unit->AddUnitState(UNIT_STATE_ROAMING | UNIT_STATE_ROAMING_MOVE); - if (id == EVENT_CHARGE) + if (id == EVENT_CHARGE || id == EVENT_CHARGE_PREPATH) { unit->AddUnitState(UNIT_STATE_CHARGING); } @@ -158,7 +158,7 @@ template void PointMovementGenerator::DoFinalize(T* unit) { unit->ClearUnitState(UNIT_STATE_ROAMING | UNIT_STATE_ROAMING_MOVE); - if (id == EVENT_CHARGE) + if (id == EVENT_CHARGE || id == EVENT_CHARGE_PREPATH) { unit->ClearUnitState(UNIT_STATE_CHARGING); @@ -182,7 +182,7 @@ void PointMovementGenerator::DoReset(T* unit) unit->StopMoving(); unit->AddUnitState(UNIT_STATE_ROAMING | UNIT_STATE_ROAMING_MOVE); - if (id == EVENT_CHARGE) + if (id == EVENT_CHARGE || id == EVENT_CHARGE_PREPATH) { unit->AddUnitState(UNIT_STATE_CHARGING); }