From 0fc912d867261610475fe4a232a1b8efa38dca4c Mon Sep 17 00:00:00 2001 From: blinkysc <37940565+blinkysc@users.noreply.github.com> Date: Wed, 16 Apr 2025 11:24:29 -0500 Subject: [PATCH] fix(Script/Sunwell): M'uru height check (#21942) --- src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index 3df6ad0c5..58fb429ab 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -79,7 +79,7 @@ struct boss_muru : public BossAI // Radius of room is ~38.5f this might need adjusting a bit // Radius ~36.0 is right inside // Radius 20.0 is outer circle - if (!me->IsInCombat() && who->IsPlayer() && me->IsWithinDistInMap(who, 25.0f)) + if (!me->IsInCombat() && who->IsPlayer() && who->GetPositionZ() > 69.0f && me->IsWithinDistInMap(who, 25.0f)) { me->SetInCombatWithZone(); }