diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index 3df6ad0c5..58fb429ab 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -79,7 +79,7 @@ struct boss_muru : public BossAI // Radius of room is ~38.5f this might need adjusting a bit // Radius ~36.0 is right inside // Radius 20.0 is outer circle - if (!me->IsInCombat() && who->IsPlayer() && me->IsWithinDistInMap(who, 25.0f)) + if (!me->IsInCombat() && who->IsPlayer() && who->GetPositionZ() > 69.0f && me->IsWithinDistInMap(who, 25.0f)) { me->SetInCombatWithZone(); }