feat(Core/Scripting): Implement AfterInstanceGameObjectCreate() global hook (#17935)

This commit is contained in:
Andrew
2023-12-03 18:04:16 -03:00
committed by GitHub
parent 8702568033
commit 0fa6a67815
4 changed files with 19 additions and 0 deletions

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@@ -518,6 +518,7 @@ public: /* GlobalScript */
bool OnAllowedToLootContainerCheck(Player const* player, ObjectGuid source);
void OnInstanceIdRemoved(uint32 instanceId);
void OnBeforeSetBossState(uint32 id, EncounterState newState, EncounterState oldState, Map* instance);
void AfterInstanceGameObjectCreate(Map* instance, GameObject* go);
public: /* Scheduled scripts */
uint32 IncreaseScheduledScriptsCount() { return ++_scheduledScripts; }